Commit Verlauf

Autor SHA1 Nachricht Datum
  Branimir Karadžić f40bf8e862 Added ability to sample stencil part of depth/stencil texture. vor 7 Jahren
  Branimir Karadžić 3cbd32b32c Cleanup. vor 7 Jahren
  Branimir Karadžić db0ec1f5db Removed HMD API and OculusVR support. vor 7 Jahren
  Branimir Karadžić 694735f95c Added init debug&profile prarameters for device creation. vor 7 Jahren
  Branimir Karadžić d7c5156084 Cleanup. vor 7 Jahren
  Branimir Karadžić 5995b27015 Updated texture format with new compressed formats. vor 7 Jahren
  Branimir Karadžić 7a6f94ecb9 Removed unused data. vor 7 Jahren
  Branimir Karadžić 0e0da47e61 Added primitive count to perf stats. vor 7 Jahren
  MaulingMonkey 8b1e3cf8cf Ignore stencil ref in bstencil param. Avoids assert in StateCacheT:add when D3D11 deduplicates identical ID3D11DepthStencilState s (#1391) vor 7 Jahren
  Branimir Karadžić 5bb6a14876 Changed bgfx::init to take init parameters as structure instead of arguments. vor 7 Jahren
  Branimir Karadžić fd9eb3a021 VK: Fixing validation errors. vor 7 Jahren
  Branimir Karadžić 0c405fc256 shaderc: Fixed SPIRV uniform offsets. vor 7 Jahren
  Branimir Karadžić ca22a96f70 VK: Added attribute remap for binding vertex layout to shader. vor 7 Jahren
  Branimir Karadžić d01b58c29b Cleanup. vor 7 Jahren
  Branimir Karadžić fc87e05199 shaderc: Added SPIR-V uniform buffer size. vor 7 Jahren
  Branimir Karadžić ae8f21c467 SPIRV: Removed remap, and renamed gl_FragData_X_ to bgfx_FragDataX to workaround NV/VK driver bug. vor 7 Jahren
  Branimir Karadžić 79cd23bf3c Cleanup. vor 7 Jahren
  Branimir Karadžić 2bbc67e922 Cleanup. vor 7 Jahren
  Branimir Karadžić f92c6625d9 VK: Cleanup. vor 7 Jahren
  Branimir Karadžić a4faa82164 Fixed state tracking when scissor area is zero. vor 7 Jahren
  Branimir Karadžić e38d736106 Fixed build. vor 7 Jahren
  Branimir Karadžić d227f9e8bf Fixed memory leak. vor 7 Jahren
  Branimir Karadžić ee2fddfa07 Cleanup. vor 7 Jahren
  Branimir Karadžić b00ba52cd3 Cleanup. vor 8 Jahren
  Branimir Karadžić 584b8b34f0 Added support for independent RGB channel write control. vor 8 Jahren
  云风 b9f9ec56f5 Add BX_FALLTHROUGH to avoid -Wimplicit-fallthrough false positives (#1322) vor 8 Jahren
  Branimir Karadžić c4ca6f6c6a Cleanup. vor 8 Jahren
  Branimir Karadžić f44c8e2b14 Happy New Year! vor 8 Jahren
  Branimir Karadžić 9e00fad8b3 WIP: Init params. vor 8 Jahren
  Branimir Karadžić 0e5f3457c3 Added support for texture direct access. vor 8 Jahren