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Fixed IDL typo.

Бранимир Караџић 3 months ago
parent
commit
c9bcbe62d4
7 changed files with 14 additions and 14 deletions
  1. 2 2
      bindings/bf/bgfx.bf
  2. 2 2
      bindings/c3/bgfx.c3
  3. 2 2
      bindings/cs/bgfx.cs
  4. 2 2
      bindings/d/package.d
  5. 2 2
      bindings/zig/bgfx.zig
  6. 2 2
      include/bgfx/c99/bgfx.h
  7. 2 2
      scripts/bgfx.idl

+ 2 - 2
bindings/bf/bgfx.bf

@@ -2084,7 +2084,7 @@ public static class bgfx
 			public uint32 maxEncoders;
 			public uint32 minResourceCbSize;
 			public uint32 maxTransientVbSize;
-			public uint32 matTansientIbSize;
+			public uint32 maxTansientIbSize;
 			public uint32 minUniformBufferSize;
 		}
 	
@@ -2140,7 +2140,7 @@ public static class bgfx
 			public uint16 maxEncoders;
 			public uint32 minResourceCbSize;
 			public uint32 maxTransientVbSize;
-			public uint32 matTransientIbSize;
+			public uint32 maxTransientIbSize;
 			public uint32 minUniformBufferSize;
 		}
 	

+ 2 - 2
bindings/c3/bgfx.c3

@@ -1381,7 +1381,7 @@ struct CapsLimits
 	// Maximum transient vertex buffer size.
 	uint maxTransientVbSize;
 	// Maximum transient index buffer size.
-	uint matTansientIbSize;
+	uint maxTansientIbSize;
 	// Mimimum uniform buffer size.
 	uint minUniformBufferSize;
 }
@@ -1495,7 +1495,7 @@ struct InitLimits
 	// Maximum transient vertex buffer size.
 	uint maxTransientVbSize;
 	// Maximum transient index buffer size.
-	uint matTransientIbSize;
+	uint maxTransientIbSize;
 	// Mimimum uniform buffer size.
 	uint minUniformBufferSize;
 }

+ 2 - 2
bindings/cs/bgfx.cs

@@ -2065,7 +2065,7 @@ public static partial class bgfx
 			public uint maxEncoders;
 			public uint minResourceCbSize;
 			public uint maxTransientVbSize;
-			public uint matTansientIbSize;
+			public uint maxTansientIbSize;
 			public uint minUniformBufferSize;
 		}
 	
@@ -2116,7 +2116,7 @@ public static partial class bgfx
 			public ushort maxEncoders;
 			public uint minResourceCbSize;
 			public uint maxTransientVbSize;
-			public uint matTransientIbSize;
+			public uint maxTransientIbSize;
 			public uint minUniformBufferSize;
 		}
 	

+ 2 - 2
bindings/d/package.d

@@ -1028,7 +1028,7 @@ extern(C++, "bgfx") struct Caps{
 		uint maxEncoders; ///Maximum number of encoder threads.
 		uint minResourceCBSize; ///Minimum resource command buffer size.
 		uint maxTransientVBSize; ///Maximum transient vertex buffer size.
-		uint matTansientIBSize; ///Maximum transient index buffer size.
+		uint maxTansientIBSize; ///Maximum transient index buffer size.
 		uint minUniformBufferSize; ///Mimimum uniform buffer size.
 	}
 	
@@ -1136,7 +1136,7 @@ extern(C++, "bgfx") struct Init{
 		ushort maxEncoders; ///Maximum number of encoder threads.
 		uint minResourceCBSize; ///Minimum resource command buffer size.
 		uint maxTransientVBSize; ///Maximum transient vertex buffer size.
-		uint matTransientIBSize; ///Maximum transient index buffer size.
+		uint maxTransientIBSize; ///Maximum transient index buffer size.
 		uint minUniformBufferSize; ///Mimimum uniform buffer size.
 		extern(D) mixin(joinFnBinds((){
 			FnBind[] ret = [

+ 2 - 2
bindings/zig/bgfx.zig

@@ -1310,7 +1310,7 @@ pub const Caps = extern struct {
         maxEncoders: u32,
         minResourceCbSize: u32,
         maxTransientVbSize: u32,
-        matTansientIbSize: u32,
+        maxTansientIbSize: u32,
         minUniformBufferSize: u32,
     };
 
@@ -1356,7 +1356,7 @@ pub const Init = extern struct {
         maxEncoders: u16,
         minResourceCbSize: u32,
         maxTransientVbSize: u32,
-        matTransientIbSize: u32,
+        maxTransientIbSize: u32,
         minUniformBufferSize: u32,
     };
 

+ 2 - 2
include/bgfx/c99/bgfx.h

@@ -539,7 +539,7 @@ typedef struct bgfx_caps_limits_s
     uint32_t             maxEncoders;        /** Maximum number of encoder threads.       */
     uint32_t             minResourceCbSize;  /** Minimum resource command buffer size.    */
     uint32_t             maxTransientVbSize; /** Maximum transient vertex buffer size.    */
-    uint32_t             matTansientIbSize;  /** Maximum transient index buffer size.     */
+    uint32_t             maxTansientIbSize;  /** Maximum transient index buffer size.     */
     uint32_t             minUniformBufferSize; /** Mimimum uniform buffer size.             */
 
 } bgfx_caps_limits_t;
@@ -666,7 +666,7 @@ typedef struct bgfx_init_limits_s
     uint16_t             maxEncoders;        /** Maximum number of encoder threads.       */
     uint32_t             minResourceCbSize;  /** Minimum resource command buffer size.    */
     uint32_t             maxTransientVbSize; /** Maximum transient vertex buffer size.    */
-    uint32_t             matTransientIbSize; /** Maximum transient index buffer size.     */
+    uint32_t             maxTransientIbSize; /** Maximum transient index buffer size.     */
     uint32_t             minUniformBufferSize; /** Mimimum uniform buffer size.             */
 
 } bgfx_init_limits_t;

+ 2 - 2
scripts/bgfx.idl

@@ -733,7 +733,7 @@ struct.Limits  { namespace = "Caps" }
 	.maxEncoders             "uint32_t" --- Maximum number of encoder threads.
 	.minResourceCbSize       "uint32_t" --- Minimum resource command buffer size.
 	.maxTransientVbSize      "uint32_t" --- Maximum transient vertex buffer size.
-	.matTansientIbSize       "uint32_t" --- Maximum transient index buffer size.
+	.maxTansientIbSize       "uint32_t" --- Maximum transient index buffer size.
 	.minUniformBufferSize    "uint32_t" --- Mimimum uniform buffer size.
 
 --- Renderer capabilities.
@@ -807,7 +807,7 @@ struct.Limits { ctor, namespace = "Init" }
 	.maxEncoders          "uint16_t" --- Maximum number of encoder threads.
 	.minResourceCbSize    "uint32_t" --- Minimum resource command buffer size.
 	.maxTransientVbSize   "uint32_t" --- Maximum transient vertex buffer size.
-	.matTransientIbSize   "uint32_t" --- Maximum transient index buffer size.
+	.maxTransientIbSize   "uint32_t" --- Maximum transient index buffer size.
 	.minUniformBufferSize "uint32_t" --- Mimimum uniform buffer size.
 
 --- Initialization parameters used by `bgfx::init`.