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@@ -850,9 +850,9 @@ namespace bgfx
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{
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ImageContainer* output = imageAlloc(_allocator
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, _dstFormat
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- , _input.m_width
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- , _input.m_height
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- , _input.m_depth
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+ , uint16_t(_input.m_width)
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+ , uint16_t(_input.m_height)
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+ , uint16_t(_input.m_depth)
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, _input.m_numLayers
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, _input.m_cubeMap
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, 1 < _input.m_numMips
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@@ -900,9 +900,9 @@ namespace bgfx
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ImageContainer* output = imageAlloc(_allocator
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, imageContainer.m_format
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- , imageContainer.m_width
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- , imageContainer.m_height
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- , imageContainer.m_depth
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+ , uint16_t(imageContainer.m_width)
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+ , uint16_t(imageContainer.m_height)
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+ , uint16_t(imageContainer.m_depth)
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, imageContainer.m_numLayers
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, imageContainer.m_cubeMap
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, 1 < imageContainer.m_numMips
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