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@@ -114,14 +114,6 @@
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# define GL_BGRA_EXT 0x80E1
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# endif // GL_BGRA_EXT
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-# ifndef GL_RGBA16
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-# define GL_RGBA16 0x805B
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-# endif // GL_RGBA16
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-
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-# ifndef GL_RGBA16F
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-# define GL_RGBA16F 0x881A
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-# endif // GL_RGBA16F
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-
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# ifndef GL_COMPRESSED_RGBA_S3TC_DXT1_EXT
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# define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1
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# endif // GL_COMPRESSED_RGBA_S3TC_DXT1_EXT
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@@ -166,6 +158,14 @@ typedef void (*PFNGLGETTRANSLATEDSHADERSOURCEANGLEPROC)(GLuint shader, GLsizei b
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#endif // BGFX_CONFIG_RENDERER_OPENGL
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+#ifndef GL_RGBA16
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+# define GL_RGBA16 0x805B
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+#endif // GL_RGBA16
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+
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+#ifndef GL_RGBA16F
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+# define GL_RGBA16F 0x881A
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+#endif // GL_RGBA16F
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+
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#if BX_PLATFORM_NACL
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# include "glcontext_ppapi.h"
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#elif BX_PLATFORM_WINDOWS
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