|
@@ -3,6 +3,16 @@
|
|
|
* License: https://github.com/bkaradzic/bgfx#license-bsd-2-clause
|
|
* License: https://github.com/bkaradzic/bgfx#license-bsd-2-clause
|
|
|
*/
|
|
*/
|
|
|
|
|
|
|
|
|
|
+/*
|
|
|
|
|
+ * References:
|
|
|
|
|
+ *
|
|
|
|
|
+ * Experiments in GPU-based occlusion culling
|
|
|
|
|
+ * https://interplayoflight.wordpress.com/2017/11/15/experiments-in-gpu-based-occlusion-culling/
|
|
|
|
|
+ *
|
|
|
|
|
+ * Experiments in GPU-based occlusion culling part 2: MultiDrawIndirect and mesh lodding
|
|
|
|
|
+ * https://interplayoflight.wordpress.com/2018/01/15/experiments-in-gpu-based-occlusion-culling-part-2-multidrawindirect-and-mesh-lodding/
|
|
|
|
|
+ */
|
|
|
|
|
+
|
|
|
#include "common.h"
|
|
#include "common.h"
|
|
|
#include "bgfx_utils.h"
|
|
#include "bgfx_utils.h"
|
|
|
#include "imgui/imgui.h"
|
|
#include "imgui/imgui.h"
|