История коммитов

Автор SHA1 Сообщение Дата
  Branimir Karadžić 53e2439eba shaderc: Added half-texel fixup for D3D9 (experimental, commented out). 9 лет назад
  Branimir Karadžić 310bcfcfeb Cleanup. 9 лет назад
  Dario Manesku 4ba8725692 Run preprocessor before determining input/output. 9 лет назад
  Branimir Karadžić a076c1a03b Exposed GL_ARB_gpu_shader5 and GL_ARB_shading_language_packing to shaderc. 9 лет назад
  Branimir Karadžić 016bfc4290 Improved reader/writer error handling. 10 лет назад
  Branimir Karadžić d53b27d353 Cleanup. 10 лет назад
  Branimir Karadžić a972d1fef0 Tools cleanup. 10 лет назад
  Branimir Karadžić 6d80ef7835 shaderc: Added command line argument for setting preprocessor defines. Issue #662. 10 лет назад
  Branimir Karadžić 4bb2b623d3 Happy New Year! 10 лет назад
  Branimir Karadžić 930fbe9e1a shaderc: Normalize EOL before processing shader. 10 лет назад
  Branimir Karadžić fac71e9e35 Fixed issue #569. 10 лет назад
  Branimir Karadžić 86839f6e2e shaderc: GLSL autodetect use of profile 130. 10 лет назад
  Branimir Karadžić 4470f7097c Fixed HLSL reflection for samplers. 10 лет назад
  Branimir Karadžić 8adc099b02 Cleanup. 10 лет назад
  Brad Roepstorff b8fc92520f adding better error message for missing varying.def.sc in shaderc 10 лет назад
  Branimir Karadžić 527ab0bcc1 shaderc: Metal fixes. 10 лет назад
  Branimir Karadžić ce1b41336d shaderc: Adding metal shader type. 10 лет назад
  Branimir Karadžić ff01992cb7 Refactored uniform types. 10 лет назад
  Branimir Karadžić 1deb6a2e9d Fixed issue #385. 10 лет назад
  Mike Popoloski 121cc748c2 Fixing a shader linkage crash in D3D11 for 10level9 targets 10 лет назад
  Mike Popoloski 2819f93f26 shaderc dx11 now removes unused constants 10 лет назад
  Mike Popoloski 6e53a5e229 Remove last dependence on legacy DXSDK / D3DX 10 лет назад
  Branimir Karadžić 12184e87de Fixed variable shadowing warnings. 10 лет назад
  Branimir Karadžić a8b8cedb1b shaderc: Fixed ESSL build. 10 лет назад
  Branimir Karadžić baebc645c0 Fixed shaderc. 10 лет назад
  Branimir Karadžić b2da0cce93 Added [u/i]sampler3D. 10 лет назад
  Branimir Karadžić 100673b736 shaderc: Rename BITANGENT semantics to BINORMAL when building with D3D9 SM3 compiler. 11 лет назад
  Branimir Karadžić 8d70a2abde Added gl_PrimitiveID builtin for fragment shaders. 11 лет назад
  Branimir Karadžić c25dd466be Updated copyright year. 11 лет назад
  Daniele Bartolini 98e3552fe8 Fix shaderc debug assert failed (issue #120) 11 лет назад