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@@ -3418,37 +3418,37 @@ namespace bgfx
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return invalid;
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}
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- uint16_t idx = m_programHashMap.find(_vsh.idx);
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- if (kInvalidHandle != idx)
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+ ProgramHandle handle = { m_programHashMap.find(_vsh.idx) };
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+
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+ if (isValid(handle) )
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{
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- ProgramHandle handle = { idx };
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ProgramRef& pr = m_programRef[handle.idx];
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++pr.m_refCount;
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shaderIncRef(pr.m_vsh);
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- return handle;
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}
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-
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- ProgramHandle handle;
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- handle.idx = m_programHandle.alloc();
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-
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- BX_WARN(isValid(handle), "Failed to allocate program handle.");
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- if (isValid(handle) )
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+ else
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{
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- shaderIncRef(_vsh);
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- ProgramRef& pr = m_programRef[handle.idx];
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- pr.m_vsh = _vsh;
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- ShaderHandle fsh = BGFX_INVALID_HANDLE;
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- pr.m_fsh = fsh;
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- pr.m_refCount = 1;
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+ handle.idx = m_programHandle.alloc();
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- const uint32_t key = uint32_t(_vsh.idx);
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- bool ok = m_programHashMap.insert(key, handle.idx);
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- BX_CHECK(ok, "Program already exists (key: %x, handle: %3d)!", key, handle.idx); BX_UNUSED(ok);
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+ BX_WARN(isValid(handle), "Failed to allocate program handle.");
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+ if (isValid(handle) )
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+ {
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+ shaderIncRef(_vsh);
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+ ProgramRef& pr = m_programRef[handle.idx];
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+ pr.m_vsh = _vsh;
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+ ShaderHandle fsh = BGFX_INVALID_HANDLE;
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+ pr.m_fsh = fsh;
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+ pr.m_refCount = 1;
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- CommandBuffer& cmdbuf = getCommandBuffer(CommandBuffer::CreateProgram);
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- cmdbuf.write(handle);
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- cmdbuf.write(_vsh);
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- cmdbuf.write(fsh);
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+ const uint32_t key = uint32_t(_vsh.idx);
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+ bool ok = m_programHashMap.insert(key, handle.idx);
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+ BX_CHECK(ok, "Program already exists (key: %x, handle: %3d)!", key, handle.idx); BX_UNUSED(ok);
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+
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+ CommandBuffer& cmdbuf = getCommandBuffer(CommandBuffer::CreateProgram);
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+ cmdbuf.write(handle);
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+ cmdbuf.write(_vsh);
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+ cmdbuf.write(fsh);
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+ }
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}
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if (_destroyShader)
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