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Storing flags passed down to buffer object.

Marco Weber 10 years ago
parent
commit
e31e963165
1 changed files with 3 additions and 1 deletions
  1. 3 1
      src/renderer_mtl.mm

+ 3 - 1
src/renderer_mtl.mm

@@ -1784,9 +1784,11 @@ namespace bgfx { namespace mtl
 
 	void BufferMtl::create(uint32_t _size, void* _data, uint16_t _flags, uint16_t _stride, bool _vertex)
 	{
-		BX_UNUSED(_flags, _stride, _vertex);
+		BX_UNUSED(_stride, _vertex);
 
 		m_size = _size;
+		m_flags = _flags;
+
 		if (NULL == _data)
 		{
 			m_buffer = s_renderMtl->m_device.newBufferWithLength(_size, 0);