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Fixed webgl build.

Бранимир Караџић 5 anni fa
parent
commit
d402810fcf
1 ha cambiato i file con 15 aggiunte e 15 eliminazioni
  1. 15 15
      src/glcontext_html5.cpp

+ 15 - 15
src/glcontext_html5.cpp

@@ -183,21 +183,21 @@ namespace bgfx { namespace gl
 	{
 		BX_TRACE("Import:");
 
-#	define GL_EXTENSION(_optional, _proto, _func, _import)                                     \
-	{                                                                                          \
-		if (NULL == _func)                                                                     \
-		{                                                                                      \
-			_func = (_proto)emscripten_webgl1_get_proc_address(#_import);                      \
-			if (!_func && webGLVersion >= 2)                                                   \
-			{                                                                                  \
-				_func = reinterpret_cast<_proto>(emscripten_webgl2_get_proc_address(#_import); \
-			}                                                                                  \
-			BX_TRACE("\t%p " #_func " (" #_import ")", _func);                                 \
-			BGFX_FATAL(_optional || NULL != _func, Fatal::UnableToInitialize                   \
-				, "Failed to create WebGL/OpenGLES context. GetProcAddress(\"%s\")"            \
-				, #_import                                                                     \
-				);                                                                             \
-		}                                                                                      \
+#	define GL_EXTENSION(_optional, _proto, _func, _import)                                       \
+	{                                                                                            \
+		if (NULL == _func)                                                                       \
+		{                                                                                        \
+			_func = (_proto)emscripten_webgl1_get_proc_address(#_import);                        \
+			if (!_func && webGLVersion >= 2)                                                     \
+			{                                                                                    \
+				_func = reinterpret_cast<_proto>(emscripten_webgl2_get_proc_address(#_import) ); \
+			}                                                                                    \
+			BX_TRACE("\t%p " #_func " (" #_import ")", _func);                                   \
+			BGFX_FATAL(_optional || NULL != _func, Fatal::UnableToInitialize                     \
+				, "Failed to create WebGL/OpenGLES context. GetProcAddress(\"%s\")"              \
+				, #_import                                                                       \
+				);                                                                               \
+		}                                                                                        \
 	}
 
 #	include "glimports.h"