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@@ -206,7 +206,6 @@ int _main_(int _argc, char** _argv)
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bgfx::destroyVertexShader(vsh);
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bgfx::destroyVertexShader(vsh);
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bgfx::destroyFragmentShader(fsh);
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bgfx::destroyFragmentShader(fsh);
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- uint32_t blockSide = 0;
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const uint32_t textureSide = 2048;
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const uint32_t textureSide = 2048;
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bgfx::TextureHandle textureCube =
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bgfx::TextureHandle textureCube =
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