Бранимир Караџић 6 vuotta sitten
vanhempi
sitoutus
cc49186d22
1 muutettua tiedostoa jossa 17 lisäystä ja 3 poistoa
  1. 17 3
      include/bgfx/bgfx.h

+ 17 - 3
include/bgfx/bgfx.h

@@ -866,10 +866,24 @@ namespace bgfx
 	///
 	struct Attachment
 	{
-		void init(TextureHandle _handle, Access::Enum _access = Access::Write, uint16_t _layer = 0, uint16_t _mip = 0, uint8_t _resolve = BGFX_RESOLVE_AUTO_GEN_MIPS);
+		/// Init attachment.
+		///
+		/// @param[in] _handle Render target texture handle.
+		/// @param[in] _access Access. See `Access::Enum`.
+		/// @param[in] _layer Cubemap side or depth layer/slice.
+		/// @param[in] _mip Mip level.
+		/// @param[in] _resolve Resolve flags. See: `BGFX_RESOLVE_*`
+		///
+		void init(
+			  TextureHandle _handle
+			, Access::Enum _access = Access::Write
+			, uint16_t _layer = 0
+			, uint16_t _mip = 0
+			, uint8_t _resolve = BGFX_RESOLVE_AUTO_GEN_MIPS
+			);
 
-		Access::Enum  access; //!<
-		TextureHandle handle; //!< Texture handle.
+		Access::Enum  access; //!< Attachement access. See `Access::Enum`.
+		TextureHandle handle; //!< Render target texture handle.
 		uint16_t mip;         //!< Mip level.
 		uint16_t layer;       //!< Cubemap side or depth layer/slice.
 		uint8_t  resolve;     //!< Resolve flags. See: `BGFX_RESOLVE_*`