Browse Source

Switching to genie.

Branimir Karadžić 11 years ago
parent
commit
ef45664dd8

+ 0 - 3
README.md

@@ -271,9 +271,6 @@ Building
 
 ### Prerequisites
 
-To generate project files you need [premake-fork](https://github.com/bkaradzic/premake-fork),
-prebuilt binaries are [part of bx](https://github.com/bkaradzic/bx/tree/master/tools/bin).
-
 Windows users download GnuWin32 utilities from:  
 [http://gnuwin32.sourceforge.net/packages/make.htm](http://gnuwin32.sourceforge.net/packages/make.htm)  
 [http://gnuwin32.sourceforge.net/packages/coreutils.htm](http://gnuwin32.sourceforge.net/packages/coreutils.htm)  

+ 0 - 0
premake/bgfx.doxygen → scripts/bgfx.doxygen


+ 0 - 0
premake/bgfx.lua → scripts/bgfx.lua


+ 0 - 0
premake/example-common.lua → scripts/example-common.lua


+ 1 - 1
premake/premake4.lua → scripts/genie.lua

@@ -37,7 +37,7 @@ defines {
 	"BX_CONFIG_ENABLE_MSVC_LEVEL4_WARNINGS=1"
 }
 
-dofile (BX_DIR .. "premake/toolchain.lua")
+dofile (BX_DIR .. "scripts/toolchain.lua")
 toolchain(BGFX_BUILD_DIR, BGFX_THIRD_PARTY_DIR)
 
 function copyLib()

+ 0 - 0
premake/geometryc.lua → scripts/geometryc.lua


+ 0 - 0
premake/makedisttex.lua → scripts/makedisttex.lua


+ 0 - 0
premake/shader-embeded.mk → scripts/shader-embeded.mk


+ 0 - 0
premake/shader.mk → scripts/shader.mk


+ 0 - 0
premake/shaderc.lua → scripts/shaderc.lua


+ 0 - 0
premake/texturec.lua → scripts/texturec.lua


+ 0 - 0
premake/tools.mk → scripts/tools.mk