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Rebuilt SPIR-V shaders.

Бранимир Караџић %!s(int64=4) %!d(string=hai) anos
pai
achega
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Modificáronse 100 ficheiros con 0 adicións e 0 borrados
  1. BIN=BIN
      examples/runtime/shaders/spirv/cs_indirect.bin
  2. BIN=BIN
      examples/runtime/shaders/spirv/cs_init_instances.bin
  3. BIN=BIN
      examples/runtime/shaders/spirv/cs_terrain_init.bin
  4. BIN=BIN
      examples/runtime/shaders/spirv/cs_terrain_lod.bin
  5. BIN=BIN
      examples/runtime/shaders/spirv/cs_terrain_update_draw.bin
  6. BIN=BIN
      examples/runtime/shaders/spirv/cs_terrain_update_indirect.bin
  7. BIN=BIN
      examples/runtime/shaders/spirv/cs_update.bin
  8. BIN=BIN
      examples/runtime/shaders/spirv/cs_update_instances.bin
  9. BIN=BIN
      examples/runtime/shaders/spirv/fs_albedo_output.bin
  10. BIN=BIN
      examples/runtime/shaders/spirv/fs_bloom_combine.bin
  11. BIN=BIN
      examples/runtime/shaders/spirv/fs_bokeh_copy.bin
  12. BIN=BIN
      examples/runtime/shaders/spirv/fs_bokeh_copy_linear_to_gamma.bin
  13. BIN=BIN
      examples/runtime/shaders/spirv/fs_bokeh_dof_combine.bin
  14. BIN=BIN
      examples/runtime/shaders/spirv/fs_bokeh_dof_debug.bin
  15. BIN=BIN
      examples/runtime/shaders/spirv/fs_bokeh_dof_downsample.bin
  16. BIN=BIN
      examples/runtime/shaders/spirv/fs_bokeh_dof_second_pass.bin
  17. BIN=BIN
      examples/runtime/shaders/spirv/fs_bokeh_dof_single_pass.bin
  18. BIN=BIN
      examples/runtime/shaders/spirv/fs_bokeh_forward.bin
  19. BIN=BIN
      examples/runtime/shaders/spirv/fs_bokeh_forward_grid.bin
  20. BIN=BIN
      examples/runtime/shaders/spirv/fs_bokeh_linear_depth.bin
  21. BIN=BIN
      examples/runtime/shaders/spirv/fs_bump.bin
  22. BIN=BIN
      examples/runtime/shaders/spirv/fs_bunnylod.bin
  23. BIN=BIN
      examples/runtime/shaders/spirv/fs_callback.bin
  24. BIN=BIN
      examples/runtime/shaders/spirv/fs_cubes.bin
  25. BIN=BIN
      examples/runtime/shaders/spirv/fs_deferred_clear_uav.bin
  26. BIN=BIN
      examples/runtime/shaders/spirv/fs_deferred_combine.bin
  27. BIN=BIN
      examples/runtime/shaders/spirv/fs_deferred_debug.bin
  28. BIN=BIN
      examples/runtime/shaders/spirv/fs_deferred_debug_line.bin
  29. BIN=BIN
      examples/runtime/shaders/spirv/fs_deferred_geom.bin
  30. BIN=BIN
      examples/runtime/shaders/spirv/fs_deferred_light.bin
  31. BIN=BIN
      examples/runtime/shaders/spirv/fs_deferred_light_ta.bin
  32. BIN=BIN
      examples/runtime/shaders/spirv/fs_deferred_light_uav.bin
  33. BIN=BIN
      examples/runtime/shaders/spirv/fs_denoise_apply_lighting.bin
  34. BIN=BIN
      examples/runtime/shaders/spirv/fs_denoise_copy.bin
  35. BIN=BIN
      examples/runtime/shaders/spirv/fs_denoise_deferred_combine.bin
  36. BIN=BIN
      examples/runtime/shaders/spirv/fs_denoise_gbuffer.bin
  37. BIN=BIN
      examples/runtime/shaders/spirv/fs_denoise_spatial_3x3.bin
  38. BIN=BIN
      examples/runtime/shaders/spirv/fs_denoise_spatial_5x5.bin
  39. BIN=BIN
      examples/runtime/shaders/spirv/fs_denoise_temporal.bin
  40. BIN=BIN
      examples/runtime/shaders/spirv/fs_denoise_txaa.bin
  41. BIN=BIN
      examples/runtime/shaders/spirv/fs_downsample.bin
  42. BIN=BIN
      examples/runtime/shaders/spirv/fs_hdr_blur.bin
  43. BIN=BIN
      examples/runtime/shaders/spirv/fs_hdr_bright.bin
  44. BIN=BIN
      examples/runtime/shaders/spirv/fs_hdr_lum.bin
  45. BIN=BIN
      examples/runtime/shaders/spirv/fs_hdr_lumavg.bin
  46. BIN=BIN
      examples/runtime/shaders/spirv/fs_hdr_mesh.bin
  47. BIN=BIN
      examples/runtime/shaders/spirv/fs_hdr_skybox.bin
  48. BIN=BIN
      examples/runtime/shaders/spirv/fs_hdr_tonemap.bin
  49. BIN=BIN
      examples/runtime/shaders/spirv/fs_ibl_mesh.bin
  50. BIN=BIN
      examples/runtime/shaders/spirv/fs_ibl_skybox.bin
  51. BIN=BIN
      examples/runtime/shaders/spirv/fs_mesh.bin
  52. BIN=BIN
      examples/runtime/shaders/spirv/fs_oit.bin
  53. BIN=BIN
      examples/runtime/shaders/spirv/fs_oit_wb.bin
  54. BIN=BIN
      examples/runtime/shaders/spirv/fs_oit_wb_blit.bin
  55. BIN=BIN
      examples/runtime/shaders/spirv/fs_oit_wb_separate.bin
  56. BIN=BIN
      examples/runtime/shaders/spirv/fs_oit_wb_separate_blit.bin
  57. BIN=BIN
      examples/runtime/shaders/spirv/fs_particle.bin
  58. BIN=BIN
      examples/runtime/shaders/spirv/fs_picking_id.bin
  59. BIN=BIN
      examples/runtime/shaders/spirv/fs_picking_shaded.bin
  60. BIN=BIN
      examples/runtime/shaders/spirv/fs_pom.bin
  61. BIN=BIN
      examples/runtime/shaders/spirv/fs_raymarching.bin
  62. BIN=BIN
      examples/runtime/shaders/spirv/fs_rsm_combine.bin
  63. BIN=BIN
      examples/runtime/shaders/spirv/fs_rsm_gbuffer.bin
  64. BIN=BIN
      examples/runtime/shaders/spirv/fs_rsm_lbuffer.bin
  65. BIN=BIN
      examples/runtime/shaders/spirv/fs_rsm_shadow.bin
  66. BIN=BIN
      examples/runtime/shaders/spirv/fs_screen_space_shadows.bin
  67. BIN=BIN
      examples/runtime/shaders/spirv/fs_shadowmaps_color_black.bin
  68. BIN=BIN
      examples/runtime/shaders/spirv/fs_shadowmaps_color_lighting_esm.bin
  69. BIN=BIN
      examples/runtime/shaders/spirv/fs_shadowmaps_color_lighting_esm_csm.bin
  70. BIN=BIN
      examples/runtime/shaders/spirv/fs_shadowmaps_color_lighting_esm_linear.bin
  71. BIN=BIN
      examples/runtime/shaders/spirv/fs_shadowmaps_color_lighting_esm_linear_csm.bin
  72. BIN=BIN
      examples/runtime/shaders/spirv/fs_shadowmaps_color_lighting_esm_linear_omni.bin
  73. BIN=BIN
      examples/runtime/shaders/spirv/fs_shadowmaps_color_lighting_esm_omni.bin
  74. BIN=BIN
      examples/runtime/shaders/spirv/fs_shadowmaps_color_lighting_hard.bin
  75. BIN=BIN
      examples/runtime/shaders/spirv/fs_shadowmaps_color_lighting_hard_csm.bin
  76. BIN=BIN
      examples/runtime/shaders/spirv/fs_shadowmaps_color_lighting_hard_linear.bin
  77. BIN=BIN
      examples/runtime/shaders/spirv/fs_shadowmaps_color_lighting_hard_linear_csm.bin
  78. BIN=BIN
      examples/runtime/shaders/spirv/fs_shadowmaps_color_lighting_hard_linear_omni.bin
  79. BIN=BIN
      examples/runtime/shaders/spirv/fs_shadowmaps_color_lighting_hard_omni.bin
  80. BIN=BIN
      examples/runtime/shaders/spirv/fs_shadowmaps_color_lighting_pcf.bin
  81. BIN=BIN
      examples/runtime/shaders/spirv/fs_shadowmaps_color_lighting_pcf_csm.bin
  82. BIN=BIN
      examples/runtime/shaders/spirv/fs_shadowmaps_color_lighting_pcf_linear.bin
  83. BIN=BIN
      examples/runtime/shaders/spirv/fs_shadowmaps_color_lighting_pcf_linear_csm.bin
  84. BIN=BIN
      examples/runtime/shaders/spirv/fs_shadowmaps_color_lighting_pcf_linear_omni.bin
  85. BIN=BIN
      examples/runtime/shaders/spirv/fs_shadowmaps_color_lighting_pcf_omni.bin
  86. BIN=BIN
      examples/runtime/shaders/spirv/fs_shadowmaps_color_lighting_vsm.bin
  87. BIN=BIN
      examples/runtime/shaders/spirv/fs_shadowmaps_color_lighting_vsm_csm.bin
  88. BIN=BIN
      examples/runtime/shaders/spirv/fs_shadowmaps_color_lighting_vsm_linear.bin
  89. BIN=BIN
      examples/runtime/shaders/spirv/fs_shadowmaps_color_lighting_vsm_linear_csm.bin
  90. BIN=BIN
      examples/runtime/shaders/spirv/fs_shadowmaps_color_lighting_vsm_linear_omni.bin
  91. BIN=BIN
      examples/runtime/shaders/spirv/fs_shadowmaps_color_lighting_vsm_omni.bin
  92. BIN=BIN
      examples/runtime/shaders/spirv/fs_shadowmaps_color_texture.bin
  93. BIN=BIN
      examples/runtime/shaders/spirv/fs_shadowmaps_hblur.bin
  94. BIN=BIN
      examples/runtime/shaders/spirv/fs_shadowmaps_hblur_vsm.bin
  95. BIN=BIN
      examples/runtime/shaders/spirv/fs_shadowmaps_packdepth.bin
  96. BIN=BIN
      examples/runtime/shaders/spirv/fs_shadowmaps_packdepth_linear.bin
  97. BIN=BIN
      examples/runtime/shaders/spirv/fs_shadowmaps_packdepth_vsm.bin
  98. BIN=BIN
      examples/runtime/shaders/spirv/fs_shadowmaps_packdepth_vsm_linear.bin
  99. BIN=BIN
      examples/runtime/shaders/spirv/fs_shadowmaps_texture.bin
  100. BIN=BIN
      examples/runtime/shaders/spirv/fs_shadowmaps_unpackdepth.bin

BIN=BIN
examples/runtime/shaders/spirv/cs_indirect.bin


BIN=BIN
examples/runtime/shaders/spirv/cs_init_instances.bin


BIN=BIN
examples/runtime/shaders/spirv/cs_terrain_init.bin


BIN=BIN
examples/runtime/shaders/spirv/cs_terrain_lod.bin


BIN=BIN
examples/runtime/shaders/spirv/cs_terrain_update_draw.bin


BIN=BIN
examples/runtime/shaders/spirv/cs_terrain_update_indirect.bin


BIN=BIN
examples/runtime/shaders/spirv/cs_update.bin


BIN=BIN
examples/runtime/shaders/spirv/cs_update_instances.bin


BIN=BIN
examples/runtime/shaders/spirv/fs_albedo_output.bin


BIN=BIN
examples/runtime/shaders/spirv/fs_bloom_combine.bin


BIN=BIN
examples/runtime/shaders/spirv/fs_bokeh_copy.bin


BIN=BIN
examples/runtime/shaders/spirv/fs_bokeh_copy_linear_to_gamma.bin


BIN=BIN
examples/runtime/shaders/spirv/fs_bokeh_dof_combine.bin


BIN=BIN
examples/runtime/shaders/spirv/fs_bokeh_dof_debug.bin


BIN=BIN
examples/runtime/shaders/spirv/fs_bokeh_dof_downsample.bin


BIN=BIN
examples/runtime/shaders/spirv/fs_bokeh_dof_second_pass.bin


BIN=BIN
examples/runtime/shaders/spirv/fs_bokeh_dof_single_pass.bin


BIN=BIN
examples/runtime/shaders/spirv/fs_bokeh_forward.bin


BIN=BIN
examples/runtime/shaders/spirv/fs_bokeh_forward_grid.bin


BIN=BIN
examples/runtime/shaders/spirv/fs_bokeh_linear_depth.bin


BIN=BIN
examples/runtime/shaders/spirv/fs_bump.bin


BIN=BIN
examples/runtime/shaders/spirv/fs_bunnylod.bin


BIN=BIN
examples/runtime/shaders/spirv/fs_callback.bin


BIN=BIN
examples/runtime/shaders/spirv/fs_cubes.bin


BIN=BIN
examples/runtime/shaders/spirv/fs_deferred_clear_uav.bin


BIN=BIN
examples/runtime/shaders/spirv/fs_deferred_combine.bin


BIN=BIN
examples/runtime/shaders/spirv/fs_deferred_debug.bin


BIN=BIN
examples/runtime/shaders/spirv/fs_deferred_debug_line.bin


BIN=BIN
examples/runtime/shaders/spirv/fs_deferred_geom.bin


BIN=BIN
examples/runtime/shaders/spirv/fs_deferred_light.bin


BIN=BIN
examples/runtime/shaders/spirv/fs_deferred_light_ta.bin


BIN=BIN
examples/runtime/shaders/spirv/fs_deferred_light_uav.bin


BIN=BIN
examples/runtime/shaders/spirv/fs_denoise_apply_lighting.bin


BIN=BIN
examples/runtime/shaders/spirv/fs_denoise_copy.bin


BIN=BIN
examples/runtime/shaders/spirv/fs_denoise_deferred_combine.bin


BIN=BIN
examples/runtime/shaders/spirv/fs_denoise_gbuffer.bin


BIN=BIN
examples/runtime/shaders/spirv/fs_denoise_spatial_3x3.bin


BIN=BIN
examples/runtime/shaders/spirv/fs_denoise_spatial_5x5.bin


BIN=BIN
examples/runtime/shaders/spirv/fs_denoise_temporal.bin


BIN=BIN
examples/runtime/shaders/spirv/fs_denoise_txaa.bin


BIN=BIN
examples/runtime/shaders/spirv/fs_downsample.bin


BIN=BIN
examples/runtime/shaders/spirv/fs_hdr_blur.bin


BIN=BIN
examples/runtime/shaders/spirv/fs_hdr_bright.bin


BIN=BIN
examples/runtime/shaders/spirv/fs_hdr_lum.bin


BIN=BIN
examples/runtime/shaders/spirv/fs_hdr_lumavg.bin


BIN=BIN
examples/runtime/shaders/spirv/fs_hdr_mesh.bin


BIN=BIN
examples/runtime/shaders/spirv/fs_hdr_skybox.bin


BIN=BIN
examples/runtime/shaders/spirv/fs_hdr_tonemap.bin


BIN=BIN
examples/runtime/shaders/spirv/fs_ibl_mesh.bin


BIN=BIN
examples/runtime/shaders/spirv/fs_ibl_skybox.bin


BIN=BIN
examples/runtime/shaders/spirv/fs_mesh.bin


BIN=BIN
examples/runtime/shaders/spirv/fs_oit.bin


BIN=BIN
examples/runtime/shaders/spirv/fs_oit_wb.bin


BIN=BIN
examples/runtime/shaders/spirv/fs_oit_wb_blit.bin


BIN=BIN
examples/runtime/shaders/spirv/fs_oit_wb_separate.bin


BIN=BIN
examples/runtime/shaders/spirv/fs_oit_wb_separate_blit.bin


BIN=BIN
examples/runtime/shaders/spirv/fs_particle.bin


BIN=BIN
examples/runtime/shaders/spirv/fs_picking_id.bin


BIN=BIN
examples/runtime/shaders/spirv/fs_picking_shaded.bin


BIN=BIN
examples/runtime/shaders/spirv/fs_pom.bin


BIN=BIN
examples/runtime/shaders/spirv/fs_raymarching.bin


BIN=BIN
examples/runtime/shaders/spirv/fs_rsm_combine.bin


BIN=BIN
examples/runtime/shaders/spirv/fs_rsm_gbuffer.bin


BIN=BIN
examples/runtime/shaders/spirv/fs_rsm_lbuffer.bin


BIN=BIN
examples/runtime/shaders/spirv/fs_rsm_shadow.bin


BIN=BIN
examples/runtime/shaders/spirv/fs_screen_space_shadows.bin


BIN=BIN
examples/runtime/shaders/spirv/fs_shadowmaps_color_black.bin


BIN=BIN
examples/runtime/shaders/spirv/fs_shadowmaps_color_lighting_esm.bin


BIN=BIN
examples/runtime/shaders/spirv/fs_shadowmaps_color_lighting_esm_csm.bin


BIN=BIN
examples/runtime/shaders/spirv/fs_shadowmaps_color_lighting_esm_linear.bin


BIN=BIN
examples/runtime/shaders/spirv/fs_shadowmaps_color_lighting_esm_linear_csm.bin


BIN=BIN
examples/runtime/shaders/spirv/fs_shadowmaps_color_lighting_esm_linear_omni.bin


BIN=BIN
examples/runtime/shaders/spirv/fs_shadowmaps_color_lighting_esm_omni.bin


BIN=BIN
examples/runtime/shaders/spirv/fs_shadowmaps_color_lighting_hard.bin


BIN=BIN
examples/runtime/shaders/spirv/fs_shadowmaps_color_lighting_hard_csm.bin


BIN=BIN
examples/runtime/shaders/spirv/fs_shadowmaps_color_lighting_hard_linear.bin


BIN=BIN
examples/runtime/shaders/spirv/fs_shadowmaps_color_lighting_hard_linear_csm.bin


BIN=BIN
examples/runtime/shaders/spirv/fs_shadowmaps_color_lighting_hard_linear_omni.bin


BIN=BIN
examples/runtime/shaders/spirv/fs_shadowmaps_color_lighting_hard_omni.bin


BIN=BIN
examples/runtime/shaders/spirv/fs_shadowmaps_color_lighting_pcf.bin


BIN=BIN
examples/runtime/shaders/spirv/fs_shadowmaps_color_lighting_pcf_csm.bin


BIN=BIN
examples/runtime/shaders/spirv/fs_shadowmaps_color_lighting_pcf_linear.bin


BIN=BIN
examples/runtime/shaders/spirv/fs_shadowmaps_color_lighting_pcf_linear_csm.bin


BIN=BIN
examples/runtime/shaders/spirv/fs_shadowmaps_color_lighting_pcf_linear_omni.bin


BIN=BIN
examples/runtime/shaders/spirv/fs_shadowmaps_color_lighting_pcf_omni.bin


BIN=BIN
examples/runtime/shaders/spirv/fs_shadowmaps_color_lighting_vsm.bin


BIN=BIN
examples/runtime/shaders/spirv/fs_shadowmaps_color_lighting_vsm_csm.bin


BIN=BIN
examples/runtime/shaders/spirv/fs_shadowmaps_color_lighting_vsm_linear.bin


BIN=BIN
examples/runtime/shaders/spirv/fs_shadowmaps_color_lighting_vsm_linear_csm.bin


BIN=BIN
examples/runtime/shaders/spirv/fs_shadowmaps_color_lighting_vsm_linear_omni.bin


BIN=BIN
examples/runtime/shaders/spirv/fs_shadowmaps_color_lighting_vsm_omni.bin


BIN=BIN
examples/runtime/shaders/spirv/fs_shadowmaps_color_texture.bin


BIN=BIN
examples/runtime/shaders/spirv/fs_shadowmaps_hblur.bin


BIN=BIN
examples/runtime/shaders/spirv/fs_shadowmaps_hblur_vsm.bin


BIN=BIN
examples/runtime/shaders/spirv/fs_shadowmaps_packdepth.bin


BIN=BIN
examples/runtime/shaders/spirv/fs_shadowmaps_packdepth_linear.bin


BIN=BIN
examples/runtime/shaders/spirv/fs_shadowmaps_packdepth_vsm.bin


BIN=BIN
examples/runtime/shaders/spirv/fs_shadowmaps_packdepth_vsm_linear.bin


BIN=BIN
examples/runtime/shaders/spirv/fs_shadowmaps_texture.bin


BIN=BIN
examples/runtime/shaders/spirv/fs_shadowmaps_unpackdepth.bin


Algúns arquivos non se mostraron porque demasiados arquivos cambiaron neste cambio