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@@ -32,6 +32,11 @@ project "shaderc"
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"-fno-strict-aliasing" -- glsl-optimizer has bugs if strict aliasing is used.
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}
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+ configuration { "osx" }
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+ links {
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+ "Cocoa.framework",
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+ }
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+
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configuration { "windows", "vs*" }
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includedirs {
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GLSL_OPTIMIZER .. "include/c99",
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