Commit History

Autor SHA1 Mensaxe Data
  Бранимир Караџић af49c5d264 Happy New Year! %!s(int64=5) %!d(string=hai) anos
  Бранимир Караџић 301629ed16 Cleanup. %!s(int64=5) %!d(string=hai) anos
  Бранимир Караџић 2cbcb6ea90 RRenamed BX_CHECK to BX_ASSERT. %!s(int64=5) %!d(string=hai) anos
  Hugo Amnov b62302631e Add Webgpu backend (#2132) %!s(int64=5) %!d(string=hai) anos
  Cedric Guillemet dbb83d2525 PR feedback %!s(int64=5) %!d(string=hai) anos
  Cedric Guillemet c49db61702 missing conversion in bgfx_utils %!s(int64=5) %!d(string=hai) anos
  Бранимир Караџић 82f56b5987 Happy New Year! %!s(int64=6) %!d(string=hai) anos
  Leandro Freire 1db46f4fe6 Rename variables and constants %!s(int64=6) %!d(string=hai) anos
  Leandro Freire 855623e153 Rename VertexDecl to VertexLayout %!s(int64=6) %!d(string=hai) anos
  Attila Kocsis 04d532e085 14-shadowvolumes uses common mesh loader %!s(int64=6) %!d(string=hai) anos
  Бранимир Караџић c927f474d5 Cleanup. %!s(int64=6) %!d(string=hai) anos
  attilaz ed885c3c5a using meshoptimizer for vertex cache/fetch optim and index/vertex buffer compression %!s(int64=6) %!d(string=hai) anos
  iAn c5aee70d0d omit the loadTexture variety while changing flags type %!s(int64=6) %!d(string=hai) anos
  iAn 55bdb715d0 loadTex support 'BGFX_TEXTURE_*' flags for creating texture %!s(int64=6) %!d(string=hai) anos
  Бранимир Караџић 9f7c3281e1 Added NVN stub. %!s(int64=6) %!d(string=hai) anos
  Бранимир Караџић a0c2907c22 Added internal debug names for index/vertex buffers, shaders, and textures. %!s(int64=7) %!d(string=hai) anos
  Бранимир Караџић 3f3a9450ba Happy New Year! %!s(int64=7) %!d(string=hai) anos
  Branimir Karadžić 63e298795d Cleanup. %!s(int64=7) %!d(string=hai) anos
  Branimir Karadžić 0740b29de7 Cleanup. %!s(int64=7) %!d(string=hai) anos
  Branimir Karadžić 2986c1eb7b D3D11/12: Added ASTC formats. %!s(int64=7) %!d(string=hai) anos
  Branimir Karadžić 584b8b34f0 Added support for independent RGB channel write control. %!s(int64=7) %!d(string=hai) anos
  Branimir Karadžić f44c8e2b14 Happy New Year! %!s(int64=8) %!d(string=hai) anos
  Branimir Karadžić 0d1cf61bb1 Fixed UWP build. %!s(int64=8) %!d(string=hai) anos
  Branimir Karadžić 77c00da989 Changed API to use ViewId (uint16_t) instead of uint8_t. %!s(int64=8) %!d(string=hai) anos
  Branimir Karadžić 3aec2b89bf Added bgfx::setName to set resource debug name. %!s(int64=8) %!d(string=hai) anos
  Branimir Karadžić c38d76f42a texturev: Added image orientation. %!s(int64=8) %!d(string=hai) anos
  Branimir Karadžić 7c9b2b7257 API change: Simplified destroy functions to use overload resolution. %!s(int64=8) %!d(string=hai) anos
  Branimir Karadžić 3e212b519f Moving code around and renaming files. %!s(int64=8) %!d(string=hai) anos
  Branimir Karadžić 917385f79e Cleanup. %!s(int64=8) %!d(string=hai) anos
  Branimir Karadžić 35060be243 texturev: Added 3D texture support. %!s(int64=8) %!d(string=hai) anos