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@@ -283,14 +283,14 @@ GL_IMPORT____(false, PFNGLVIEWPORTPROC, glViewport);
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GL_IMPORT____(false, PFNGLCLEARDEPTHPROC, glClearDepth);
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GL_IMPORT____(false, PFNGLCLEARDEPTHPROC, glClearDepth);
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GL_IMPORT____(false, PFNGLPOINTSIZEPROC, glPointSize);
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GL_IMPORT____(false, PFNGLPOINTSIZEPROC, glPointSize);
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-GL_IMPORT____(true, PFNGLDEBUGMESSAGECONTROLARBPROC, glDebugMessageControl);
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-GL_IMPORT____(true, PFNGLDEBUGMESSAGEINSERTARBPROC, glDebugMessageInsert);
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-GL_IMPORT____(true, PFNGLDEBUGMESSAGECALLBACKARBPROC, glDebugMessageCallback);
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-GL_IMPORT____(true, PFNGLGETDEBUGMESSAGELOGARBPROC, glGetDebugMessageLog);
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-GL_IMPORT_ARB(true, PFNGLDEBUGMESSAGECONTROLARBPROC, glDebugMessageControl);
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-GL_IMPORT_ARB(true, PFNGLDEBUGMESSAGEINSERTARBPROC, glDebugMessageInsert);
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-GL_IMPORT_ARB(true, PFNGLDEBUGMESSAGECALLBACKARBPROC, glDebugMessageCallback);
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-GL_IMPORT_ARB(true, PFNGLGETDEBUGMESSAGELOGARBPROC, glGetDebugMessageLog);
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+//GL_IMPORT____(true, PFNGLDEBUGMESSAGECONTROLARBPROC, glDebugMessageControl);
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+//GL_IMPORT____(true, PFNGLDEBUGMESSAGEINSERTARBPROC, glDebugMessageInsert);
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+//GL_IMPORT____(true, PFNGLDEBUGMESSAGECALLBACKARBPROC, glDebugMessageCallback);
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+//GL_IMPORT____(true, PFNGLGETDEBUGMESSAGELOGARBPROC, glGetDebugMessageLog);
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+GL_IMPORT (true, PFNGLDEBUGMESSAGECONTROLARBPROC, glDebugMessageControl, glDebugMessageControlARB);
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+GL_IMPORT (true, PFNGLDEBUGMESSAGEINSERTARBPROC, glDebugMessageInsert, glDebugMessageInsertARB);
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+GL_IMPORT (true, PFNGLDEBUGMESSAGECALLBACKARBPROC, glDebugMessageCallback, glDebugMessageCallbackARB);
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+GL_IMPORT (true, PFNGLGETDEBUGMESSAGELOGARBPROC, glGetDebugMessageLog, glGetDebugMessageLogARB);
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GL_IMPORT_ARB(true, PFNGLVERTEXATTRIBDIVISORPROC, glVertexAttribDivisor);
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GL_IMPORT_ARB(true, PFNGLVERTEXATTRIBDIVISORPROC, glVertexAttribDivisor);
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GL_IMPORT_ARB(true, PFNGLDRAWARRAYSINSTANCEDPROC, glDrawArraysInstanced);
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GL_IMPORT_ARB(true, PFNGLDRAWARRAYSINSTANCEDPROC, glDrawArraysInstanced);
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