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@@ -1,54 +1,71 @@
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hlsl.flattenOpaque.frag
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hlsl.flattenOpaque.frag
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+WARNING: AST will form illegal SPIR-V; need to transform to legalize
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Shader version: 500
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Shader version: 500
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gl_FragCoord origin is upper left
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gl_FragCoord origin is upper left
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0:? Sequence
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0:? Sequence
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0:15 Function Definition: osCall1(struct-os-p11; ( temp 4-component vector of float)
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0:15 Function Definition: osCall1(struct-os-p11; ( temp 4-component vector of float)
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0:15 Function Parameters:
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0:15 Function Parameters:
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-0:? 's.s2D' ( in sampler)
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+0:15 's' ( in structure{ temp sampler s2D})
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0:? Sequence
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0:? Sequence
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0:16 Branch: Return with expression
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0:16 Branch: Return with expression
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0:16 texture ( temp 4-component vector of float)
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0:16 texture ( temp 4-component vector of float)
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0:16 Construct combined texture-sampler ( temp sampler2D)
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0:16 Construct combined texture-sampler ( temp sampler2D)
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0:16 'tex' ( uniform texture2D)
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0:16 'tex' ( uniform texture2D)
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-0:? 's.s2D' ( in sampler)
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+0:16 s2D: direct index for structure ( temp sampler)
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+0:16 's' ( in structure{ temp sampler s2D})
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+0:16 Constant:
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+0:16 0 (const int)
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0:? Constant:
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0:? Constant:
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0:? 0.200000
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0:? 0.200000
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0:? 0.300000
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0:? 0.300000
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0:20 Function Definition: osCall2(struct-os-p11;vf2; ( temp 4-component vector of float)
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0:20 Function Definition: osCall2(struct-os-p11;vf2; ( temp 4-component vector of float)
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0:20 Function Parameters:
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0:20 Function Parameters:
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-0:? 's.s2D' ( in sampler)
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+0:20 's' ( in structure{ temp sampler s2D})
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0:20 'f2' ( in 2-component vector of float)
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0:20 'f2' ( in 2-component vector of float)
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0:? Sequence
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0:? Sequence
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0:21 Branch: Return with expression
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0:21 Branch: Return with expression
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0:21 texture ( temp 4-component vector of float)
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0:21 texture ( temp 4-component vector of float)
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0:21 Construct combined texture-sampler ( temp sampler2D)
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0:21 Construct combined texture-sampler ( temp sampler2D)
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0:21 'tex' ( uniform texture2D)
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0:21 'tex' ( uniform texture2D)
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-0:? 's.s2D' ( in sampler)
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+0:21 s2D: direct index for structure ( temp sampler)
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+0:21 's' ( in structure{ temp sampler s2D})
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+0:21 Constant:
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+0:21 0 (const int)
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0:21 'f2' ( in 2-component vector of float)
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0:21 'f2' ( in 2-component vector of float)
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0:25 Function Definition: os2Call1(struct-os2-p1-t211; ( temp 4-component vector of float)
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0:25 Function Definition: os2Call1(struct-os2-p1-t211; ( temp 4-component vector of float)
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0:25 Function Parameters:
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0:25 Function Parameters:
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-0:? 's.s2D' ( in sampler)
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-0:? 's.tex' ( in texture2D)
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+0:25 's' ( in structure{ temp sampler s2D, temp texture2D tex})
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0:? Sequence
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0:? Sequence
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0:26 Branch: Return with expression
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0:26 Branch: Return with expression
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0:26 texture ( temp 4-component vector of float)
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0:26 texture ( temp 4-component vector of float)
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0:26 Construct combined texture-sampler ( temp sampler2D)
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0:26 Construct combined texture-sampler ( temp sampler2D)
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-0:? 's.tex' ( in texture2D)
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-0:? 's.s2D' ( in sampler)
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+0:26 tex: direct index for structure ( temp texture2D)
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+0:26 's' ( in structure{ temp sampler s2D, temp texture2D tex})
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+0:26 Constant:
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+0:26 1 (const int)
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+0:26 s2D: direct index for structure ( temp sampler)
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+0:26 's' ( in structure{ temp sampler s2D, temp texture2D tex})
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+0:26 Constant:
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+0:26 0 (const int)
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0:? Constant:
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0:? Constant:
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0:? 0.200000
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0:? 0.200000
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0:? 0.300000
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0:? 0.300000
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0:30 Function Definition: os2Call2(struct-os2-p1-t211;vf2; ( temp 4-component vector of float)
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0:30 Function Definition: os2Call2(struct-os2-p1-t211;vf2; ( temp 4-component vector of float)
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0:30 Function Parameters:
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0:30 Function Parameters:
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-0:? 's.s2D' ( in sampler)
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-0:? 's.tex' ( in texture2D)
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+0:30 's' ( in structure{ temp sampler s2D, temp texture2D tex})
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0:30 'f2' ( in 2-component vector of float)
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0:30 'f2' ( in 2-component vector of float)
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0:? Sequence
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0:? Sequence
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0:31 Branch: Return with expression
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0:31 Branch: Return with expression
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0:31 texture ( temp 4-component vector of float)
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0:31 texture ( temp 4-component vector of float)
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0:31 Construct combined texture-sampler ( temp sampler2D)
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0:31 Construct combined texture-sampler ( temp sampler2D)
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-0:? 's.tex' ( in texture2D)
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-0:? 's.s2D' ( in sampler)
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+0:31 tex: direct index for structure ( temp texture2D)
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+0:31 's' ( in structure{ temp sampler s2D, temp texture2D tex})
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+0:31 Constant:
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+0:31 1 (const int)
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+0:31 s2D: direct index for structure ( temp sampler)
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+0:31 's' ( in structure{ temp sampler s2D, temp texture2D tex})
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+0:31 Constant:
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+0:31 0 (const int)
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0:31 'f2' ( in 2-component vector of float)
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0:31 'f2' ( in 2-component vector of float)
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0:35 Function Definition: @main( ( temp 4-component vector of float)
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0:35 Function Definition: @main( ( temp 4-component vector of float)
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0:35 Function Parameters:
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0:35 Function Parameters:
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@@ -58,18 +75,60 @@ gl_FragCoord origin is upper left
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0:37 add ( temp 4-component vector of float)
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0:37 add ( temp 4-component vector of float)
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0:36 add ( temp 4-component vector of float)
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0:36 add ( temp 4-component vector of float)
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0:36 Function Call: osCall1(struct-os-p11; ( temp 4-component vector of float)
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0:36 Function Call: osCall1(struct-os-p11; ( temp 4-component vector of float)
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-0:? 's.s2D' ( uniform sampler)
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+0:36 Comma ( temp structure{ temp sampler s2D})
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+0:36 Sequence
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+0:36 move second child to first child ( temp sampler)
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+0:36 s2D: direct index for structure ( temp sampler)
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+0:36 'aggShadow' ( temp structure{ temp sampler s2D})
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+0:36 Constant:
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+0:36 0 (const int)
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+0:? 's.s2D' ( uniform sampler)
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+0:36 'aggShadow' ( temp structure{ temp sampler s2D})
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0:37 Function Call: osCall2(struct-os-p11;vf2; ( temp 4-component vector of float)
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0:37 Function Call: osCall2(struct-os-p11;vf2; ( temp 4-component vector of float)
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-0:? 's.s2D' ( uniform sampler)
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+0:37 Comma ( temp structure{ temp sampler s2D})
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+0:37 Sequence
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+0:37 move second child to first child ( temp sampler)
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+0:37 s2D: direct index for structure ( temp sampler)
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+0:37 'aggShadow' ( temp structure{ temp sampler s2D})
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+0:37 Constant:
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+0:37 0 (const int)
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+0:? 's.s2D' ( uniform sampler)
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+0:37 'aggShadow' ( temp structure{ temp sampler s2D})
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0:? Constant:
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0:? Constant:
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0:? 0.200000
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0:? 0.200000
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0:? 0.300000
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0:? 0.300000
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0:38 Function Call: os2Call1(struct-os2-p1-t211; ( temp 4-component vector of float)
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0:38 Function Call: os2Call1(struct-os2-p1-t211; ( temp 4-component vector of float)
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-0:? 's2.s2D' ( uniform sampler)
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-0:? 's2.tex' ( uniform texture2D)
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+0:38 Comma ( temp structure{ temp sampler s2D, temp texture2D tex})
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+0:38 Sequence
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+0:38 move second child to first child ( temp sampler)
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+0:38 s2D: direct index for structure ( temp sampler)
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+0:38 'aggShadow' ( temp structure{ temp sampler s2D, temp texture2D tex})
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+0:38 Constant:
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+0:38 0 (const int)
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+0:? 's2.s2D' ( uniform sampler)
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+0:38 move second child to first child ( temp texture2D)
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+0:38 tex: direct index for structure ( temp texture2D)
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+0:38 'aggShadow' ( temp structure{ temp sampler s2D, temp texture2D tex})
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+0:38 Constant:
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+0:38 1 (const int)
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+0:? 's2.tex' ( uniform texture2D)
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+0:38 'aggShadow' ( temp structure{ temp sampler s2D, temp texture2D tex})
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0:39 Function Call: os2Call2(struct-os2-p1-t211;vf2; ( temp 4-component vector of float)
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0:39 Function Call: os2Call2(struct-os2-p1-t211;vf2; ( temp 4-component vector of float)
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-0:? 's2.s2D' ( uniform sampler)
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-0:? 's2.tex' ( uniform texture2D)
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+0:39 Comma ( temp structure{ temp sampler s2D, temp texture2D tex})
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+0:39 Sequence
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+0:39 move second child to first child ( temp sampler)
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+0:39 s2D: direct index for structure ( temp sampler)
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+0:39 'aggShadow' ( temp structure{ temp sampler s2D, temp texture2D tex})
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+0:39 Constant:
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+0:39 0 (const int)
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+0:? 's2.s2D' ( uniform sampler)
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+0:39 move second child to first child ( temp texture2D)
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+0:39 tex: direct index for structure ( temp texture2D)
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+0:39 'aggShadow' ( temp structure{ temp sampler s2D, temp texture2D tex})
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+0:39 Constant:
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+0:39 1 (const int)
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+0:? 's2.tex' ( uniform texture2D)
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+0:39 'aggShadow' ( temp structure{ temp sampler s2D, temp texture2D tex})
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0:? Constant:
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0:? Constant:
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0:? 0.200000
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0:? 0.200000
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0:? 0.300000
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0:? 0.300000
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@@ -95,51 +154,67 @@ gl_FragCoord origin is upper left
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0:? Sequence
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0:? Sequence
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0:15 Function Definition: osCall1(struct-os-p11; ( temp 4-component vector of float)
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0:15 Function Definition: osCall1(struct-os-p11; ( temp 4-component vector of float)
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0:15 Function Parameters:
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0:15 Function Parameters:
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-0:? 's.s2D' ( in sampler)
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+0:15 's' ( in structure{ temp sampler s2D})
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0:? Sequence
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0:? Sequence
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0:16 Branch: Return with expression
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0:16 Branch: Return with expression
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0:16 texture ( temp 4-component vector of float)
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0:16 texture ( temp 4-component vector of float)
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0:16 Construct combined texture-sampler ( temp sampler2D)
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0:16 Construct combined texture-sampler ( temp sampler2D)
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0:16 'tex' ( uniform texture2D)
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0:16 'tex' ( uniform texture2D)
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-0:? 's.s2D' ( in sampler)
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+0:16 s2D: direct index for structure ( temp sampler)
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+0:16 's' ( in structure{ temp sampler s2D})
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+0:16 Constant:
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+0:16 0 (const int)
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0:? Constant:
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0:? Constant:
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0:? 0.200000
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0:? 0.200000
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0:? 0.300000
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0:? 0.300000
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0:20 Function Definition: osCall2(struct-os-p11;vf2; ( temp 4-component vector of float)
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0:20 Function Definition: osCall2(struct-os-p11;vf2; ( temp 4-component vector of float)
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0:20 Function Parameters:
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0:20 Function Parameters:
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-0:? 's.s2D' ( in sampler)
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+0:20 's' ( in structure{ temp sampler s2D})
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0:20 'f2' ( in 2-component vector of float)
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0:20 'f2' ( in 2-component vector of float)
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0:? Sequence
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0:? Sequence
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0:21 Branch: Return with expression
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0:21 Branch: Return with expression
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0:21 texture ( temp 4-component vector of float)
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0:21 texture ( temp 4-component vector of float)
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0:21 Construct combined texture-sampler ( temp sampler2D)
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0:21 Construct combined texture-sampler ( temp sampler2D)
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0:21 'tex' ( uniform texture2D)
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0:21 'tex' ( uniform texture2D)
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-0:? 's.s2D' ( in sampler)
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+0:21 s2D: direct index for structure ( temp sampler)
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+0:21 's' ( in structure{ temp sampler s2D})
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+0:21 Constant:
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+0:21 0 (const int)
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0:21 'f2' ( in 2-component vector of float)
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0:21 'f2' ( in 2-component vector of float)
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0:25 Function Definition: os2Call1(struct-os2-p1-t211; ( temp 4-component vector of float)
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0:25 Function Definition: os2Call1(struct-os2-p1-t211; ( temp 4-component vector of float)
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0:25 Function Parameters:
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0:25 Function Parameters:
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-0:? 's.s2D' ( in sampler)
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-0:? 's.tex' ( in texture2D)
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+0:25 's' ( in structure{ temp sampler s2D, temp texture2D tex})
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0:? Sequence
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0:? Sequence
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0:26 Branch: Return with expression
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0:26 Branch: Return with expression
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0:26 texture ( temp 4-component vector of float)
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0:26 texture ( temp 4-component vector of float)
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0:26 Construct combined texture-sampler ( temp sampler2D)
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0:26 Construct combined texture-sampler ( temp sampler2D)
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-0:? 's.tex' ( in texture2D)
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-0:? 's.s2D' ( in sampler)
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+0:26 tex: direct index for structure ( temp texture2D)
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+0:26 's' ( in structure{ temp sampler s2D, temp texture2D tex})
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+0:26 Constant:
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+0:26 1 (const int)
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+0:26 s2D: direct index for structure ( temp sampler)
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+0:26 's' ( in structure{ temp sampler s2D, temp texture2D tex})
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+0:26 Constant:
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+0:26 0 (const int)
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0:? Constant:
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0:? Constant:
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0:? 0.200000
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0:? 0.200000
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0:? 0.300000
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0:? 0.300000
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0:30 Function Definition: os2Call2(struct-os2-p1-t211;vf2; ( temp 4-component vector of float)
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0:30 Function Definition: os2Call2(struct-os2-p1-t211;vf2; ( temp 4-component vector of float)
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0:30 Function Parameters:
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0:30 Function Parameters:
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-0:? 's.s2D' ( in sampler)
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-0:? 's.tex' ( in texture2D)
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+0:30 's' ( in structure{ temp sampler s2D, temp texture2D tex})
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0:30 'f2' ( in 2-component vector of float)
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0:30 'f2' ( in 2-component vector of float)
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0:? Sequence
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0:? Sequence
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0:31 Branch: Return with expression
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0:31 Branch: Return with expression
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0:31 texture ( temp 4-component vector of float)
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0:31 texture ( temp 4-component vector of float)
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0:31 Construct combined texture-sampler ( temp sampler2D)
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0:31 Construct combined texture-sampler ( temp sampler2D)
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-0:? 's.tex' ( in texture2D)
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-0:? 's.s2D' ( in sampler)
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+0:31 tex: direct index for structure ( temp texture2D)
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+0:31 's' ( in structure{ temp sampler s2D, temp texture2D tex})
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+0:31 Constant:
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+0:31 1 (const int)
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+0:31 s2D: direct index for structure ( temp sampler)
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+0:31 's' ( in structure{ temp sampler s2D, temp texture2D tex})
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+0:31 Constant:
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+0:31 0 (const int)
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0:31 'f2' ( in 2-component vector of float)
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|
0:31 'f2' ( in 2-component vector of float)
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0:35 Function Definition: @main( ( temp 4-component vector of float)
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0:35 Function Definition: @main( ( temp 4-component vector of float)
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0:35 Function Parameters:
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|
0:35 Function Parameters:
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|
@@ -149,18 +224,60 @@ gl_FragCoord origin is upper left
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0:37 add ( temp 4-component vector of float)
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0:37 add ( temp 4-component vector of float)
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0:36 add ( temp 4-component vector of float)
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|
0:36 add ( temp 4-component vector of float)
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|
0:36 Function Call: osCall1(struct-os-p11; ( temp 4-component vector of float)
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0:36 Function Call: osCall1(struct-os-p11; ( temp 4-component vector of float)
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-0:? 's.s2D' ( uniform sampler)
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+0:36 Comma ( temp structure{ temp sampler s2D})
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+0:36 Sequence
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+0:36 move second child to first child ( temp sampler)
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+0:36 s2D: direct index for structure ( temp sampler)
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+0:36 'aggShadow' ( temp structure{ temp sampler s2D})
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+0:36 Constant:
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|
+0:36 0 (const int)
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+0:? 's.s2D' ( uniform sampler)
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+0:36 'aggShadow' ( temp structure{ temp sampler s2D})
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0:37 Function Call: osCall2(struct-os-p11;vf2; ( temp 4-component vector of float)
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0:37 Function Call: osCall2(struct-os-p11;vf2; ( temp 4-component vector of float)
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-0:? 's.s2D' ( uniform sampler)
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+0:37 Comma ( temp structure{ temp sampler s2D})
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+0:37 Sequence
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+0:37 move second child to first child ( temp sampler)
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+0:37 s2D: direct index for structure ( temp sampler)
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|
+0:37 'aggShadow' ( temp structure{ temp sampler s2D})
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|
+0:37 Constant:
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|
|
+0:37 0 (const int)
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|
|
+0:? 's.s2D' ( uniform sampler)
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|
+0:37 'aggShadow' ( temp structure{ temp sampler s2D})
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0:? Constant:
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|
0:? Constant:
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|
0:? 0.200000
|
|
0:? 0.200000
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0:? 0.300000
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0:? 0.300000
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0:38 Function Call: os2Call1(struct-os2-p1-t211; ( temp 4-component vector of float)
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0:38 Function Call: os2Call1(struct-os2-p1-t211; ( temp 4-component vector of float)
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-0:? 's2.s2D' ( uniform sampler)
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|
-0:? 's2.tex' ( uniform texture2D)
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+0:38 Comma ( temp structure{ temp sampler s2D, temp texture2D tex})
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+0:38 Sequence
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+0:38 move second child to first child ( temp sampler)
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+0:38 s2D: direct index for structure ( temp sampler)
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|
+0:38 'aggShadow' ( temp structure{ temp sampler s2D, temp texture2D tex})
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|
|
+0:38 Constant:
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|
+0:38 0 (const int)
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|
|
+0:? 's2.s2D' ( uniform sampler)
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|
+0:38 move second child to first child ( temp texture2D)
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|
+0:38 tex: direct index for structure ( temp texture2D)
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|
+0:38 'aggShadow' ( temp structure{ temp sampler s2D, temp texture2D tex})
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|
|
+0:38 Constant:
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|
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|
|
+0:38 1 (const int)
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|
|
+0:? 's2.tex' ( uniform texture2D)
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|
+0:38 'aggShadow' ( temp structure{ temp sampler s2D, temp texture2D tex})
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|
0:39 Function Call: os2Call2(struct-os2-p1-t211;vf2; ( temp 4-component vector of float)
|
|
0:39 Function Call: os2Call2(struct-os2-p1-t211;vf2; ( temp 4-component vector of float)
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|
|
-0:? 's2.s2D' ( uniform sampler)
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|
|
-0:? 's2.tex' ( uniform texture2D)
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+0:39 Comma ( temp structure{ temp sampler s2D, temp texture2D tex})
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|
+0:39 Sequence
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|
+0:39 move second child to first child ( temp sampler)
|
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|
|
+0:39 s2D: direct index for structure ( temp sampler)
|
|
|
|
|
+0:39 'aggShadow' ( temp structure{ temp sampler s2D, temp texture2D tex})
|
|
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|
|
+0:39 Constant:
|
|
|
|
|
+0:39 0 (const int)
|
|
|
|
|
+0:? 's2.s2D' ( uniform sampler)
|
|
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|
|
+0:39 move second child to first child ( temp texture2D)
|
|
|
|
|
+0:39 tex: direct index for structure ( temp texture2D)
|
|
|
|
|
+0:39 'aggShadow' ( temp structure{ temp sampler s2D, temp texture2D tex})
|
|
|
|
|
+0:39 Constant:
|
|
|
|
|
+0:39 1 (const int)
|
|
|
|
|
+0:? 's2.tex' ( uniform texture2D)
|
|
|
|
|
+0:39 'aggShadow' ( temp structure{ temp sampler s2D, temp texture2D tex})
|
|
|
0:? Constant:
|
|
0:? Constant:
|
|
|
0:? 0.200000
|
|
0:? 0.200000
|
|
|
0:? 0.300000
|
|
0:? 0.300000
|
|
@@ -179,151 +296,183 @@ gl_FragCoord origin is upper left
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|
|
// Module Version 10000
|
|
// Module Version 10000
|
|
|
// Generated by (magic number): 80002
|
|
// Generated by (magic number): 80002
|
|
|
-// Id's are bound by 99
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|
+// Id's are bound by 122
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|
Capability Shader
|
|
Capability Shader
|
|
|
1: ExtInstImport "GLSL.std.450"
|
|
1: ExtInstImport "GLSL.std.450"
|
|
|
MemoryModel Logical GLSL450
|
|
MemoryModel Logical GLSL450
|
|
|
- EntryPoint Fragment 4 "main" 97
|
|
|
|
|
|
|
+ EntryPoint Fragment 4 "main" 120
|
|
|
ExecutionMode 4 OriginUpperLeft
|
|
ExecutionMode 4 OriginUpperLeft
|
|
|
Source HLSL 500
|
|
Source HLSL 500
|
|
|
Name 4 "main"
|
|
Name 4 "main"
|
|
|
- Name 12 "osCall1(struct-os-p11;"
|
|
|
|
|
- Name 11 "s.s2D"
|
|
|
|
|
- Name 19 "osCall2(struct-os-p11;vf2;"
|
|
|
|
|
- Name 17 "s.s2D"
|
|
|
|
|
- Name 18 "f2"
|
|
|
|
|
- Name 26 "os2Call1(struct-os2-p1-t211;"
|
|
|
|
|
- Name 24 "s.s2D"
|
|
|
|
|
- Name 25 "s.tex"
|
|
|
|
|
|
|
+ Name 7 "os"
|
|
|
|
|
+ MemberName 7(os) 0 "s2D"
|
|
|
|
|
+ Name 13 "osCall1(struct-os-p11;"
|
|
|
|
|
+ Name 12 "s"
|
|
|
|
|
+ Name 20 "osCall2(struct-os-p11;vf2;"
|
|
|
|
|
+ Name 18 "s"
|
|
|
|
|
+ Name 19 "f2"
|
|
|
|
|
+ Name 23 "os2"
|
|
|
|
|
+ MemberName 23(os2) 0 "s2D"
|
|
|
|
|
+ MemberName 23(os2) 1 "tex"
|
|
|
|
|
+ Name 27 "os2Call1(struct-os2-p1-t211;"
|
|
|
|
|
+ Name 26 "s"
|
|
|
Name 32 "os2Call2(struct-os2-p1-t211;vf2;"
|
|
Name 32 "os2Call2(struct-os2-p1-t211;vf2;"
|
|
|
- Name 29 "s.s2D"
|
|
|
|
|
- Name 30 "s.tex"
|
|
|
|
|
|
|
+ Name 30 "s"
|
|
|
Name 31 "f2"
|
|
Name 31 "f2"
|
|
|
Name 35 "@main("
|
|
Name 35 "@main("
|
|
|
Name 38 "tex"
|
|
Name 38 "tex"
|
|
|
- Name 70 "s.s2D"
|
|
|
|
|
- Name 71 "param"
|
|
|
|
|
- Name 74 "param"
|
|
|
|
|
- Name 76 "param"
|
|
|
|
|
- Name 79 "s2.s2D"
|
|
|
|
|
- Name 80 "s2.tex"
|
|
|
|
|
- Name 81 "param"
|
|
|
|
|
- Name 83 "param"
|
|
|
|
|
- Name 87 "param"
|
|
|
|
|
- Name 89 "param"
|
|
|
|
|
|
|
+ Name 80 "aggShadow"
|
|
|
|
|
+ Name 82 "s.s2D"
|
|
|
|
|
+ Name 85 "param"
|
|
|
|
|
+ Name 88 "aggShadow"
|
|
|
Name 91 "param"
|
|
Name 91 "param"
|
|
|
- Name 97 "@entryPointOutput"
|
|
|
|
|
|
|
+ Name 93 "param"
|
|
|
|
|
+ Name 96 "aggShadow"
|
|
|
|
|
+ Name 97 "s2.s2D"
|
|
|
|
|
+ Name 100 "s2.tex"
|
|
|
|
|
+ Name 103 "param"
|
|
|
|
|
+ Name 107 "aggShadow"
|
|
|
|
|
+ Name 112 "param"
|
|
|
|
|
+ Name 114 "param"
|
|
|
|
|
+ Name 120 "@entryPointOutput"
|
|
|
Decorate 38(tex) DescriptorSet 0
|
|
Decorate 38(tex) DescriptorSet 0
|
|
|
- Decorate 70(s.s2D) DescriptorSet 0
|
|
|
|
|
- Decorate 79(s2.s2D) DescriptorSet 0
|
|
|
|
|
- Decorate 80(s2.tex) DescriptorSet 0
|
|
|
|
|
- Decorate 97(@entryPointOutput) Location 0
|
|
|
|
|
|
|
+ Decorate 82(s.s2D) DescriptorSet 0
|
|
|
|
|
+ Decorate 97(s2.s2D) DescriptorSet 0
|
|
|
|
|
+ Decorate 100(s2.tex) DescriptorSet 0
|
|
|
|
|
+ Decorate 120(@entryPointOutput) Location 0
|
|
|
2: TypeVoid
|
|
2: TypeVoid
|
|
|
3: TypeFunction 2
|
|
3: TypeFunction 2
|
|
|
6: TypeSampler
|
|
6: TypeSampler
|
|
|
- 7: TypePointer Function 6
|
|
|
|
|
- 8: TypeFloat 32
|
|
|
|
|
- 9: TypeVector 8(float) 4
|
|
|
|
|
- 10: TypeFunction 9(fvec4) 7(ptr)
|
|
|
|
|
- 14: TypeVector 8(float) 2
|
|
|
|
|
- 15: TypePointer Function 14(fvec2)
|
|
|
|
|
- 16: TypeFunction 9(fvec4) 7(ptr) 15(ptr)
|
|
|
|
|
- 21: TypeImage 8(float) 2D sampled format:Unknown
|
|
|
|
|
- 22: TypePointer Function 21
|
|
|
|
|
- 23: TypeFunction 9(fvec4) 7(ptr) 22(ptr)
|
|
|
|
|
- 28: TypeFunction 9(fvec4) 7(ptr) 22(ptr) 15(ptr)
|
|
|
|
|
- 34: TypeFunction 9(fvec4)
|
|
|
|
|
- 37: TypePointer UniformConstant 21
|
|
|
|
|
|
|
+ 7(os): TypeStruct 6
|
|
|
|
|
+ 8: TypePointer Function 7(os)
|
|
|
|
|
+ 9: TypeFloat 32
|
|
|
|
|
+ 10: TypeVector 9(float) 4
|
|
|
|
|
+ 11: TypeFunction 10(fvec4) 8(ptr)
|
|
|
|
|
+ 15: TypeVector 9(float) 2
|
|
|
|
|
+ 16: TypePointer Function 15(fvec2)
|
|
|
|
|
+ 17: TypeFunction 10(fvec4) 8(ptr) 16(ptr)
|
|
|
|
|
+ 22: TypeImage 9(float) 2D sampled format:Unknown
|
|
|
|
|
+ 23(os2): TypeStruct 6 22
|
|
|
|
|
+ 24: TypePointer Function 23(os2)
|
|
|
|
|
+ 25: TypeFunction 10(fvec4) 24(ptr)
|
|
|
|
|
+ 29: TypeFunction 10(fvec4) 24(ptr) 16(ptr)
|
|
|
|
|
+ 34: TypeFunction 10(fvec4)
|
|
|
|
|
+ 37: TypePointer UniformConstant 22
|
|
|
38(tex): 37(ptr) Variable UniformConstant
|
|
38(tex): 37(ptr) Variable UniformConstant
|
|
|
- 41: TypeSampledImage 21
|
|
|
|
|
- 43: 8(float) Constant 1045220557
|
|
|
|
|
- 44: 8(float) Constant 1050253722
|
|
|
|
|
- 45: 14(fvec2) ConstantComposite 43 44
|
|
|
|
|
- 69: TypePointer UniformConstant 6
|
|
|
|
|
- 70(s.s2D): 69(ptr) Variable UniformConstant
|
|
|
|
|
- 79(s2.s2D): 69(ptr) Variable UniformConstant
|
|
|
|
|
- 80(s2.tex): 37(ptr) Variable UniformConstant
|
|
|
|
|
- 96: TypePointer Output 9(fvec4)
|
|
|
|
|
-97(@entryPointOutput): 96(ptr) Variable Output
|
|
|
|
|
|
|
+ 40: TypeInt 32 1
|
|
|
|
|
+ 41: 40(int) Constant 0
|
|
|
|
|
+ 42: TypePointer Function 6
|
|
|
|
|
+ 45: TypeSampledImage 22
|
|
|
|
|
+ 47: 9(float) Constant 1045220557
|
|
|
|
|
+ 48: 9(float) Constant 1050253722
|
|
|
|
|
+ 49: 15(fvec2) ConstantComposite 47 48
|
|
|
|
|
+ 61: 40(int) Constant 1
|
|
|
|
|
+ 62: TypePointer Function 22
|
|
|
|
|
+ 81: TypePointer UniformConstant 6
|
|
|
|
|
+ 82(s.s2D): 81(ptr) Variable UniformConstant
|
|
|
|
|
+ 97(s2.s2D): 81(ptr) Variable UniformConstant
|
|
|
|
|
+ 100(s2.tex): 37(ptr) Variable UniformConstant
|
|
|
|
|
+ 119: TypePointer Output 10(fvec4)
|
|
|
|
|
+120(@entryPointOutput): 119(ptr) Variable Output
|
|
|
4(main): 2 Function None 3
|
|
4(main): 2 Function None 3
|
|
|
5: Label
|
|
5: Label
|
|
|
- 98: 9(fvec4) FunctionCall 35(@main()
|
|
|
|
|
- Store 97(@entryPointOutput) 98
|
|
|
|
|
|
|
+ 121: 10(fvec4) FunctionCall 35(@main()
|
|
|
|
|
+ Store 120(@entryPointOutput) 121
|
|
|
Return
|
|
Return
|
|
|
FunctionEnd
|
|
FunctionEnd
|
|
|
-12(osCall1(struct-os-p11;): 9(fvec4) Function None 10
|
|
|
|
|
- 11(s.s2D): 7(ptr) FunctionParameter
|
|
|
|
|
- 13: Label
|
|
|
|
|
- 39: 21 Load 38(tex)
|
|
|
|
|
- 40: 6 Load 11(s.s2D)
|
|
|
|
|
- 42: 41 SampledImage 39 40
|
|
|
|
|
- 46: 9(fvec4) ImageSampleImplicitLod 42 45
|
|
|
|
|
- ReturnValue 46
|
|
|
|
|
|
|
+13(osCall1(struct-os-p11;): 10(fvec4) Function None 11
|
|
|
|
|
+ 12(s): 8(ptr) FunctionParameter
|
|
|
|
|
+ 14: Label
|
|
|
|
|
+ 39: 22 Load 38(tex)
|
|
|
|
|
+ 43: 42(ptr) AccessChain 12(s) 41
|
|
|
|
|
+ 44: 6 Load 43
|
|
|
|
|
+ 46: 45 SampledImage 39 44
|
|
|
|
|
+ 50: 10(fvec4) ImageSampleImplicitLod 46 49
|
|
|
|
|
+ ReturnValue 50
|
|
|
FunctionEnd
|
|
FunctionEnd
|
|
|
-19(osCall2(struct-os-p11;vf2;): 9(fvec4) Function None 16
|
|
|
|
|
- 17(s.s2D): 7(ptr) FunctionParameter
|
|
|
|
|
- 18(f2): 15(ptr) FunctionParameter
|
|
|
|
|
- 20: Label
|
|
|
|
|
- 49: 21 Load 38(tex)
|
|
|
|
|
- 50: 6 Load 17(s.s2D)
|
|
|
|
|
- 51: 41 SampledImage 49 50
|
|
|
|
|
- 52: 14(fvec2) Load 18(f2)
|
|
|
|
|
- 53: 9(fvec4) ImageSampleImplicitLod 51 52
|
|
|
|
|
- ReturnValue 53
|
|
|
|
|
|
|
+20(osCall2(struct-os-p11;vf2;): 10(fvec4) Function None 17
|
|
|
|
|
+ 18(s): 8(ptr) FunctionParameter
|
|
|
|
|
+ 19(f2): 16(ptr) FunctionParameter
|
|
|
|
|
+ 21: Label
|
|
|
|
|
+ 53: 22 Load 38(tex)
|
|
|
|
|
+ 54: 42(ptr) AccessChain 18(s) 41
|
|
|
|
|
+ 55: 6 Load 54
|
|
|
|
|
+ 56: 45 SampledImage 53 55
|
|
|
|
|
+ 57: 15(fvec2) Load 19(f2)
|
|
|
|
|
+ 58: 10(fvec4) ImageSampleImplicitLod 56 57
|
|
|
|
|
+ ReturnValue 58
|
|
|
FunctionEnd
|
|
FunctionEnd
|
|
|
-26(os2Call1(struct-os2-p1-t211;): 9(fvec4) Function None 23
|
|
|
|
|
- 24(s.s2D): 7(ptr) FunctionParameter
|
|
|
|
|
- 25(s.tex): 22(ptr) FunctionParameter
|
|
|
|
|
- 27: Label
|
|
|
|
|
- 56: 21 Load 25(s.tex)
|
|
|
|
|
- 57: 6 Load 24(s.s2D)
|
|
|
|
|
- 58: 41 SampledImage 56 57
|
|
|
|
|
- 59: 9(fvec4) ImageSampleImplicitLod 58 45
|
|
|
|
|
- ReturnValue 59
|
|
|
|
|
|
|
+27(os2Call1(struct-os2-p1-t211;): 10(fvec4) Function None 25
|
|
|
|
|
+ 26(s): 24(ptr) FunctionParameter
|
|
|
|
|
+ 28: Label
|
|
|
|
|
+ 63: 62(ptr) AccessChain 26(s) 61
|
|
|
|
|
+ 64: 22 Load 63
|
|
|
|
|
+ 65: 42(ptr) AccessChain 26(s) 41
|
|
|
|
|
+ 66: 6 Load 65
|
|
|
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|
+ 67: 45 SampledImage 64 66
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+ 68: 10(fvec4) ImageSampleImplicitLod 67 49
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+ ReturnValue 68
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FunctionEnd
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FunctionEnd
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-32(os2Call2(struct-os2-p1-t211;vf2;): 9(fvec4) Function None 28
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- 29(s.s2D): 7(ptr) FunctionParameter
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- 30(s.tex): 22(ptr) FunctionParameter
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- 31(f2): 15(ptr) FunctionParameter
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+32(os2Call2(struct-os2-p1-t211;vf2;): 10(fvec4) Function None 29
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+ 30(s): 24(ptr) FunctionParameter
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+ 31(f2): 16(ptr) FunctionParameter
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33: Label
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33: Label
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- 62: 21 Load 30(s.tex)
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- 63: 6 Load 29(s.s2D)
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- 64: 41 SampledImage 62 63
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- 65: 14(fvec2) Load 31(f2)
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- 66: 9(fvec4) ImageSampleImplicitLod 64 65
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- ReturnValue 66
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+ 71: 62(ptr) AccessChain 30(s) 61
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+ 72: 22 Load 71
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+ 73: 42(ptr) AccessChain 30(s) 41
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+ 74: 6 Load 73
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+ 75: 45 SampledImage 72 74
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+ 76: 15(fvec2) Load 31(f2)
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+ 77: 10(fvec4) ImageSampleImplicitLod 75 76
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+ ReturnValue 77
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FunctionEnd
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FunctionEnd
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- 35(@main(): 9(fvec4) Function None 34
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+ 35(@main(): 10(fvec4) Function None 34
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36: Label
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36: Label
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- 71(param): 7(ptr) Variable Function
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- 74(param): 7(ptr) Variable Function
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- 76(param): 15(ptr) Variable Function
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- 81(param): 7(ptr) Variable Function
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- 83(param): 22(ptr) Variable Function
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- 87(param): 7(ptr) Variable Function
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- 89(param): 22(ptr) Variable Function
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- 91(param): 15(ptr) Variable Function
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- 72: 6 Load 70(s.s2D)
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- Store 71(param) 72
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- 73: 9(fvec4) FunctionCall 12(osCall1(struct-os-p11;) 71(param)
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- 75: 6 Load 70(s.s2D)
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- Store 74(param) 75
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- Store 76(param) 45
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- 77: 9(fvec4) FunctionCall 19(osCall2(struct-os-p11;vf2;) 74(param) 76(param)
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- 78: 9(fvec4) FAdd 73 77
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- 82: 6 Load 79(s2.s2D)
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|
- Store 81(param) 82
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|
- 84: 21 Load 80(s2.tex)
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|
- Store 83(param) 84
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|
- 85: 9(fvec4) FunctionCall 26(os2Call1(struct-os2-p1-t211;) 81(param) 83(param)
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- 86: 9(fvec4) FAdd 78 85
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|
- 88: 6 Load 79(s2.s2D)
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|
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|
|
- Store 87(param) 88
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|
- 90: 21 Load 80(s2.tex)
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|
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|
|
- Store 89(param) 90
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|
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|
- Store 91(param) 45
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|
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|
- 92: 9(fvec4) FunctionCall 32(os2Call2(struct-os2-p1-t211;vf2;) 87(param) 89(param) 91(param)
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|
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|
|
- 93: 9(fvec4) FAdd 86 92
|
|
|
|
|
- ReturnValue 93
|
|
|
|
|
|
|
+ 80(aggShadow): 8(ptr) Variable Function
|
|
|
|
|
+ 85(param): 8(ptr) Variable Function
|
|
|
|
|
+ 88(aggShadow): 8(ptr) Variable Function
|
|
|
|
|
+ 91(param): 8(ptr) Variable Function
|
|
|
|
|
+ 93(param): 16(ptr) Variable Function
|
|
|
|
|
+ 96(aggShadow): 24(ptr) Variable Function
|
|
|
|
|
+ 103(param): 24(ptr) Variable Function
|
|
|
|
|
+ 107(aggShadow): 24(ptr) Variable Function
|
|
|
|
|
+ 112(param): 24(ptr) Variable Function
|
|
|
|
|
+ 114(param): 16(ptr) Variable Function
|
|
|
|
|
+ 83: 6 Load 82(s.s2D)
|
|
|
|
|
+ 84: 42(ptr) AccessChain 80(aggShadow) 41
|
|
|
|
|
+ Store 84 83
|
|
|
|
|
+ 86: 7(os) Load 80(aggShadow)
|
|
|
|
|
+ Store 85(param) 86
|
|
|
|
|
+ 87: 10(fvec4) FunctionCall 13(osCall1(struct-os-p11;) 85(param)
|
|
|
|
|
+ 89: 6 Load 82(s.s2D)
|
|
|
|
|
+ 90: 42(ptr) AccessChain 88(aggShadow) 41
|
|
|
|
|
+ Store 90 89
|
|
|
|
|
+ 92: 7(os) Load 88(aggShadow)
|
|
|
|
|
+ Store 91(param) 92
|
|
|
|
|
+ Store 93(param) 49
|
|
|
|
|
+ 94: 10(fvec4) FunctionCall 20(osCall2(struct-os-p11;vf2;) 91(param) 93(param)
|
|
|
|
|
+ 95: 10(fvec4) FAdd 87 94
|
|
|
|
|
+ 98: 6 Load 97(s2.s2D)
|
|
|
|
|
+ 99: 42(ptr) AccessChain 96(aggShadow) 41
|
|
|
|
|
+ Store 99 98
|
|
|
|
|
+ 101: 22 Load 100(s2.tex)
|
|
|
|
|
+ 102: 62(ptr) AccessChain 96(aggShadow) 61
|
|
|
|
|
+ Store 102 101
|
|
|
|
|
+ 104: 23(os2) Load 96(aggShadow)
|
|
|
|
|
+ Store 103(param) 104
|
|
|
|
|
+ 105: 10(fvec4) FunctionCall 27(os2Call1(struct-os2-p1-t211;) 103(param)
|
|
|
|
|
+ 106: 10(fvec4) FAdd 95 105
|
|
|
|
|
+ 108: 6 Load 97(s2.s2D)
|
|
|
|
|
+ 109: 42(ptr) AccessChain 107(aggShadow) 41
|
|
|
|
|
+ Store 109 108
|
|
|
|
|
+ 110: 22 Load 100(s2.tex)
|
|
|
|
|
+ 111: 62(ptr) AccessChain 107(aggShadow) 61
|
|
|
|
|
+ Store 111 110
|
|
|
|
|
+ 113: 23(os2) Load 107(aggShadow)
|
|
|
|
|
+ Store 112(param) 113
|
|
|
|
|
+ Store 114(param) 49
|
|
|
|
|
+ 115: 10(fvec4) FunctionCall 32(os2Call2(struct-os2-p1-t211;vf2;) 112(param) 114(param)
|
|
|
|
|
+ 116: 10(fvec4) FAdd 106 115
|
|
|
|
|
+ ReturnValue 116
|
|
|
FunctionEnd
|
|
FunctionEnd
|