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@@ -66,7 +66,7 @@ namespace bgfx
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}
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}
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- void imageRgba8Downsample2x2Ref(uint32_t _width, uint32_t _height, uint32_t _pitch, const void* _src, void* _dst)
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+ void imageRgba8Downsample2x2Ref(uint32_t _width, uint32_t _height, uint32_t _srcPitch, const void* _src, void* _dst)
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{
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const uint32_t dstwidth = _width/2;
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const uint32_t dstheight = _height/2;
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@@ -80,27 +80,27 @@ namespace bgfx
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uint8_t* dst = (uint8_t*)_dst;
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const uint8_t* src = (const uint8_t*)_src;
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- for (uint32_t yy = 0, ystep = _pitch*2; yy < dstheight; ++yy, src += ystep)
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+ for (uint32_t yy = 0, ystep = _srcPitch*2; yy < dstheight; ++yy, src += ystep)
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{
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const uint8_t* rgba = src;
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for (uint32_t xx = 0; xx < dstwidth; ++xx, rgba += 8, dst += 4)
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{
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- float rr = powf(rgba[ 0], 2.2f);
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- float gg = powf(rgba[ 1], 2.2f);
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- float bb = powf(rgba[ 2], 2.2f);
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- float aa = rgba[ 3];
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- rr += powf(rgba[ 4], 2.2f);
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- gg += powf(rgba[ 5], 2.2f);
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- bb += powf(rgba[ 6], 2.2f);
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- aa += rgba[ 7];
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- rr += powf(rgba[_pitch+0], 2.2f);
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- gg += powf(rgba[_pitch+1], 2.2f);
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- bb += powf(rgba[_pitch+2], 2.2f);
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- aa += rgba[_pitch+3];
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- rr += powf(rgba[_pitch+4], 2.2f);
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- gg += powf(rgba[_pitch+5], 2.2f);
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- bb += powf(rgba[_pitch+6], 2.2f);
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- aa += rgba[_pitch+7];
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+ float rr = powf(rgba[ 0], 2.2f);
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+ float gg = powf(rgba[ 1], 2.2f);
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+ float bb = powf(rgba[ 2], 2.2f);
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+ float aa = rgba[ 3];
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+ rr += powf(rgba[ 4], 2.2f);
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+ gg += powf(rgba[ 5], 2.2f);
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+ bb += powf(rgba[ 6], 2.2f);
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+ aa += rgba[ 7];
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+ rr += powf(rgba[_srcPitch+0], 2.2f);
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+ gg += powf(rgba[_srcPitch+1], 2.2f);
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+ bb += powf(rgba[_srcPitch+2], 2.2f);
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+ aa += rgba[_srcPitch+3];
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+ rr += powf(rgba[_srcPitch+4], 2.2f);
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+ gg += powf(rgba[_srcPitch+5], 2.2f);
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+ bb += powf(rgba[_srcPitch+6], 2.2f);
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+ aa += rgba[_srcPitch+7];
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rr *= 0.25f;
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gg *= 0.25f;
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@@ -117,7 +117,7 @@ namespace bgfx
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}
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}
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- void imageRgba8Downsample2x2(uint32_t _width, uint32_t _height, uint32_t _pitch, const void* _src, void* _dst)
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+ void imageRgba8Downsample2x2(uint32_t _width, uint32_t _height, uint32_t _srcPitch, const void* _src, void* _dst)
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{
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const uint32_t dstwidth = _width/2;
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const uint32_t dstheight = _height/2;
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@@ -142,15 +142,15 @@ namespace bgfx
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const float4_t linear = float4_ld(2.2f, 2.2f, 2.2f, 1.0f);
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const float4_t quater = float4_splat(0.25f);
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- for (uint32_t yy = 0, ystep = _pitch*2; yy < dstheight; ++yy, src += ystep)
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+ for (uint32_t yy = 0, ystep = _srcPitch*2; yy < dstheight; ++yy, src += ystep)
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{
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const uint8_t* rgba = src;
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for (uint32_t xx = 0; xx < dstwidth; ++xx, rgba += 8, dst += 4)
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{
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const float4_t abgr0 = float4_splat(rgba);
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const float4_t abgr1 = float4_splat(rgba+4);
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- const float4_t abgr2 = float4_splat(rgba+_pitch);
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- const float4_t abgr3 = float4_splat(rgba+_pitch+4);
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+ const float4_t abgr2 = float4_splat(rgba+_srcPitch);
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+ const float4_t abgr3 = float4_splat(rgba+_srcPitch+4);
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const float4_t abgr0m = float4_and(abgr0, umask);
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const float4_t abgr1m = float4_and(abgr1, umask);
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@@ -198,13 +198,13 @@ namespace bgfx
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}
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}
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- void imageSwizzleBgra8Ref(uint32_t _width, uint32_t _height, uint32_t _pitch, const void* _src, void* _dst)
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+ void imageSwizzleBgra8Ref(uint32_t _width, uint32_t _height, uint32_t _srcPitch, const void* _src, void* _dst)
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{
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const uint8_t* src = (uint8_t*) _src;
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- const uint8_t* next = src + _pitch;
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+ const uint8_t* next = src + _srcPitch;
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uint8_t* dst = (uint8_t*)_dst;
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- for (uint32_t yy = 0; yy < _height; ++yy, src = next, next += _pitch)
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+ for (uint32_t yy = 0; yy < _height; ++yy, src = next, next += _srcPitch)
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{
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for (uint32_t xx = 0; xx < _width; ++xx, src += 4, dst += 4)
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{
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@@ -220,7 +220,7 @@ namespace bgfx
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}
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}
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- void imageSwizzleBgra8(uint32_t _width, uint32_t _height, uint32_t _pitch, const void* _src, void* _dst)
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+ void imageSwizzleBgra8(uint32_t _width, uint32_t _height, uint32_t _srcPitch, const void* _src, void* _dst)
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{
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// Test can we do four 4-byte pixels at the time.
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if (0 != (_width&0x3)
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@@ -232,7 +232,7 @@ namespace bgfx
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BX_WARN(bx::isPtrAligned(_src, 16), "Source %p is not 16-byte aligned.", _src);
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BX_WARN(bx::isPtrAligned(_dst, 16), "Destination %p is not 16-byte aligned.", _dst);
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BX_WARN(_width < 4, "Image width must be multiple of 4 (width %d).", _width);
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- imageSwizzleBgra8Ref(_width, _height, _pitch, _src, _dst);
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+ imageSwizzleBgra8Ref(_width, _height, _srcPitch, _src, _dst);
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return;
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}
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@@ -241,12 +241,12 @@ namespace bgfx
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const float4_t mf0f0 = float4_isplat(0xff00ff00);
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const float4_t m0f0f = float4_isplat(0x00ff00ff);
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const uint8_t* src = (uint8_t*) _src;
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- const uint8_t* next = src + _pitch;
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+ const uint8_t* next = src + _srcPitch;
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uint8_t* dst = (uint8_t*)_dst;
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const uint32_t width = _width/4;
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- for (uint32_t yy = 0; yy < _height; ++yy, src = next, next += _pitch)
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+ for (uint32_t yy = 0; yy < _height; ++yy, src = next, next += _srcPitch)
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{
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for (uint32_t xx = 0; xx < width; ++xx, src += 16, dst += 16)
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{
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@@ -262,6 +262,19 @@ namespace bgfx
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}
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}
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+ void imageCopy(uint32_t _width, uint32_t _height, uint32_t _bpp, uint32_t _srcPitch, const void* _src, void* _dst)
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+ {
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+ const uint32_t pitch = _width*_bpp/8;
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+ const uint8_t* src = (uint8_t*) _src;
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+ const uint8_t* next = src + _srcPitch;
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+ uint8_t* dst = (uint8_t*)_dst;
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+
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+ for (uint32_t yy = 0; yy < _height; ++yy, src = next, next += _srcPitch)
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+ {
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+ memcpy(dst, src, pitch);
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+ }
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+ }
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+
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void imageWriteTga(bx::WriterI* _writer, uint32_t _width, uint32_t _height, uint32_t _srcPitch, const void* _src, bool _grayscale, bool _yflip)
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{
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uint8_t type = _grayscale ? 3 : 2;
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