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@@ -249,7 +249,8 @@ namespace bgfx
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BGFX_HANDLE(VertexDeclHandle);
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BGFX_HANDLE(VertexDeclHandle);
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/// Callback interface to implement application specific behavior.
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/// Callback interface to implement application specific behavior.
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- /// Cached items are currently used only for OpenGL binary shaders.
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+ /// Cached items are currently used for OpenGL and Direct3D 12 binary
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+ /// shaders.
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///
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///
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/// @remarks
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/// @remarks
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/// 'fatal' and 'trace' callbacks can be called from any thread. Other
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/// 'fatal' and 'trace' callbacks can be called from any thread. Other
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