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@@ -49,7 +49,10 @@ namespace bgfx { namespace d3d11
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uint32_t m_zero[D3D11_IA_VERTEX_INPUT_RESOURCE_SLOT_COUNT];
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};
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+ BX_PRAGMA_DIAGNOSTIC_PUSH();
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+ BX_PRAGMA_DIAGNOSTIC_IGNORED_MSVC(4268) // warning C4268: '' : 'const' static/global data initialized with compiler generated default constructor fills the object with zeros
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static const Zero s_zero;
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+ BX_PRAGMA_DIAGNOSTIC_POP();
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static const uint32_t s_checkMsaa[] =
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{
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@@ -1999,8 +2002,8 @@ BX_PRAGMA_DIAGNOSTIC_POP();
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drt->DestBlendAlpha = s_blendFactor[dstA][1];
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drt->BlendOpAlpha = s_blendEquation[equA];
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- uint8_t writeMask = (_state&BGFX_STATE_ALPHA_WRITE)
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- ? D3D11_COLOR_WRITE_ENABLE_ALPHA
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+ uint8_t writeMask = (_state&BGFX_STATE_ALPHA_WRITE)
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+ ? D3D11_COLOR_WRITE_ENABLE_ALPHA
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: 0
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;
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writeMask |= (_state&BGFX_STATE_RGB_WRITE)
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