@@ -5685,6 +5685,14 @@ namespace bgfx { namespace gl
);
}
+// if (usesTexture3D)
+ {
+ writeString(&writer
+ , "#define texture3DEXT texture3D\n"
+ "#define texture3DLodEXT texture3DLod\n"
+ );
+ }
+
if (130 <= version)
{
if (m_type == GL_FRAGMENT_SHADER)