|
|
@@ -4162,10 +4162,10 @@ BX_PRAGMA_DIAGNOSTIC_POP();
|
|
|
void TextureD3D11::destroy()
|
|
|
{
|
|
|
s_renderD3D11->m_srvUavLru.invalidateWithParent(getHandle().idx);
|
|
|
+ DX_RELEASE(m_srv, 0);
|
|
|
+ DX_RELEASE(m_uav, 0);
|
|
|
if (0 == (m_flags & BGFX_TEXTURE_INTERNAL_SHARED) )
|
|
|
{
|
|
|
- DX_RELEASE(m_srv, 0);
|
|
|
- DX_RELEASE(m_uav, 0);
|
|
|
DX_RELEASE(m_ptr, 0);
|
|
|
}
|
|
|
}
|
|
|
@@ -4175,6 +4175,8 @@ BX_PRAGMA_DIAGNOSTIC_POP();
|
|
|
destroy();
|
|
|
m_flags |= BGFX_TEXTURE_INTERNAL_SHARED;
|
|
|
m_ptr = (ID3D11Resource*)_ptr;
|
|
|
+
|
|
|
+ s_renderD3D11->m_device->CreateShaderResourceView(m_ptr, NULL, &m_srv);
|
|
|
}
|
|
|
|
|
|
void TextureD3D11::update(uint8_t _side, uint8_t _mip, const Rect& _rect, uint16_t _z, uint16_t _depth, uint16_t _pitch, const Memory* _mem)
|