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Updated README.

Branimir Karadžić 11 years ago
parent
commit
d35c14164b
2 changed files with 26 additions and 3 deletions
  1. 13 3
      README.md
  2. 13 0
      src/renderer_d3d9.cpp

+ 13 - 3
README.md

@@ -411,10 +411,22 @@ build errors.
 Debugging
 Debugging
 ---------
 ---------
 
 
+### RenderDoc
+
 When using DX11 renderer, you can drop in `renderdoc.dll` into working
 When using DX11 renderer, you can drop in `renderdoc.dll` into working
 directory, and it will be automatically loaded during bgfx initialization. This
 directory, and it will be automatically loaded during bgfx initialization. This
 allows frame capture at any time by pressing **F11**.
 allows frame capture at any time by pressing **F11**.
 
 
+Download: [RenderDoc](https://renderdoc.org/builds)
+
+### IntelGPA
+
+Right click **Intel GPA Monitor** tray icon, choose preferences, check
+"Auto-detect launched applications" option. Find `InjectionList.txt` in GPA
+directory and add `examples-*` to the list.
+
+Download: [IntelGPA](https://software.intel.com/en-us/vcsource/tools/intel-gpa)
+
 Other debuggers:
 Other debuggers:
 
 
 | Name      | OS            | DX9  | DX11 |  GL  | GLES | Source |
 | Name      | OS            | DX9  | DX11 |  GL  | GLES | Source |
@@ -424,11 +436,9 @@ Other debuggers:
 | IntelGPA  | Linux/OSX/Win |   x  |  x   |      |   x  |        |
 | IntelGPA  | Linux/OSX/Win |   x  |  x   |      |   x  |        |
 | RenderDoc | Win           |      |  x   |      |      |    x   |
 | RenderDoc | Win           |      |  x   |      |      |    x   |
 
 
+Download:  
 [APITrace](https://apitrace.github.io/)  
 [APITrace](https://apitrace.github.io/)  
 [CodeXL](http://developer.amd.com/tools-and-sdks/opencl-zone/codexl/)  
 [CodeXL](http://developer.amd.com/tools-and-sdks/opencl-zone/codexl/)  
-[IntelGPA](https://software.intel.com/en-us/vcsource/tools/intel-gpa)  
-[RenderDoc](http://cryengine.com/renderdoc)
-
 
 
 SDL, GLFW, etc.
 SDL, GLFW, etc.
 ---------------
 ---------------

+ 13 - 0
src/renderer_d3d9.cpp

@@ -533,6 +533,19 @@ namespace bgfx
 			m_fmtDepth = D3DFMT_D24FS8;
 			m_fmtDepth = D3DFMT_D24FS8;
 #endif // BX_PLATFORM_WINDOWS
 #endif // BX_PLATFORM_WINDOWS
 
 
+			{
+				IDirect3DSwapChain9* swapChain;
+				DX_CHECK(m_device->GetSwapChain(0, &swapChain) );
+
+				// GPA increases swapchain ref count.
+				//
+				// This causes assert in debug. When debugger is present refcount
+				// checks are off.
+				setGraphicsDebuggerPresent(1 != getRefCount(swapChain) );
+
+				DX_RELEASE(swapChain, 0);
+			}
+
 			postReset();
 			postReset();
 
 
 			m_initialized = true;
 			m_initialized = true;