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@@ -12,7 +12,7 @@
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#include "bgfxdefines.h"
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-enum bgfx_renderer_type
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+typedef enum bgfx_renderer_type
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{
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BGFX_RENDERER_TYPE_NULL,
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BGFX_RENDERER_TYPE_DIRECT3D9,
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@@ -21,11 +21,10 @@ enum bgfx_renderer_type
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BGFX_RENDERER_TYPE_OPENGL,
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BGFX_RENDERER_TYPE_COUNT
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-};
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-typedef enum bgfx_renderer_type bgfx_renderer_type_t;
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+} bgfx_renderer_type_t;
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-enum bgfx_attrib
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+typedef enum bgfx_attrib
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{
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BGFX_ATTRIB_POSITION,
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BGFX_ATTRIB_NORMAL,
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@@ -44,11 +43,10 @@ enum bgfx_attrib
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BGFX_ATTRIB_TEXCOORD7,
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BGFX_ATTRIB_COUNT
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-};
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-typedef enum bgfx_attrib bgfx_attrib_t;
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+} bgfx_attrib_t;
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-enum bgfx_attrib_type
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+typedef enum bgfx_attrib_type
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{
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BGFX_ATTRIB_TYPE_UINT8,
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BGFX_ATTRIB_TYPE_INT16,
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@@ -56,11 +54,10 @@ enum bgfx_attrib_type
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BGFX_ATTRIB_TYPE_FLOAT,
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BGFX_ATTRIB_TYPE_COUNT
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-};
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-typedef enum bgfx_attrib_type bgfx_attrib_type_t;
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+} bgfx_attrib_type_t;
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-enum bgfx_texture_format
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+typedef enum bgfx_texture_format
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{
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BGFX_TEXTURE_FORMAT_BC1,
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BGFX_TEXTURE_FORMAT_BC2,
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@@ -103,11 +100,10 @@ enum bgfx_texture_format
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BGFX_TEXTURE_FORMAT_D0S8,
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BGFX_TEXTURE_FORMAT_COUNT
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-};
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-typedef enum bgfx_texture_format bgfx_texture_format_t;
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+} bgfx_texture_format_t;
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-enum bgfx_uniform_type
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+typedef enum bgfx_uniform_type
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{
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BGFX_UNIFORM_TYPE_UNIFORM1I,
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BGFX_UNIFORM_TYPE_UNIFORM1F,
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@@ -122,13 +118,11 @@ enum bgfx_uniform_type
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BGFX_UNIFORM_TYPE_UNIFORM4X4FV,
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BGFX_UNIFORM_TYPE_COUNT
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-};
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-typedef enum bgfx_uniform_type bgfx_uniform_type_t;
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+} bgfx_uniform_type_t;
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#define BGFX_HANDLE_T(_name) \
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- struct _name { uint16_t idx; }; \
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- typedef struct _name _name##_t
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+ typedef struct _name { uint16_t idx; } _name##_t;
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BGFX_HANDLE_T(bgfx_dynamic_index_buffer_handle);
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BGFX_HANDLE_T(bgfx_dynamic_vertex_buffer_handle);
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@@ -143,35 +137,32 @@ BGFX_HANDLE_T(bgfx_vertex_decl_handle);
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#undef BGFX_HANDLE_T
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-struct bgfx_memory
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+typedef struct bgfx_memory
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{
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uint8_t* data;
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uint32_t size;
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-};
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-typedef struct bgfx_memory bgfx_memory_t;
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+} bgfx_memory_t;
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-struct bgfx_vertex_decl
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+typedef struct bgfx_vertex_decl
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{
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uint32_t hash;
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uint16_t stride;
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uint16_t offset[BGFX_ATTRIB_COUNT];
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uint8_t attributes[BGFX_ATTRIB_COUNT];
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-};
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-typedef struct bgfx_vertex_decl bgfx_vertex_decl_t;
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+} bgfx_vertex_decl_t;
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-struct bgfx_transient_index_buffer
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+typedef struct bgfx_transient_index_buffer
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{
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uint8_t* data;
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uint32_t size;
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bgfx_index_buffer_handle_t handle;
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uint32_t startIndex;
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-};
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-typedef struct bgfx_transient_index_buffer bgfx_transient_index_buffer_t;
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+} bgfx_transient_index_buffer_t;
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-struct bgfx_transient_vertex_buffer
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+typedef struct bgfx_transient_vertex_buffer
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{
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uint8_t* data;
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uint32_t size;
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@@ -179,11 +170,10 @@ struct bgfx_transient_vertex_buffer
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uint16_t stride;
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bgfx_vertex_buffer_handle_t handle;
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bgfx_vertex_decl_handle_t decl;
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-};
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-typedef struct bgfx_transient_vertex_buffer bgfx_transient_vertex_buffer_t;
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+} bgfx_transient_vertex_buffer_t;
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-struct bgfx_instance_data_buffer
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+typedef struct bgfx_instance_data_buffer
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{
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uint8_t* data;
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uint32_t size;
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@@ -191,11 +181,10 @@ struct bgfx_instance_data_buffer
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uint16_t stride;
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uint16_t num;
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bgfx_vertex_buffer_handle_t handle;
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-};
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-typedef struct bgfx_instance_data_buffer bgfx_instance_data_buffer_t;
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+} bgfx_instance_data_buffer_t;
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-struct bgfx_texture_info
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+typedef struct bgfx_texture_info
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{
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bgfx_texture_format_t format;
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uint32_t storageSize;
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@@ -204,22 +193,20 @@ struct bgfx_texture_info
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uint16_t depth;
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uint8_t numMips;
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uint8_t bitsPerPixel;
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-};
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-typedef struct bgfx_texture_info bgfx_texture_info_t;
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+} bgfx_texture_info_t;
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-enum bgfx_fatal
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+typedef enum bgfx_fatal
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{
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BGFX_FATAL_DEBUG_CHECK,
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BGFX_FATAL_MINIMUM_REQUIRED_SPECS,
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BGFX_FATAL_INVALID_SHADER,
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BGFX_FATAL_UNABLE_TO_INITIALIZE,
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BGFX_FATAL_UNABLE_TO_CREATE_TEXTURE,
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-};
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-typedef enum bgfx_fatal bgfx_fatal_t;
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+} bgfx_fatal_t;
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-struct bgfx_callback_vtbl
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+typedef struct bgfx_callback_vtbl
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{
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void (*fatal)(bgfx_fatal_t _code, const char* _str);
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uint32_t (*cache_read_size)(uint64_t _id);
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@@ -229,24 +216,28 @@ struct bgfx_callback_vtbl
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void (*capture_begin)(uint32_t _width, uint32_t _height, uint32_t _pitch, bgfx_texture_format_t _format, bool _yflip);
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void (*capture_end)();
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void (*capture_frame)(const void* _data, uint32_t _size);
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-};
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-struct bgfx_callback_interface
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+} bgfx_callback_vtbl_t;
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+
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+typedef struct bgfx_callback_interface
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{
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- const struct bgfx_callback_vtbl* vtbl;
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-};
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+ const bgfx_callback_vtbl_t* vtbl;
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+
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+} bgfx_callback_interface_t;
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-struct bgfx_reallocator_vtbl
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+typedef struct bgfx_reallocator_vtbl
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{
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void* (*alloc)(size_t _size, size_t _align, const char* _file, uint32_t _line);
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void (*free)(void* _ptr, size_t _align, const char* _file, uint32_t _line);
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void* (*realloc)(void* _ptr, size_t _size, size_t _align, const char* _file, uint32_t _line);
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-};
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-struct bgfx_reallocator_interface
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+} bgfx_reallocator_vtbl_t;
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+
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+typedef struct bgfx_reallocator_interface
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{
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- const struct bgfx_reallocator_vtbl* vtbl;
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-};
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+ const bgfx_reallocator_vtbl_t* vtbl;
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+
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+} bgfx_reallocator_interface_t;
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#if defined(__cplusplus)
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# define BGFX_C_API extern "C"
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@@ -267,7 +258,7 @@ BGFX_C_API void bgfx_vertex_decl_skip(bgfx_vertex_decl_t* _decl, uint8_t _num);
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BGFX_C_API void bgfx_vertex_decl_end(bgfx_vertex_decl_t* _decl);
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///
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-BGFX_C_API void bgfx_init(bgfx_renderer_type_t _type, struct bgfx_callback_interface* _callback, struct bgfx_reallocator_interface* _allocator);
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+BGFX_C_API void bgfx_init(bgfx_renderer_type_t _type, bgfx_callback_interface_t* _callback, bgfx_reallocator_interface_t* _allocator);
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///
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BGFX_C_API void bgfx_shutdown();
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