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@@ -1242,7 +1242,7 @@ namespace bgfx
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/// @param _index Index into palette.
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/// @param _rgba Packed 32-bit RGBA value.
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///
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- /// @attention C99 equivalent is ``.
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+ /// @attention C99 equivalent is `bgfx_set_clear_color`.
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///
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void setClearColor(uint8_t _index, uint32_t _rgba);
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@@ -1251,7 +1251,7 @@ namespace bgfx
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/// @param _index Index into palette.
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/// @param _r, _g, _b, _a RGBA floating point values.
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///
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- /// @attention C99 equivalent is ``.
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+ /// @attention C99 equivalent is `bgfx_set_clear_color`.
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///
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void setClearColor(uint8_t _index, float _r, float _g, float _b, float _a);
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@@ -1380,7 +1380,7 @@ namespace bgfx
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/// @param _remap View remap id table. Passing `NULL` will reset view ids
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/// to default state.
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///
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- /// @attention C99 equivalent is ``.
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+ /// @attention C99 equivalent is `bgfx_set_view_remap`.
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///
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void setViewRemap(uint8_t _id = 0, uint8_t _num = UINT8_MAX, const void* _remap = NULL);
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@@ -1501,7 +1501,7 @@ namespace bgfx
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/// Set index buffer for draw primitive.
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///
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- /// @attention C99 equivalent is ``.
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+ /// @attention C99 equivalent is `bgfx_set_transient_index_buffer`.
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///
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void setIndexBuffer(const TransientIndexBuffer* _tib);
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@@ -1513,7 +1513,7 @@ namespace bgfx
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/// Set vertex buffer for draw primitive.
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///
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- /// @attention C99 equivalent is ``.
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+ /// @attention C99 equivalent is `bgfx_set_vertex_buffer`.
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///
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void setVertexBuffer(VertexBufferHandle _handle);
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@@ -1531,7 +1531,7 @@ namespace bgfx
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/// Set vertex buffer for draw primitive.
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///
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- /// @attention C99 equivalent is ``.
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+ /// @attention C99 equivalent is `bgfx_set_transient_vertex_buffer`.
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///
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void setVertexBuffer(const TransientVertexBuffer* _tvb);
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