Branimir Karadžić 12 years ago
parent
commit
c89004fdeb
4 changed files with 7 additions and 48 deletions
  1. 2 7
      src/bgfx_p.h
  2. 2 9
      src/renderer_d3d11.cpp
  3. 1 23
      src/renderer_d3d9.cpp
  4. 2 9
      src/renderer_gl.cpp

+ 2 - 7
src/bgfx_p.h

@@ -138,8 +138,6 @@ namespace stl
 #define BGFX_STATE_TEX_COUNT 8
 
 #define BGFX_SAMPLER_DEFAULT_FLAGS      UINT32_C(0x10000000)
-#define BGFX_SAMPLER_TEXTURE            UINT32_C(0x00000000)
-#define BGFX_SAMPLER_TYPE_MASK          UINT32_C(0xc0000000)
 
 #if BGFX_CONFIG_RENDERER_DIRECT3D9
 #	define BGFX_RENDERER_NAME "Direct3D 9"
@@ -945,7 +943,7 @@ namespace bgfx
 			for (uint32_t ii = 0; ii < BGFX_STATE_TEX_COUNT; ++ii)
 			{
 				m_sampler[ii].m_idx = invalidHandle;
-				m_sampler[ii].m_flags = BGFX_SAMPLER_TEXTURE;
+				m_sampler[ii].m_flags = 0;
 			}
 		}
 
@@ -1178,10 +1176,7 @@ namespace bgfx
 			m_flags |= BGFX_STATE_TEX0<<_stage;
 			Sampler& sampler = m_state.m_sampler[_stage];
 			sampler.m_idx = _handle.idx;
-			sampler.m_flags = 0
-						| BGFX_SAMPLER_TEXTURE
-						| ( (_flags&BGFX_SAMPLER_TYPE_MASK) ? BGFX_SAMPLER_DEFAULT_FLAGS : _flags)
-						;
+			sampler.m_flags = (_flags&BGFX_SAMPLER_DEFAULT_FLAGS) ? BGFX_SAMPLER_DEFAULT_FLAGS : _flags;
 
 			if (isValid(_sampler) )
 			{

+ 2 - 9
src/renderer_d3d11.cpp

@@ -2569,15 +2569,8 @@ namespace bgfx
 						{
 							if (invalidHandle != sampler.m_idx)
 							{
-								switch (sampler.m_flags&BGFX_SAMPLER_TYPE_MASK)
-								{
-								case BGFX_SAMPLER_TEXTURE:
-									{
-										Texture& texture = s_renderCtx->m_textures[sampler.m_idx];
-										texture.commit(stage, sampler.m_flags);
-									}
-									break;
-								}
+								Texture& texture = s_renderCtx->m_textures[sampler.m_idx];
+								texture.commit(stage, sampler.m_flags);
 							}
 							else
 							{

+ 1 - 23
src/renderer_d3d9.cpp

@@ -160,23 +160,6 @@ namespace bgfx
 		D3DFMT_R32F,
 	};
 
-	static const D3DFORMAT s_depthFormat[] =
-	{
-		D3DFMT_UNKNOWN,       // ignored
-		D3DFMT_D16,           // D16  
-		D3DFMT_D24X8,         // D24  
-		D3DFMT_D24S8,         // D24S8
-		D3DFMT_D32,           // D32  
-		D3DFMT_DF16,          // D16F 
-		D3DFMT_DF24,          // D24F
-		D3DFMT_D32F_LOCKABLE, // D32F
-#if defined(D3D_DISABLE_9EX)
-		D3DFMT_UNKNOWN,       // D0S8
-#else
-		D3DFMT_S8_LOCKABLE,   // D0S8
-#endif // defined(D3D_DISABLE_9EX)
-	};
-
 	static const D3DTEXTUREADDRESS s_textureAddress[] =
 	{
 		D3DTADDRESS_WRAP,
@@ -2811,12 +2794,7 @@ namespace bgfx
 						{
 							if (invalidHandle != sampler.m_idx)
 							{
-								switch (sampler.m_flags&BGFX_SAMPLER_TYPE_MASK)
-								{
-								case BGFX_SAMPLER_TEXTURE:
-									s_renderCtx->m_textures[sampler.m_idx].commit(stage, sampler.m_flags);
-									break;
-								}
+								s_renderCtx->m_textures[sampler.m_idx].commit(stage, sampler.m_flags);
 							}
 							else
 							{

+ 2 - 9
src/renderer_gl.cpp

@@ -3474,15 +3474,8 @@ namespace bgfx
 							{
 								if (invalidHandle != sampler.m_idx)
 								{
-									switch (sampler.m_flags&BGFX_SAMPLER_TYPE_MASK)
-									{
-									case BGFX_SAMPLER_TEXTURE:
-										{
-											Texture& texture = s_renderCtx->m_textures[sampler.m_idx];
-											texture.commit(stage, sampler.m_flags);
-										}
-										break;
-									}
+									Texture& texture = s_renderCtx->m_textures[sampler.m_idx];
+									texture.commit(stage, sampler.m_flags);
 								}
 							}