Browse Source

Rebuilt shaders.

Branimir Karadžić 1 year ago
parent
commit
d1feabe319
100 changed files with 0 additions and 0 deletions
  1. BIN
      examples/runtime/shaders/glsl/fs_deferred_clear_uav.bin
  2. BIN
      examples/runtime/shaders/glsl/fs_deferred_light_uav.bin
  3. BIN
      examples/runtime/shaders/glsl/fs_terrain_render.bin
  4. BIN
      examples/runtime/shaders/glsl/fs_terrain_render_normal.bin
  5. BIN
      examples/runtime/shaders/glsl/vs_terrain_render.bin
  6. BIN
      examples/runtime/shaders/metal/cs_assao_apply.bin
  7. BIN
      examples/runtime/shaders/metal/cs_assao_generate_importance_map.bin
  8. BIN
      examples/runtime/shaders/metal/cs_assao_generate_q0.bin
  9. BIN
      examples/runtime/shaders/metal/cs_assao_generate_q1.bin
  10. BIN
      examples/runtime/shaders/metal/cs_assao_generate_q2.bin
  11. BIN
      examples/runtime/shaders/metal/cs_assao_generate_q3.bin
  12. BIN
      examples/runtime/shaders/metal/cs_assao_generate_q3base.bin
  13. BIN
      examples/runtime/shaders/metal/cs_assao_non_smart_apply.bin
  14. BIN
      examples/runtime/shaders/metal/cs_assao_non_smart_blur.bin
  15. BIN
      examples/runtime/shaders/metal/cs_assao_non_smart_half_apply.bin
  16. BIN
      examples/runtime/shaders/metal/cs_assao_postprocess_importance_map_a.bin
  17. BIN
      examples/runtime/shaders/metal/cs_assao_postprocess_importance_map_b.bin
  18. BIN
      examples/runtime/shaders/metal/cs_assao_prepare_depth_mip.bin
  19. BIN
      examples/runtime/shaders/metal/cs_assao_prepare_depths_and_normals.bin
  20. BIN
      examples/runtime/shaders/metal/cs_assao_prepare_depths_and_normals_half.bin
  21. BIN
      examples/runtime/shaders/metal/cs_assao_smart_blur.bin
  22. BIN
      examples/runtime/shaders/metal/cs_assao_smart_blur_wide.bin
  23. BIN
      examples/runtime/shaders/metal/cs_drawindirect.bin
  24. BIN
      examples/runtime/shaders/metal/cs_drawindirect_count.bin
  25. BIN
      examples/runtime/shaders/metal/cs_fsr_bilinear_16.bin
  26. BIN
      examples/runtime/shaders/metal/cs_fsr_bilinear_32.bin
  27. BIN
      examples/runtime/shaders/metal/cs_fsr_easu_16.bin
  28. BIN
      examples/runtime/shaders/metal/cs_fsr_easu_32.bin
  29. BIN
      examples/runtime/shaders/metal/cs_fsr_rcas_16.bin
  30. BIN
      examples/runtime/shaders/metal/cs_fsr_rcas_32.bin
  31. BIN
      examples/runtime/shaders/metal/cs_gdr_downscale_hi_z.bin
  32. BIN
      examples/runtime/shaders/metal/cs_gdr_occlude_props.bin
  33. BIN
      examples/runtime/shaders/metal/cs_gdr_stream_compaction.bin
  34. BIN
      examples/runtime/shaders/metal/cs_init_instances.bin
  35. BIN
      examples/runtime/shaders/metal/cs_terrain_lod.bin
  36. BIN
      examples/runtime/shaders/metal/cs_update_instances.bin
  37. BIN
      examples/runtime/shaders/metal/fs_assao_deferred_combine.bin
  38. BIN
      examples/runtime/shaders/metal/fs_bloom_combine.bin
  39. BIN
      examples/runtime/shaders/metal/fs_bokeh_copy_linear_to_gamma.bin
  40. BIN
      examples/runtime/shaders/metal/fs_bokeh_dof_combine.bin
  41. BIN
      examples/runtime/shaders/metal/fs_bokeh_dof_debug.bin
  42. BIN
      examples/runtime/shaders/metal/fs_bokeh_dof_second_pass.bin
  43. BIN
      examples/runtime/shaders/metal/fs_bokeh_dof_single_pass.bin
  44. BIN
      examples/runtime/shaders/metal/fs_bokeh_forward.bin
  45. BIN
      examples/runtime/shaders/metal/fs_bokeh_forward_grid.bin
  46. BIN
      examples/runtime/shaders/metal/fs_bump.bin
  47. BIN
      examples/runtime/shaders/metal/fs_bunnylod.bin
  48. BIN
      examples/runtime/shaders/metal/fs_callback.bin
  49. BIN
      examples/runtime/shaders/metal/fs_deferred_combine.bin
  50. BIN
      examples/runtime/shaders/metal/fs_deferred_combine_ta.bin
  51. BIN
      examples/runtime/shaders/metal/fs_deferred_debug_ta.bin
  52. BIN
      examples/runtime/shaders/metal/fs_deferred_geom.bin
  53. BIN
      examples/runtime/shaders/metal/fs_deferred_light.bin
  54. BIN
      examples/runtime/shaders/metal/fs_deferred_light_ta.bin
  55. BIN
      examples/runtime/shaders/metal/fs_deferred_light_uav.bin
  56. BIN
      examples/runtime/shaders/metal/fs_denoise_apply_lighting.bin
  57. BIN
      examples/runtime/shaders/metal/fs_denoise_deferred_combine.bin
  58. BIN
      examples/runtime/shaders/metal/fs_denoise_gbuffer.bin
  59. BIN
      examples/runtime/shaders/metal/fs_denoise_spatial_3x3.bin
  60. BIN
      examples/runtime/shaders/metal/fs_denoise_spatial_5x5.bin
  61. BIN
      examples/runtime/shaders/metal/fs_denoise_temporal.bin
  62. BIN
      examples/runtime/shaders/metal/fs_denoise_txaa.bin
  63. BIN
      examples/runtime/shaders/metal/fs_downsample.bin
  64. BIN
      examples/runtime/shaders/metal/fs_fsr_copy_linear_to_gamma.bin
  65. BIN
      examples/runtime/shaders/metal/fs_fsr_forward.bin
  66. BIN
      examples/runtime/shaders/metal/fs_fsr_forward_grid.bin
  67. BIN
      examples/runtime/shaders/metal/fs_gdr_instanced_indirect_rendering.bin
  68. BIN
      examples/runtime/shaders/metal/fs_hdr_bright.bin
  69. BIN
      examples/runtime/shaders/metal/fs_hdr_lum.bin
  70. BIN
      examples/runtime/shaders/metal/fs_hdr_lumavg.bin
  71. BIN
      examples/runtime/shaders/metal/fs_hdr_mesh.bin
  72. BIN
      examples/runtime/shaders/metal/fs_hdr_skybox.bin
  73. BIN
      examples/runtime/shaders/metal/fs_hdr_tonemap.bin
  74. BIN
      examples/runtime/shaders/metal/fs_hextile.bin
  75. BIN
      examples/runtime/shaders/metal/fs_ibl_mesh.bin
  76. BIN
      examples/runtime/shaders/metal/fs_ibl_skybox.bin
  77. BIN
      examples/runtime/shaders/metal/fs_mesh.bin
  78. BIN
      examples/runtime/shaders/metal/fs_oit_wb.bin
  79. BIN
      examples/runtime/shaders/metal/fs_oit_wb_blit.bin
  80. BIN
      examples/runtime/shaders/metal/fs_oit_wb_separate.bin
  81. BIN
      examples/runtime/shaders/metal/fs_oit_wb_separate_blit.bin
  82. BIN
      examples/runtime/shaders/metal/fs_particle.bin
  83. BIN
      examples/runtime/shaders/metal/fs_picking_shaded.bin
  84. BIN
      examples/runtime/shaders/metal/fs_pom.bin
  85. BIN
      examples/runtime/shaders/metal/fs_raymarching.bin
  86. BIN
      examples/runtime/shaders/metal/fs_rsm_combine.bin
  87. BIN
      examples/runtime/shaders/metal/fs_rsm_lbuffer.bin
  88. BIN
      examples/runtime/shaders/metal/fs_screen_space_shadows.bin
  89. BIN
      examples/runtime/shaders/metal/fs_shadowmaps_color_lighting_esm.bin
  90. BIN
      examples/runtime/shaders/metal/fs_shadowmaps_color_lighting_esm_csm.bin
  91. BIN
      examples/runtime/shaders/metal/fs_shadowmaps_color_lighting_esm_linear.bin
  92. BIN
      examples/runtime/shaders/metal/fs_shadowmaps_color_lighting_esm_linear_csm.bin
  93. BIN
      examples/runtime/shaders/metal/fs_shadowmaps_color_lighting_esm_linear_omni.bin
  94. BIN
      examples/runtime/shaders/metal/fs_shadowmaps_color_lighting_esm_omni.bin
  95. BIN
      examples/runtime/shaders/metal/fs_shadowmaps_color_lighting_hard.bin
  96. BIN
      examples/runtime/shaders/metal/fs_shadowmaps_color_lighting_hard_csm.bin
  97. BIN
      examples/runtime/shaders/metal/fs_shadowmaps_color_lighting_hard_linear.bin
  98. BIN
      examples/runtime/shaders/metal/fs_shadowmaps_color_lighting_hard_linear_csm.bin
  99. BIN
      examples/runtime/shaders/metal/fs_shadowmaps_color_lighting_hard_linear_omni.bin
  100. BIN
      examples/runtime/shaders/metal/fs_shadowmaps_color_lighting_hard_omni.bin

BIN
examples/runtime/shaders/glsl/fs_deferred_clear_uav.bin


BIN
examples/runtime/shaders/glsl/fs_deferred_light_uav.bin


BIN
examples/runtime/shaders/glsl/fs_terrain_render.bin


BIN
examples/runtime/shaders/glsl/fs_terrain_render_normal.bin


BIN
examples/runtime/shaders/glsl/vs_terrain_render.bin


BIN
examples/runtime/shaders/metal/cs_assao_apply.bin


BIN
examples/runtime/shaders/metal/cs_assao_generate_importance_map.bin


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examples/runtime/shaders/metal/cs_assao_generate_q0.bin


BIN
examples/runtime/shaders/metal/cs_assao_generate_q1.bin


BIN
examples/runtime/shaders/metal/cs_assao_generate_q2.bin


BIN
examples/runtime/shaders/metal/cs_assao_generate_q3.bin


BIN
examples/runtime/shaders/metal/cs_assao_generate_q3base.bin


BIN
examples/runtime/shaders/metal/cs_assao_non_smart_apply.bin


BIN
examples/runtime/shaders/metal/cs_assao_non_smart_blur.bin


BIN
examples/runtime/shaders/metal/cs_assao_non_smart_half_apply.bin


BIN
examples/runtime/shaders/metal/cs_assao_postprocess_importance_map_a.bin


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examples/runtime/shaders/metal/cs_assao_postprocess_importance_map_b.bin


BIN
examples/runtime/shaders/metal/cs_assao_prepare_depth_mip.bin


BIN
examples/runtime/shaders/metal/cs_assao_prepare_depths_and_normals.bin


BIN
examples/runtime/shaders/metal/cs_assao_prepare_depths_and_normals_half.bin


BIN
examples/runtime/shaders/metal/cs_assao_smart_blur.bin


BIN
examples/runtime/shaders/metal/cs_assao_smart_blur_wide.bin


BIN
examples/runtime/shaders/metal/cs_drawindirect.bin


BIN
examples/runtime/shaders/metal/cs_drawindirect_count.bin


BIN
examples/runtime/shaders/metal/cs_fsr_bilinear_16.bin


BIN
examples/runtime/shaders/metal/cs_fsr_bilinear_32.bin


BIN
examples/runtime/shaders/metal/cs_fsr_easu_16.bin


BIN
examples/runtime/shaders/metal/cs_fsr_easu_32.bin


BIN
examples/runtime/shaders/metal/cs_fsr_rcas_16.bin


BIN
examples/runtime/shaders/metal/cs_fsr_rcas_32.bin


BIN
examples/runtime/shaders/metal/cs_gdr_downscale_hi_z.bin


BIN
examples/runtime/shaders/metal/cs_gdr_occlude_props.bin


BIN
examples/runtime/shaders/metal/cs_gdr_stream_compaction.bin


BIN
examples/runtime/shaders/metal/cs_init_instances.bin


BIN
examples/runtime/shaders/metal/cs_terrain_lod.bin


BIN
examples/runtime/shaders/metal/cs_update_instances.bin


BIN
examples/runtime/shaders/metal/fs_assao_deferred_combine.bin


BIN
examples/runtime/shaders/metal/fs_bloom_combine.bin


BIN
examples/runtime/shaders/metal/fs_bokeh_copy_linear_to_gamma.bin


BIN
examples/runtime/shaders/metal/fs_bokeh_dof_combine.bin


BIN
examples/runtime/shaders/metal/fs_bokeh_dof_debug.bin


BIN
examples/runtime/shaders/metal/fs_bokeh_dof_second_pass.bin


BIN
examples/runtime/shaders/metal/fs_bokeh_dof_single_pass.bin


BIN
examples/runtime/shaders/metal/fs_bokeh_forward.bin


BIN
examples/runtime/shaders/metal/fs_bokeh_forward_grid.bin


BIN
examples/runtime/shaders/metal/fs_bump.bin


BIN
examples/runtime/shaders/metal/fs_bunnylod.bin


BIN
examples/runtime/shaders/metal/fs_callback.bin


BIN
examples/runtime/shaders/metal/fs_deferred_combine.bin


BIN
examples/runtime/shaders/metal/fs_deferred_combine_ta.bin


BIN
examples/runtime/shaders/metal/fs_deferred_debug_ta.bin


BIN
examples/runtime/shaders/metal/fs_deferred_geom.bin


BIN
examples/runtime/shaders/metal/fs_deferred_light.bin


BIN
examples/runtime/shaders/metal/fs_deferred_light_ta.bin


BIN
examples/runtime/shaders/metal/fs_deferred_light_uav.bin


BIN
examples/runtime/shaders/metal/fs_denoise_apply_lighting.bin


BIN
examples/runtime/shaders/metal/fs_denoise_deferred_combine.bin


BIN
examples/runtime/shaders/metal/fs_denoise_gbuffer.bin


BIN
examples/runtime/shaders/metal/fs_denoise_spatial_3x3.bin


BIN
examples/runtime/shaders/metal/fs_denoise_spatial_5x5.bin


BIN
examples/runtime/shaders/metal/fs_denoise_temporal.bin


BIN
examples/runtime/shaders/metal/fs_denoise_txaa.bin


BIN
examples/runtime/shaders/metal/fs_downsample.bin


BIN
examples/runtime/shaders/metal/fs_fsr_copy_linear_to_gamma.bin


BIN
examples/runtime/shaders/metal/fs_fsr_forward.bin


BIN
examples/runtime/shaders/metal/fs_fsr_forward_grid.bin


BIN
examples/runtime/shaders/metal/fs_gdr_instanced_indirect_rendering.bin


BIN
examples/runtime/shaders/metal/fs_hdr_bright.bin


BIN
examples/runtime/shaders/metal/fs_hdr_lum.bin


BIN
examples/runtime/shaders/metal/fs_hdr_lumavg.bin


BIN
examples/runtime/shaders/metal/fs_hdr_mesh.bin


BIN
examples/runtime/shaders/metal/fs_hdr_skybox.bin


BIN
examples/runtime/shaders/metal/fs_hdr_tonemap.bin


BIN
examples/runtime/shaders/metal/fs_hextile.bin


BIN
examples/runtime/shaders/metal/fs_ibl_mesh.bin


BIN
examples/runtime/shaders/metal/fs_ibl_skybox.bin


BIN
examples/runtime/shaders/metal/fs_mesh.bin


BIN
examples/runtime/shaders/metal/fs_oit_wb.bin


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examples/runtime/shaders/metal/fs_oit_wb_blit.bin


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examples/runtime/shaders/metal/fs_oit_wb_separate.bin


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examples/runtime/shaders/metal/fs_oit_wb_separate_blit.bin


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examples/runtime/shaders/metal/fs_particle.bin


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examples/runtime/shaders/metal/fs_picking_shaded.bin


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examples/runtime/shaders/metal/fs_pom.bin


BIN
examples/runtime/shaders/metal/fs_raymarching.bin


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examples/runtime/shaders/metal/fs_rsm_combine.bin


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examples/runtime/shaders/metal/fs_rsm_lbuffer.bin


BIN
examples/runtime/shaders/metal/fs_screen_space_shadows.bin


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examples/runtime/shaders/metal/fs_shadowmaps_color_lighting_esm.bin


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examples/runtime/shaders/metal/fs_shadowmaps_color_lighting_esm_csm.bin


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examples/runtime/shaders/metal/fs_shadowmaps_color_lighting_esm_linear.bin


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examples/runtime/shaders/metal/fs_shadowmaps_color_lighting_esm_linear_csm.bin


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examples/runtime/shaders/metal/fs_shadowmaps_color_lighting_esm_linear_omni.bin


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examples/runtime/shaders/metal/fs_shadowmaps_color_lighting_esm_omni.bin


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examples/runtime/shaders/metal/fs_shadowmaps_color_lighting_hard.bin


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examples/runtime/shaders/metal/fs_shadowmaps_color_lighting_hard_csm.bin


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examples/runtime/shaders/metal/fs_shadowmaps_color_lighting_hard_linear.bin


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examples/runtime/shaders/metal/fs_shadowmaps_color_lighting_hard_linear_csm.bin


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examples/runtime/shaders/metal/fs_shadowmaps_color_lighting_hard_linear_omni.bin


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examples/runtime/shaders/metal/fs_shadowmaps_color_lighting_hard_omni.bin


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