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Revert "glInvalidateFramebuffer: iOS (iPad Mini 2, iOS 10.0.1) invalid enum work around"

Branimir Karadžić 9 years ago
parent
commit
e0832ed675
1 changed files with 1 additions and 1 deletions
  1. 1 1
      src/renderer_gl.cpp

+ 1 - 1
src/renderer_gl.cpp

@@ -5982,7 +5982,7 @@ namespace bgfx { namespace gl
 		{
 		{
 			if ( (BGFX_CLEAR_DISCARD_DEPTH|BGFX_CLEAR_DISCARD_STENCIL) == dsFlags)
 			if ( (BGFX_CLEAR_DISCARD_DEPTH|BGFX_CLEAR_DISCARD_STENCIL) == dsFlags)
 			{
 			{
-				buffers[idx++] = GL_DEPTH_ATTACHMENT|GL_STENCIL_ATTACHMENT;
+				buffers[idx++] = GL_DEPTH_STENCIL_ATTACHMENT;
 			}
 			}
 			else if (BGFX_CLEAR_DISCARD_DEPTH == dsFlags)
 			else if (BGFX_CLEAR_DISCARD_DEPTH == dsFlags)
 			{
 			{