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@@ -30,14 +30,14 @@ newoption {
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-- Avoid error when invoking premake4 --help.
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if (_ACTION == nil) then return end
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-ROOT_DIR = (path.getabsolute("..") .. "/")
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-BUILD_DIR = (ROOT_DIR .. ".build/")
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-THIRD_PARTY_DIR = (ROOT_DIR .. "3rdparty/")
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+BGFX_DIR = (path.getabsolute("..") .. "/")
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+local BGFX_BUILD_DIR = (BGFX_DIR .. ".build/")
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+local BGFX_THIRD_PARTY_DIR = (BGFX_DIR .. "3rdparty/")
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local XEDK = os.getenv("XEDK")
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if not XEDK then XEDK = "<you must install XBOX SDK>" end
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-location (BUILD_DIR .. "projects/" .. _ACTION)
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+location (BGFX_BUILD_DIR .. "projects/" .. _ACTION)
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if _ACTION == "gmake" then
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@@ -65,7 +65,7 @@ if _ACTION == "gmake" then
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premake.gcc.cc = "$(NACL)/bin/x86_64-nacl-gcc"
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premake.gcc.cxx = "$(NACL)/bin/x86_64-nacl-g++"
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premake.gcc.ar = "$(NACL)/bin/x86_64-nacl-ar"
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- location (BUILD_DIR .. "projects/" .. _ACTION .. "-nacl")
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+ location (BGFX_BUILD_DIR .. "projects/" .. _ACTION .. "-nacl")
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end
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end
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@@ -80,10 +80,6 @@ flags {
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"Symbols",
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}
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-includedirs {
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- ROOT_DIR .. "../bx/include",
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-}
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-
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configuration "Debug"
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targetsuffix "Debug"
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@@ -107,27 +103,27 @@ configuration { "vs*" }
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configuration { "x32", "vs*" }
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defines { "WIN32" }
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- targetdir (BUILD_DIR .. "win32_" .. _ACTION .. "/bin")
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- objdir (BUILD_DIR .. "win32_" .. _ACTION .. "/obj")
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- includedirs { THIRD_PARTY_DIR .. "compiler/msvc" }
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+ targetdir (BGFX_BUILD_DIR .. "win32_" .. _ACTION .. "/bin")
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+ objdir (BGFX_BUILD_DIR .. "win32_" .. _ACTION .. "/obj")
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+ includedirs { BGFX_THIRD_PARTY_DIR .. "compiler/msvc" }
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configuration { "x64", "vs*" }
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defines { "WIN32" }
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- targetdir (BUILD_DIR .. "win64_" .. _ACTION .. "/bin")
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- objdir (BUILD_DIR .. "win64_" .. _ACTION .. "/obj")
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- includedirs { THIRD_PARTY_DIR .. "compiler/msvc" }
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+ targetdir (BGFX_BUILD_DIR .. "win64_" .. _ACTION .. "/bin")
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+ objdir (BGFX_BUILD_DIR .. "win64_" .. _ACTION .. "/obj")
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+ includedirs { BGFX_THIRD_PARTY_DIR .. "compiler/msvc" }
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configuration { "x32", "mingw" }
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defines { "WIN32" }
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- targetdir (BUILD_DIR .. "win32_mingw" .. "/bin")
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- objdir (BUILD_DIR .. "win32_mingw" .. "/obj")
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- includedirs { THIRD_PARTY_DIR .. "compiler/mingw" }
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+ targetdir (BGFX_BUILD_DIR .. "win32_mingw" .. "/bin")
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+ objdir (BGFX_BUILD_DIR .. "win32_mingw" .. "/obj")
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+ includedirs { BGFX_THIRD_PARTY_DIR .. "compiler/mingw" }
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configuration { "x64", "mingw" }
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defines { "WIN32" }
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- targetdir (BUILD_DIR .. "win64_mingw" .. "/bin")
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- objdir (BUILD_DIR .. "win64_mingw" .. "/obj")
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- includedirs { THIRD_PARTY_DIR .. "compiler/mingw" }
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+ targetdir (BGFX_BUILD_DIR .. "win64_mingw" .. "/bin")
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+ objdir (BGFX_BUILD_DIR .. "win64_mingw" .. "/obj")
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+ includedirs { BGFX_THIRD_PARTY_DIR .. "compiler/mingw" }
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configuration { "nacl" }
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defines { "_BSD_SOURCE=1", "_POSIX_C_SOURCE=199506", "_XOPEN_SOURCE=600" }
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@@ -135,7 +131,7 @@ configuration { "nacl" }
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"ppapi",
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"ppapi_gles2",
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}
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- includedirs { THIRD_PARTY_DIR .. "compiler/nacl" }
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+ includedirs { BGFX_THIRD_PARTY_DIR .. "compiler/nacl" }
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buildoptions {
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"-std=c++0x",
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"-U__STRICT_ANSI__",
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@@ -154,165 +150,39 @@ configuration { "nacl" }
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}
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configuration { "x32", "nacl" }
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- targetdir (BUILD_DIR .. "nacl-x86" .. "/bin")
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- objdir (BUILD_DIR .. "nacl-x86" .. "/obj")
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- libdirs { THIRD_PARTY_DIR .. "lib/nacl-x86" }
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+ targetdir (BGFX_BUILD_DIR .. "nacl-x86" .. "/bin")
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+ objdir (BGFX_BUILD_DIR .. "nacl-x86" .. "/obj")
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+ libdirs { BGFX_THIRD_PARTY_DIR .. "lib/nacl-x86" }
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linkoptions {
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"-melf32_nacl",
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}
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configuration { "x64", "nacl" }
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- targetdir (BUILD_DIR .. "nacl-x64" .. "/bin")
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- objdir (BUILD_DIR .. "nacl-x64" .. "/obj")
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- libdirs { THIRD_PARTY_DIR .. "lib/nacl-x64" }
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+ targetdir (BGFX_BUILD_DIR .. "nacl-x64" .. "/bin")
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+ objdir (BGFX_BUILD_DIR .. "nacl-x64" .. "/obj")
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+ libdirs { BGFX_THIRD_PARTY_DIR .. "lib/nacl-x64" }
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linkoptions {
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"-melf64_nacl",
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}
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configuration { "x32", "linux" }
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- targetdir (BUILD_DIR .. "linux32" .. "/bin")
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- objdir (BUILD_DIR .. "linux32" .. "/obj")
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+ targetdir (BGFX_BUILD_DIR .. "linux32" .. "/bin")
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+ objdir (BGFX_BUILD_DIR .. "linux32" .. "/obj")
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configuration { "x64", "linux" }
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- targetdir (BUILD_DIR .. "linux64" .. "/bin")
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- objdir (BUILD_DIR .. "linux64" .. "/obj")
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+ targetdir (BGFX_BUILD_DIR .. "linux64" .. "/bin")
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+ objdir (BGFX_BUILD_DIR .. "linux64" .. "/obj")
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configuration { "Xbox360" }
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defines { "_XBOX", "NOMINMAX" }
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- targetdir (BUILD_DIR .. "xbox360" .. "/bin")
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- objdir (BUILD_DIR .. "xbox360" .. "/obj")
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- includedirs { THIRD_PARTY_DIR .. "compiler/msvc" }
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+ targetdir (BGFX_BUILD_DIR .. "xbox360" .. "/bin")
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+ objdir (BGFX_BUILD_DIR .. "xbox360" .. "/obj")
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+ includedirs { BGFX_THIRD_PARTY_DIR .. "compiler/msvc" }
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configuration {} -- reset configuration
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-project "bgfx"
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- uuid "f4c51860-ebf4-11e0-9572-0800200c9a66"
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- kind "StaticLib"
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-
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- includedirs {
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- "../include",
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- ROOT_DIR .. "../bx/include",
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- THIRD_PARTY_DIR .. "glew-1.5.4/include",
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- }
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-
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- files {
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- "../include/**.h",
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- "../src/**.cpp",
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- "../src/**.h",
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- }
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-
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-project "shaderc"
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- uuid "f3cd2e90-52a4-11e1-b86c-0800200c9a66"
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- kind "ConsoleApp"
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-
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- local GLSL_OPTIMIZER = (THIRD_PARTY_DIR .. "glsl-optimizer/")
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-
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- configuration { "vs*" }
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- includedirs { GLSL_OPTIMIZER .. "src/glsl/msvc" }
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-
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- configuration {}
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-
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- includedirs {
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- ROOT_DIR .. "../bx/include",
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-
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- THIRD_PARTY_DIR .. "fcpp",
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-
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- GLSL_OPTIMIZER .. "include",
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- GLSL_OPTIMIZER .. "include/c99",
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- GLSL_OPTIMIZER .. "src/mesa",
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- GLSL_OPTIMIZER .. "src/mapi",
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- GLSL_OPTIMIZER .. "src/glsl",
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- }
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-
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- files {
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- ROOT_DIR .. "tools/shaderc.cpp",
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- THIRD_PARTY_DIR .. "fcpp/**.h",
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- THIRD_PARTY_DIR .. "fcpp/cpp1.c",
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- THIRD_PARTY_DIR .. "fcpp/cpp2.c",
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- THIRD_PARTY_DIR .. "fcpp/cpp3.c",
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- THIRD_PARTY_DIR .. "fcpp/cpp4.c",
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- THIRD_PARTY_DIR .. "fcpp/cpp5.c",
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- THIRD_PARTY_DIR .. "fcpp/cpp6.c",
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- THIRD_PARTY_DIR .. "fcpp/cpp6.c",
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-
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- GLSL_OPTIMIZER .. "src/mesa/**.c",
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- GLSL_OPTIMIZER .. "src/glsl/**.cpp",
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- GLSL_OPTIMIZER .. "src/mesa/**.h",
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- GLSL_OPTIMIZER .. "src/glsl/**.c",
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- GLSL_OPTIMIZER .. "src/glsl/**.cpp",
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- GLSL_OPTIMIZER .. "src/glsl/**.h",
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- }
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-
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- excludes {
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- GLSL_OPTIMIZER .. "src/glsl/glcpp/glcpp.c",
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- GLSL_OPTIMIZER .. "src/glsl/glcpp/tests/**",
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- GLSL_OPTIMIZER .. "src/glsl/main.cpp",
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- GLSL_OPTIMIZER .. "src/glsl/builtin_stubs.cpp",
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- }
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-
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- links {
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- "d3dx9",
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- }
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-
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-project "ddsdump"
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- uuid "838801ee-7bc3-11e1-9f19-eae7d36e7d26"
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- kind "ConsoleApp"
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-
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- includedirs {
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- ROOT_DIR .. "../bx/include",
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- ROOT_DIR .. "include",
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- ROOT_DIR .. "src",
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- }
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-
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- files {
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- ROOT_DIR .. "src/dds.*",
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- ROOT_DIR .. "tools/ddsdump.cpp",
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- }
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-
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- links {
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- "bgfx",
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- }
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-
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-project "makedisttex"
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- uuid "b0561b30-91bb-11e1-b06e-023ad46e7d26"
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- kind "ConsoleApp"
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-
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- includedirs {
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- ROOT_DIR .. "../bx/include",
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- THIRD_PARTY_DIR .. "edtaa3",
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- THIRD_PARTY_DIR .. "stb_image",
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- }
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-
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- files {
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- THIRD_PARTY_DIR .. "edtaa3/**",
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- ROOT_DIR .. "tools/makedisttex.cpp",
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- }
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-
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-project "helloworld"
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- uuid "ff2c8450-ebf4-11e0-9572-0800200c9a66"
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- kind "WindowedApp"
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-
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- includedirs {
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- ROOT_DIR .. "include",
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- }
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-
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- files {
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- ROOT_DIR .. "examples/common/**.cpp",
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- ROOT_DIR .. "examples/common/**.h",
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- ROOT_DIR .. "examples/helloworld/**.cpp",
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- ROOT_DIR .. "examples/helloworld/**.h",
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- }
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-
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- links {
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- "bgfx",
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- }
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-
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- configuration { "nacl" }
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- targetextension ".nexe"
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-
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- configuration { "nacl", "Release" }
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- postbuildcommands {
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- "@echo Stripping symbols.",
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- "@$(NACL)/bin/x86_64-nacl-strip -s \"$(TARGET)\""
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- }
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-
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+dofile "bgfx.lua"
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+dofile "ddsdump.lua"
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+dofile "helloworld.lua"
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+dofile "makedisttex.lua"
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+dofile "shaderc.lua"
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