Branimir Karadžić
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729c6b98ed
Rebuilt shaders.
|
5 vuotta sitten |
Бранимир Караџић
|
73362c3989
Rebuilt shaders.
|
6 vuotta sitten |
Branimir Karadžić
|
236ef4b875
Fixed shader binary truncation. Issue #1170.
|
8 vuotta sitten |
Branimir Karadžić
|
e4dc2bc02c
Rebuilt shaders.
|
10 vuotta sitten |
Branimir Karadžić
|
a972d1fef0
Tools cleanup.
|
10 vuotta sitten |
Branimir Karadžić
|
fac71e9e35
Fixed issue #569.
|
10 vuotta sitten |
Branimir Karadžić
|
69fd07a590
Rebuilt shaders.
|
10 vuotta sitten |
Branimir Karadžić
|
ff01992cb7
Refactored uniform types.
|
10 vuotta sitten |
Branimir Karadžić
|
c7eb016ae0
Rebuilt shaders.
|
10 vuotta sitten |
Branimir Karadžić
|
ecf1b5ee5a
Rebuilt shaders.
|
10 vuotta sitten |
Branimir Karadžić
|
85bf5493c3
Updated shaders.
|
10 vuotta sitten |
Branimir Karadžić
|
f6fe2de941
Cleanup.
|
11 vuotta sitten |
Branimir Karadžić
|
66890595b9
Added serialization for vertex decl attribute enums. Binary format changes. Rebuilt all meshes and shaders.
|
11 vuotta sitten |
Branimir Karadžić
|
bc36c29f2a
Added ability to retrieve uniforms used by shader.
|
11 vuotta sitten |
Branimir Karadžić
|
557dcef3dd
Updated glsl-optimizer.
|
12 vuotta sitten |
Dario Manesku
|
95978c2632
Updated binary shaders.
|
12 vuotta sitten |
Dario Manesku
|
6f5119a933
Added binary shaders.
|
12 vuotta sitten |
Dario Manesku
|
5594e9af8c
Added 15-shadowmaps-simple and 16-shadowmaps.
|
12 vuotta sitten |