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@@ -7,6 +7,7 @@
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#include <stdlib.h>
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#include <string.h>
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+// Just hacking DDS loading code in here.
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#include "bgfx_p.h"
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using namespace bgfx;
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@@ -21,6 +22,68 @@ using namespace bgfx;
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#include <bx/commandline.h>
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#include <bx/uint32_t.h>
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+namespace bgfx
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+{
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+ const Memory* alloc(uint32_t _size)
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+ {
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+ Memory* mem = (Memory*)::realloc(NULL, sizeof(Memory) + _size);
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+ mem->size = _size;
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+ mem->data = (uint8_t*)mem + sizeof(Memory);
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+ return mem;
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+ }
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+
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+ void saveTga(const char* _filePath, uint32_t _width, uint32_t _height, uint32_t _srcPitch, const void* _src, bool _grayscale, bool _yflip)
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+ {
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+ FILE* file = fopen(_filePath, "wb");
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+ if ( NULL != file )
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+ {
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+ uint8_t type = _grayscale ? 3 : 2;
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+ uint8_t bpp = _grayscale ? 8 : 32;
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+
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+ putc(0, file);
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+ putc(0, file);
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+ putc(type, file);
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+ putc(0, file);
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+ putc(0, file);
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+ putc(0, file);
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+ putc(0, file);
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+ putc(0, file);
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+ putc(0, file);
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+ putc(0, file);
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+ putc(0, file);
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+ putc(0, file);
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+ putc(_width&0xff, file);
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+ putc( (_width>>8)&0xff, file);
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+ putc(_height&0xff, file);
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+ putc( (_height>>8)&0xff, file);
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+ putc(bpp, file);
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+ putc(32, file);
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+
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+ uint32_t dstPitch = _width*bpp/8;
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+ if (_yflip)
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+ {
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+ uint8_t* data = (uint8_t*)_src + dstPitch*_height - _srcPitch;
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+ for (uint32_t yy = 0; yy < _height; ++yy)
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+ {
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+ fwrite(data, dstPitch, 1, file);
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+ data -= _srcPitch;
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+ }
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+ }
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+ else
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+ {
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+ uint8_t* data = (uint8_t*)_src;
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+ for (uint32_t yy = 0; yy < _height; ++yy)
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+ {
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+ fwrite(data, dstPitch, 1, file);
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+ data += _srcPitch;
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+ }
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+ }
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+
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+ fclose(file);
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+ }
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+ }
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+}
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+
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long int fsize(FILE* _file)
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{
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long int pos = ftell(_file);
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@@ -36,8 +99,9 @@ int main(int _argc, const char* _argv[])
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FILE* file = fopen(_argv[1], "rb");
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uint32_t size = fsize(file);
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- const Memory* mem = bgfx::alloc(size);
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- fread(mem->data, 1, size, file);
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+ const Memory* mem = alloc(size);
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+ size_t readSize = fread(mem->data, 1, size, file);
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+ BX_UNUSED(readSize);
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fclose(file);
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Dds dds;
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@@ -95,7 +159,7 @@ int main(int _argc, const char* _argv[])
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char filePath[256];
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_snprintf(filePath, sizeof(filePath), "mip%d_%d.tga", side, lod);
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- bgfx::saveTga(filePath, width, height, dstpitch, bits);
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+ saveTga(filePath, width, height, dstpitch, bits);
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free(bits);
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}
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