@@ -9,7 +9,7 @@
# include "renderer_d3d11.h"
# if !defined(BGFX_D3D11_MAP_CONSTANT_BUFFERS)
-# define BGFX_D3D11_MAP_CONSTANT_BUFFERS 1
+# define BGFX_D3D11_MAP_CONSTANT_BUFFERS 0
# endif
namespace bgfx { namespace d3d11