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@@ -277,6 +277,7 @@ struct Imgui
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, m_insideCurrentScroll(false)
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, m_areaId(0)
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, m_widgetId(0)
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+ , m_enabledAreaIds(0)
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, m_scissor(UINT16_MAX)
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, m_scrollTop(0)
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, m_scrollBottom(0)
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@@ -437,6 +438,16 @@ struct Imgui
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&& m_my <= _y + _height;
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}
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+ bool isEnabled(uint32_t _areaId)
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+ {
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+ return (m_enabledAreaIds>>_areaId)&0x1;
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+ }
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+
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+ void setEnabled(uint32_t _areaId)
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+ {
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+ m_enabledAreaIds |= (1ULL<<_areaId)&UINT64_MAX;
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+ }
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+
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void clearInput()
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{
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m_leftPressed = false;
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@@ -545,8 +556,9 @@ struct Imgui
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m_widgetY = 0;
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m_widgetW = 0;
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- m_areaId = 1;
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- m_widgetId = 1;
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+ m_areaId = 0;
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+ m_widgetId = 0;
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+ m_enabledAreaIds = 0;
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}
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void endFrame()
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@@ -555,12 +567,17 @@ struct Imgui
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nvgEndFrame(m_nvg);
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}
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- bool beginScrollArea(const char* _name, int32_t _x, int32_t _y, int32_t _width, int32_t _height, int32_t* _scroll)
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+ bool beginScrollArea(const char* _name, int32_t _x, int32_t _y, int32_t _width, int32_t _height, int32_t* _scroll, bool _enabled)
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{
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m_areaId++;
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m_widgetId = 0;
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m_scrollId = (m_areaId << 16) | m_widgetId;
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+ if (_enabled)
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+ {
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+ setEnabled(m_areaId);
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+ }
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+
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m_widgetX = _x + SCROLL_AREA_PADDING;
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m_widgetY = _y + AREA_HEADER + (*_scroll);
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m_widgetW = _width - SCROLL_AREA_PADDING * 4;
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@@ -715,7 +732,8 @@ struct Imgui
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int32_t height = BUTTON_HEIGHT;
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m_widgetY += BUTTON_HEIGHT + DEFAULT_SPACING;
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- bool over = _enabled && inRect(xx, yy, width, height);
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+ bool enabled = _enabled && isEnabled(m_areaId);
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+ bool over = enabled && inRect(xx, yy, width, height);
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bool res = buttonLogic(id, over);
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drawRoundedRect( (float)xx
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@@ -726,7 +744,7 @@ struct Imgui
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, imguiRGBA(128, 128, 128, isActive(id) ? 196 : 96)
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);
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- if (_enabled)
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+ if (enabled)
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{
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drawText(xx + BUTTON_HEIGHT / 2
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, yy + BUTTON_HEIGHT / 2 + TEXT_HEIGHT / 2
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@@ -759,7 +777,8 @@ struct Imgui
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int32_t height = BUTTON_HEIGHT;
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m_widgetY += BUTTON_HEIGHT + DEFAULT_SPACING;
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- bool over = _enabled && inRect(xx, yy, width, height);
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+ bool enabled = _enabled && isEnabled(m_areaId);
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+ bool over = enabled && inRect(xx, yy, width, height);
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bool res = buttonLogic(id, over);
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if (isHot(id) )
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@@ -773,7 +792,7 @@ struct Imgui
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);
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}
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- if (_enabled)
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+ if (enabled)
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{
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drawText(xx + BUTTON_HEIGHT / 2
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, yy + BUTTON_HEIGHT / 2 + TEXT_HEIGHT / 2
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@@ -806,7 +825,8 @@ struct Imgui
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int32_t height = BUTTON_HEIGHT;
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m_widgetY += BUTTON_HEIGHT + DEFAULT_SPACING;
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- bool over = _enabled && inRect(xx, yy, width, height);
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+ bool enabled = _enabled && isEnabled(m_areaId);
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+ bool over = enabled && inRect(xx, yy, width, height);
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bool res = buttonLogic(id, over);
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const int32_t cx = xx + BUTTON_HEIGHT / 2 - CHECK_SIZE / 2;
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@@ -821,7 +841,7 @@ struct Imgui
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if (_checked)
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{
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- if (_enabled)
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+ if (enabled)
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{
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drawRoundedRect( (float)cx
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, (float)cy
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@@ -843,7 +863,7 @@ struct Imgui
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}
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}
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- if (_enabled)
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+ if (enabled)
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{
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drawText(xx + BUTTON_HEIGHT
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, yy + BUTTON_HEIGHT / 2 + TEXT_HEIGHT / 2
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@@ -922,7 +942,8 @@ struct Imgui
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const int32_t cx = xx + BUTTON_HEIGHT / 2 - CHECK_SIZE / 2;
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const int32_t cy = yy + BUTTON_HEIGHT / 2 - CHECK_SIZE / 2;
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- bool over = _enabled && inRect(xx, yy, width, height);
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+ bool enabled = _enabled && isEnabled(m_areaId);
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+ bool over = enabled && inRect(xx, yy, width, height);
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bool res = buttonLogic(id, over);
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if (_checked)
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@@ -946,7 +967,7 @@ struct Imgui
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);
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}
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- if (_enabled)
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+ if (enabled)
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{
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drawText(xx + BUTTON_HEIGHT
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, yy + BUTTON_HEIGHT / 2 + TEXT_HEIGHT / 2
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@@ -1034,7 +1055,8 @@ struct Imgui
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float uu = bx::fsaturate( (_val - _vmin) / (_vmax - _vmin) );
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int32_t m = (int)(uu * range);
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- bool over = _enabled && inRect(xx + m, yy, SLIDER_MARKER_WIDTH, SLIDER_HEIGHT);
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+ bool enabled = _enabled && isEnabled(m_areaId);
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+ bool over = enabled && inRect(xx + m, yy, SLIDER_MARKER_WIDTH, SLIDER_HEIGHT);
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bool res = buttonLogic(id, over);
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bool valChanged = false;
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@@ -1085,7 +1107,7 @@ struct Imgui
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char msg[128];
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bx::snprintf(msg, 128, fmt, _val);
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- if (_enabled)
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+ if (enabled)
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{
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drawText(xx + SLIDER_HEIGHT / 2
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, yy + SLIDER_HEIGHT / 2 + TEXT_HEIGHT / 2
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@@ -1141,7 +1163,7 @@ struct Imgui
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void separatorLine()
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{
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int32_t xx = m_widgetX;
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- int32_t yy = m_widgetY;
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+ int32_t yy = m_widgetY + DEFAULT_SPACING*2;
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int32_t width = m_widgetW;
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int32_t height = 1;
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m_widgetY += DEFAULT_SPACING * 4;
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@@ -1667,7 +1689,8 @@ struct Imgui
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float hsv[3];
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bx::rgbToHsv(hsv, _rgb);
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- if (_enabled)
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+ bool enabled = _enabled && isEnabled(m_areaId);
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+ if (enabled)
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{
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if (m_leftPressed)
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{
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@@ -1704,7 +1727,7 @@ struct Imgui
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}
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- if (_enabled
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+ if (enabled
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&& m_left
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&& isActive(triangleId) )
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{
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@@ -1767,7 +1790,21 @@ struct Imgui
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// Draw widget.
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nvgSave(m_nvg);
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{
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- const float drawSaturation = _enabled ? 1.0f : 0.0f;
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+ float saturation;
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+ uint8_t alpha0;
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+ uint8_t alpha1;
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+ if (enabled)
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+ {
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+ saturation = 1.0f;
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+ alpha0 = 255;
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+ alpha1 = 192;
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+ }
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+ else
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+ {
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+ saturation = 0.0f;
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+ alpha0 = 10;
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+ alpha1 = 10;
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+ }
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// Circle.
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for (uint8_t ii = 0; ii < 6; ii++)
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@@ -1786,8 +1823,8 @@ struct Imgui
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NVGpaint paint = nvgLinearGradient(m_nvg
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, ax, ay
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, bx, by
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- , nvgHSLA(a0/NVG_PI*0.5f,drawSaturation,0.55f,255)
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- , nvgHSLA(a1/NVG_PI*0.5f,drawSaturation,0.55f,255)
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+ , nvgHSLA(a0/NVG_PI*0.5f,saturation,0.55f,alpha0)
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+ , nvgHSLA(a1/NVG_PI*0.5f,saturation,0.55f,alpha0)
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);
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nvgFillPaint(m_nvg, paint);
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@@ -1810,7 +1847,7 @@ struct Imgui
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nvgStrokeWidth(m_nvg, 2.0f);
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nvgBeginPath(m_nvg);
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nvgRect(m_nvg, ri-1.0f,-3.0f,rd+2.0f,6.0f);
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- nvgStrokeColor(m_nvg, nvgRGBA(255,255,255,192) );
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+ nvgStrokeColor(m_nvg, nvgRGBA(255,255,255,alpha1) );
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nvgStroke(m_nvg);
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// Hue selector drop shadow.
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@@ -1832,10 +1869,10 @@ struct Imgui
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nvgStroke(m_nvg);
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// Center triangle fill.
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- paint = nvgLinearGradient(m_nvg, aa[0], aa[1], bb[0], bb[1], nvgHSL(hsv[0],drawSaturation,0.5f), nvgRGBA(0,0,0,255) );
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+ paint = nvgLinearGradient(m_nvg, aa[0], aa[1], bb[0], bb[1], nvgHSL(hsv[0],saturation,0.5f), nvgRGBA(0,0,0,alpha0) );
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nvgFillPaint(m_nvg, paint);
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nvgFill(m_nvg);
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- paint = nvgLinearGradient(m_nvg, (aa[0]+bb[0])*0.5f, (aa[1]+bb[1])*0.5f, cc[0], cc[1], nvgRGBA(0,0,0,0), nvgRGBA(255,255,255,255) );
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+ paint = nvgLinearGradient(m_nvg, (aa[0]+bb[0])*0.5f, (aa[1]+bb[1])*0.5f, cc[0], cc[1], nvgRGBA(0,0,0,0), nvgRGBA(255,255,255,alpha0) );
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nvgFillPaint(m_nvg, paint);
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nvgFill(m_nvg);
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@@ -1843,7 +1880,7 @@ struct Imgui
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nvgStrokeWidth(m_nvg, 2.0f);
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nvgBeginPath(m_nvg);
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nvgCircle(m_nvg, sel[0], sel[1], 5);
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- nvgStrokeColor(m_nvg, nvgRGBA(255,255,255,192) );
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+ nvgStrokeColor(m_nvg, nvgRGBA(255,255,255,alpha1) );
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nvgStroke(m_nvg);
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// Color selector stroke.
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@@ -1882,6 +1919,7 @@ struct Imgui
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uint32_t m_areaId;
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uint32_t m_widgetId;
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+ uint64_t m_enabledAreaIds;
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uint16_t m_scissor;
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float m_tempCoords[MAX_TEMP_COORDS * 2];
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@@ -1945,9 +1983,9 @@ void imguiEndFrame()
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s_imgui.endFrame();
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}
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-bool imguiBeginScrollArea(const char* _name, int32_t _x, int32_t _y, int32_t _width, int32_t _height, int32_t* _scroll)
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+bool imguiBeginScrollArea(const char* _name, int32_t _x, int32_t _y, int32_t _width, int32_t _height, int32_t* _scroll, bool _enabled)
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{
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- return s_imgui.beginScrollArea(_name, _x, _y, _width, _height, _scroll);
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+ return s_imgui.beginScrollArea(_name, _x, _y, _width, _height, _scroll, _enabled);
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}
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void imguiEndScrollArea()
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