|
|
@@ -1,96 +1,102 @@
|
|
|
-#
|
|
|
-# Copyright 2011-2013 Branimir Karadzic. All rights reserved.
|
|
|
-# License: http://www.opensource.org/licenses/BSD-2-Clause
|
|
|
-#
|
|
|
-
|
|
|
-ifndef TARGET
|
|
|
-.PHONY: all
|
|
|
-all:;@echo Usage: make TARGET=# [clean]
|
|
|
- @echo TARGET=0 (hlsl - dx9)
|
|
|
- @echo TARGET=1 (hlsl - dx11)
|
|
|
- @echo TARGET=2 (glsl - nacl)
|
|
|
- @echo TARGET=3 (glsl - android)
|
|
|
- @echo TARGET=4 (glsl - linux)
|
|
|
-else
|
|
|
-SHADERC="$(BGFX_DIR)/tools/bin/shaderc"
|
|
|
-
|
|
|
-ifeq ($(TARGET), 0)
|
|
|
-VS_FLAGS=--platform windows -p vs_3_0 -O 3
|
|
|
-FS_FLAGS=--platform windows -p ps_3_0 -O 3
|
|
|
-SHADER_PATH=shaders/dx9
|
|
|
-else
|
|
|
-ifeq ($(TARGET), 1)
|
|
|
-VS_FLAGS=--platform windows -p vs_4_0 -O 3
|
|
|
-FS_FLAGS=--platform windows -p ps_4_0 -O 3
|
|
|
-SHADER_PATH=shaders/dx11
|
|
|
-else
|
|
|
-ifeq ($(TARGET), 2)
|
|
|
-VS_FLAGS=--platform nacl
|
|
|
-FS_FLAGS=--platform nacl
|
|
|
-SHADER_PATH=shaders/gles
|
|
|
-else
|
|
|
-ifeq ($(TARGET), 3)
|
|
|
-VS_FLAGS=--platform android
|
|
|
-FS_FLAGS=--platform android
|
|
|
-SHADER_PATH=shaders/gles
|
|
|
-else
|
|
|
-ifeq ($(TARGET), 4)
|
|
|
-VS_FLAGS=--platform linux -p 120
|
|
|
-FS_FLAGS=--platform linux -p 120
|
|
|
-SHADER_PATH=shaders/glsl
|
|
|
-endif
|
|
|
-endif
|
|
|
-endif
|
|
|
-endif
|
|
|
-endif
|
|
|
-
|
|
|
-BUILD_OUTPUT_DIR=$(addprefix ./, $(RUNTIME_DIR)/$(SHADER_PATH))
|
|
|
-BUILD_INTERMEDIATE_DIR=$(addprefix $(BUILD_DIR)/, $(SHADER_PATH))
|
|
|
-
|
|
|
-VS_SOURCES=$(wildcard vs_*.sc)
|
|
|
-VS_DEPS=$(addprefix $(BUILD_INTERMEDIATE_DIR)/,$(addsuffix .bin.d, $(basename $(VS_SOURCES))))
|
|
|
-
|
|
|
-FS_SOURCES=$(wildcard fs_*.sc)
|
|
|
-FS_DEPS=$(addprefix $(BUILD_INTERMEDIATE_DIR)/,$(addsuffix .bin.d, $(basename $(FS_SOURCES))))
|
|
|
-
|
|
|
-CMD_MKDIR=cmd /C "if not exist "$(subst /,\,$(1))" mkdir "$(subst /,\,$(1))""
|
|
|
-CMD_RMDIR=cmd /C "if exist "$(subst /,\,$(1))" rmdir /S /Q "$(subst /,\,$(1))""
|
|
|
-
|
|
|
-VS_BIN = $(addprefix $(BUILD_INTERMEDIATE_DIR)/, $(addsuffix .bin, $(basename $(VS_SOURCES))))
|
|
|
-FS_BIN = $(addprefix $(BUILD_INTERMEDIATE_DIR)/, $(addsuffix .bin, $(basename $(FS_SOURCES))))
|
|
|
-
|
|
|
-BIN = $(VS_BIN) $(FS_BIN)
|
|
|
-ASM = $(VS_ASM) $(FS_ASM)
|
|
|
-
|
|
|
-$(BUILD_INTERMEDIATE_DIR)/vs_%.bin : vs_%.sc
|
|
|
- @echo [$(<)]
|
|
|
- @$(SHADERC) $(VS_FLAGS) --type vertex --depends -o $(@) -f $(<) --disasm
|
|
|
- @cp $(@) $(BUILD_OUTPUT_DIR)/$(@F)
|
|
|
-
|
|
|
-$(BUILD_INTERMEDIATE_DIR)/fs_%.bin : fs_%.sc
|
|
|
- @echo [$(<)]
|
|
|
- @$(SHADERC) $(FS_FLAGS) --type fragment --depends -o $(@) -f $(<) --disasm
|
|
|
- @cp $(@) $(BUILD_OUTPUT_DIR)/$(@F)
|
|
|
-
|
|
|
-.PHONY: all
|
|
|
-all: dirs $(BIN)
|
|
|
- @echo Target $(SHADER_PATH)
|
|
|
-
|
|
|
-.PHONY: clean
|
|
|
-clean:
|
|
|
- @echo Cleaning...
|
|
|
- @-rm -vf $(BIN)
|
|
|
- @-$(call CMD_RMDIR,$(BUILD_INTERMEDIATE_DIR))
|
|
|
-
|
|
|
-.PHONY: dirs
|
|
|
-dirs:
|
|
|
- @-$(call CMD_MKDIR,$(BUILD_INTERMEDIATE_DIR))
|
|
|
- @-$(call CMD_MKDIR,$(BUILD_OUTPUT_DIR))
|
|
|
-
|
|
|
-.PHONY: rebuild
|
|
|
-rebuild: clean all
|
|
|
-
|
|
|
-endif # TARGET
|
|
|
-
|
|
|
--include $(VS_DEPS)
|
|
|
--include $(FS_DEPS)
|
|
|
+#
|
|
|
+# Copyright 2011-2013 Branimir Karadzic. All rights reserved.
|
|
|
+# License: http://www.opensource.org/licenses/BSD-2-Clause
|
|
|
+#
|
|
|
+
|
|
|
+ifndef TARGET
|
|
|
+.PHONY: all
|
|
|
+all:;@echo Usage: make TARGET=# [clean]
|
|
|
+ @echo TARGET=0 (hlsl - dx9)
|
|
|
+ @echo TARGET=1 (hlsl - dx11)
|
|
|
+ @echo TARGET=2 (glsl - nacl)
|
|
|
+ @echo TARGET=3 (glsl - android)
|
|
|
+ @echo TARGET=4 (glsl - linux)
|
|
|
+else
|
|
|
+SHADERC="$(BGFX_DIR)/tools/bin/shaderc"
|
|
|
+
|
|
|
+ifeq ($(TARGET), 0)
|
|
|
+VS_FLAGS=--platform windows -p vs_3_0 -O 3
|
|
|
+FS_FLAGS=--platform windows -p ps_3_0 -O 3
|
|
|
+SHADER_PATH=shaders/dx9
|
|
|
+else
|
|
|
+ifeq ($(TARGET), 1)
|
|
|
+VS_FLAGS=--platform windows -p vs_4_0 -O 3
|
|
|
+FS_FLAGS=--platform windows -p ps_4_0 -O 3
|
|
|
+SHADER_PATH=shaders/dx11
|
|
|
+else
|
|
|
+ifeq ($(TARGET), 2)
|
|
|
+VS_FLAGS=--platform nacl
|
|
|
+FS_FLAGS=--platform nacl
|
|
|
+SHADER_PATH=shaders/gles
|
|
|
+else
|
|
|
+ifeq ($(TARGET), 3)
|
|
|
+VS_FLAGS=--platform android
|
|
|
+FS_FLAGS=--platform android
|
|
|
+SHADER_PATH=shaders/gles
|
|
|
+else
|
|
|
+ifeq ($(TARGET), 4)
|
|
|
+VS_FLAGS=--platform linux -p 120
|
|
|
+FS_FLAGS=--platform linux -p 120
|
|
|
+SHADER_PATH=shaders/glsl
|
|
|
+endif
|
|
|
+endif
|
|
|
+endif
|
|
|
+endif
|
|
|
+endif
|
|
|
+
|
|
|
+BUILD_OUTPUT_DIR=$(addprefix ./, $(RUNTIME_DIR)/$(SHADER_PATH))
|
|
|
+BUILD_INTERMEDIATE_DIR=$(addprefix $(BUILD_DIR)/, $(SHADER_PATH))
|
|
|
+
|
|
|
+VS_SOURCES=$(wildcard vs_*.sc)
|
|
|
+VS_DEPS=$(addprefix $(BUILD_INTERMEDIATE_DIR)/,$(addsuffix .bin.d, $(basename $(VS_SOURCES))))
|
|
|
+
|
|
|
+FS_SOURCES=$(wildcard fs_*.sc)
|
|
|
+FS_DEPS=$(addprefix $(BUILD_INTERMEDIATE_DIR)/,$(addsuffix .bin.d, $(basename $(FS_SOURCES))))
|
|
|
+
|
|
|
+UNAME := $(shell uname)
|
|
|
+ifeq ($(UNAME),$(filter $(UNAME),Linux Darwin))
|
|
|
+CMD_MKDIR=mkdir -p "$(1)"
|
|
|
+CMD_RMDIR=rm -r "$(1)"
|
|
|
+else
|
|
|
+CMD_MKDIR=cmd /C "if not exist "$(subst /,\,$(1))" mkdir "$(subst /,\,$(1))""
|
|
|
+CMD_RMDIR=cmd /C "if exist "$(subst /,\,$(1))" rmdir /S /Q "$(subst /,\,$(1))""
|
|
|
+endif
|
|
|
+
|
|
|
+VS_BIN = $(addprefix $(BUILD_INTERMEDIATE_DIR)/, $(addsuffix .bin, $(basename $(VS_SOURCES))))
|
|
|
+FS_BIN = $(addprefix $(BUILD_INTERMEDIATE_DIR)/, $(addsuffix .bin, $(basename $(FS_SOURCES))))
|
|
|
+
|
|
|
+BIN = $(VS_BIN) $(FS_BIN)
|
|
|
+ASM = $(VS_ASM) $(FS_ASM)
|
|
|
+
|
|
|
+$(BUILD_INTERMEDIATE_DIR)/vs_%.bin : vs_%.sc
|
|
|
+ @echo [$(<)]
|
|
|
+ @$(SHADERC) $(VS_FLAGS) --type vertex --depends -o $(@) -f $(<) --disasm
|
|
|
+ @cp $(@) $(BUILD_OUTPUT_DIR)/$(@F)
|
|
|
+
|
|
|
+$(BUILD_INTERMEDIATE_DIR)/fs_%.bin : fs_%.sc
|
|
|
+ @echo [$(<)]
|
|
|
+ @$(SHADERC) $(FS_FLAGS) --type fragment --depends -o $(@) -f $(<) --disasm
|
|
|
+ @cp $(@) $(BUILD_OUTPUT_DIR)/$(@F)
|
|
|
+
|
|
|
+.PHONY: all
|
|
|
+all: dirs $(BIN)
|
|
|
+ @echo Target $(SHADER_PATH)
|
|
|
+
|
|
|
+.PHONY: clean
|
|
|
+clean:
|
|
|
+ @echo Cleaning...
|
|
|
+ @-rm -vf $(BIN)
|
|
|
+ @-$(call CMD_RMDIR,$(BUILD_INTERMEDIATE_DIR))
|
|
|
+
|
|
|
+.PHONY: dirs
|
|
|
+dirs:
|
|
|
+ @-$(call CMD_MKDIR,$(BUILD_INTERMEDIATE_DIR))
|
|
|
+ @-$(call CMD_MKDIR,$(BUILD_OUTPUT_DIR))
|
|
|
+
|
|
|
+.PHONY: rebuild
|
|
|
+rebuild: clean all
|
|
|
+
|
|
|
+endif # TARGET
|
|
|
+
|
|
|
+-include $(VS_DEPS)
|
|
|
+-include $(FS_DEPS)
|