|
@@ -80,7 +80,7 @@
|
|
|
#if BGFX_PLATFORM_SUPPORTS_ESSL
|
|
#if BGFX_PLATFORM_SUPPORTS_ESSL
|
|
|
# undef BGFX_EMBEDDED_SHADER_ESSL
|
|
# undef BGFX_EMBEDDED_SHADER_ESSL
|
|
|
# define BGFX_EMBEDDED_SHADER_ESSL(_renderer, _name) \
|
|
# define BGFX_EMBEDDED_SHADER_ESSL(_renderer, _name) \
|
|
|
- { _renderer, BX_CONCATENATE(_name, _glsl), BX_COUNTOF(BX_CONCATENATE(_name, _glsl) ) },
|
|
|
|
|
|
|
+ { _renderer, BX_CONCATENATE(_name, _essl), BX_COUNTOF(BX_CONCATENATE(_name, _essl) ) },
|
|
|
#endif // BGFX_PLATFORM_SUPPORTS_ESSL
|
|
#endif // BGFX_PLATFORM_SUPPORTS_ESSL
|
|
|
|
|
|
|
|
#if BGFX_PLATFORM_SUPPORTS_GLSL
|
|
#if BGFX_PLATFORM_SUPPORTS_GLSL
|