Commit History

Author SHA1 Message Date
  Branimir Karadžić 53e2439eba shaderc: Added half-texel fixup for D3D9 (experimental, commented out). 9 years ago
  Branimir Karadžić 310bcfcfeb Cleanup. 9 years ago
  Dario Manesku 4ba8725692 Run preprocessor before determining input/output. 9 years ago
  Branimir Karadžić a076c1a03b Exposed GL_ARB_gpu_shader5 and GL_ARB_shading_language_packing to shaderc. 9 years ago
  Branimir Karadžić 016bfc4290 Improved reader/writer error handling. 10 years ago
  Branimir Karadžić d53b27d353 Cleanup. 10 years ago
  Branimir Karadžić a972d1fef0 Tools cleanup. 10 years ago
  Branimir Karadžić 6d80ef7835 shaderc: Added command line argument for setting preprocessor defines. Issue #662. 10 years ago
  Branimir Karadžić 4bb2b623d3 Happy New Year! 10 years ago
  Branimir Karadžić 930fbe9e1a shaderc: Normalize EOL before processing shader. 10 years ago
  Branimir Karadžić fac71e9e35 Fixed issue #569. 10 years ago
  Branimir Karadžić 86839f6e2e shaderc: GLSL autodetect use of profile 130. 10 years ago
  Branimir Karadžić 4470f7097c Fixed HLSL reflection for samplers. 10 years ago
  Branimir Karadžić 8adc099b02 Cleanup. 10 years ago
  Brad Roepstorff b8fc92520f adding better error message for missing varying.def.sc in shaderc 10 years ago
  Branimir Karadžić 527ab0bcc1 shaderc: Metal fixes. 10 years ago
  Branimir Karadžić ce1b41336d shaderc: Adding metal shader type. 10 years ago
  Branimir Karadžić ff01992cb7 Refactored uniform types. 10 years ago
  Branimir Karadžić 1deb6a2e9d Fixed issue #385. 10 years ago
  Mike Popoloski 121cc748c2 Fixing a shader linkage crash in D3D11 for 10level9 targets 10 years ago
  Mike Popoloski 2819f93f26 shaderc dx11 now removes unused constants 10 years ago
  Mike Popoloski 6e53a5e229 Remove last dependence on legacy DXSDK / D3DX 10 years ago
  Branimir Karadžić 12184e87de Fixed variable shadowing warnings. 10 years ago
  Branimir Karadžić a8b8cedb1b shaderc: Fixed ESSL build. 10 years ago
  Branimir Karadžić baebc645c0 Fixed shaderc. 10 years ago
  Branimir Karadžić b2da0cce93 Added [u/i]sampler3D. 10 years ago
  Branimir Karadžić 100673b736 shaderc: Rename BITANGENT semantics to BINORMAL when building with D3D9 SM3 compiler. 11 years ago
  Branimir Karadžić 8d70a2abde Added gl_PrimitiveID builtin for fragment shaders. 11 years ago
  Branimir Karadžić c25dd466be Updated copyright year. 11 years ago
  Daniele Bartolini 98e3552fe8 Fix shaderc debug assert failed (issue #120) 11 years ago