Commit történet

Szerző SHA1 Üzenet Dátum
  bkaradzic b505078b38 Unified glsl and hlsl shaders. 13 éve
  bkaradzic 28a73924b2 Texture update work. 13 éve
  Branimir Karadzic 055891a42d Fixed shaderc Linux build. 13 éve
  bkaradzic 3bb48b4ab2 Added ref counting for shaders used by material. 13 éve
  bkaradzic 45a85d438c DX11 wip. 13 éve
  bkaradzic 09aa9a38c1 DX11 renderer wip. 13 éve
  bkaradzic 8dd523fa67 Added support for outputing makefile style dependencies when compiling shaders. 13 éve
  bkaradzic 2a918ab4e0 Added IOS/OSX defines to shaderc. 13 éve
  bkaradzic d13b7d0d45 Added treat warnings as errors switch to shaderc. 13 éve
  bkaradzic 732b2432f7 Added line numbers for shaderc preprocessed code. Fixed premake script. 13 éve
  bkaradzic d9a08e3f81 Added OpenGL support for Windows build. Added Linux support (Thanks @MatthewEndsley for X window and GLX code). Fixed uniform size for D3D9. 13 éve
  bkaradzic 39610d656e Lowered min spec shader version to 2.0b. Better shaderc error messages. 13 éve
  bkaradzic d25592f919 Added makedisttex tool for calculating SDF image (using EDTAA3). Added fatal error when D3D9 fails to create render target. 13 éve
  Branimir Karadzic dee3fe5266 Initial commit. 13 éve