|
|
@@ -822,6 +822,9 @@ namespace bgfx
|
|
|
/// @param _height Window back buffer height.
|
|
|
/// @param _depthFormat Window back buffer depth format.
|
|
|
///
|
|
|
+ /// NOTE:
|
|
|
+ /// Frame buffer cannnot be used for sampling.
|
|
|
+ ///
|
|
|
FrameBufferHandle createFrameBuffer(void* _nwh, uint16_t _width, uint16_t _height, TextureFormat::Enum _depthFormat = TextureFormat::UnknownDepth);
|
|
|
|
|
|
/// Destroy frame buffer.
|