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@@ -18,11 +18,6 @@
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static float s_texelHalf = 0.0f;
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static bool s_originBottomLeft = false;
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-inline void mtxProj(float* _result, float _fovy, float _aspect, float _near, float _far)
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-{
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- bx::mtxProj(_result, _fovy, _aspect, _near, _far, s_originBottomLeft);
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-}
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-
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struct PosNormalTangentTexcoordVertex
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{
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float m_x;
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@@ -504,7 +499,7 @@ class Deferred : public entry::AppI
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bgfx::setViewFrameBuffer(RENDER_PASS_LIGHT_ID, m_lightBuffer);
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float proj[16];
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- mtxProj(proj, 60.0f, float(m_width)/float(m_height), 0.1f, 100.0f);
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+ bx::mtxProj(proj, 60.0f, float(m_width)/float(m_height), 0.1f, 100.0f, s_originBottomLeft);
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bgfx::setViewFrameBuffer(RENDER_PASS_GEOMETRY_ID, m_gbuffer);
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bgfx::setViewTransform(RENDER_PASS_GEOMETRY_ID, view, proj);
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