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@@ -32,11 +32,6 @@ struct Uniforms
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u_rgbSpec = bgfx::createUniform("u_rgbSpec", bgfx::UniformType::Uniform3fv);
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u_rgbSpec = bgfx::createUniform("u_rgbSpec", bgfx::UniformType::Uniform3fv);
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}
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}
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- // Call this once at initialization.
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- void submitConstUniforms()
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- {
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- }
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-
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// Call this once per frame.
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// Call this once per frame.
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void submitPerFrameUniforms()
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void submitPerFrameUniforms()
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{
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{
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@@ -513,8 +508,6 @@ int _main_(int /*_argc*/, char** /*_argv*/)
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float time = 0.0f;
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float time = 0.0f;
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- s_uniforms.submitConstUniforms();
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-
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int32_t leftScrollArea = 0;
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int32_t leftScrollArea = 0;
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entry::MouseState mouseState;
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entry::MouseState mouseState;
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