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- /*
- * Copyright 2011-2018 Branimir Karadzic. All rights reserved.
- * License: https://github.com/bkaradzic/bgfx#license-bsd-2-clause
- */
- #ifndef BGFX_CONFIG_H_HEADER_GUARD
- #define BGFX_CONFIG_H_HEADER_GUARD
- #include <bx/bx.h>
- #ifndef BGFX_CONFIG_DEBUG
- # define BGFX_CONFIG_DEBUG 0
- #endif // BGFX_CONFIG_DEBUG
- #if !defined(BGFX_CONFIG_RENDERER_DIRECT3D9) \
- && !defined(BGFX_CONFIG_RENDERER_DIRECT3D11) \
- && !defined(BGFX_CONFIG_RENDERER_DIRECT3D12) \
- && !defined(BGFX_CONFIG_RENDERER_METAL) \
- && !defined(BGFX_CONFIG_RENDERER_OPENGL) \
- && !defined(BGFX_CONFIG_RENDERER_OPENGLES) \
- && !defined(BGFX_CONFIG_RENDERER_VULKAN) \
- && !defined(BGFX_CONFIG_RENDERER_GNM)
- # ifndef BGFX_CONFIG_RENDERER_DIRECT3D9
- # define BGFX_CONFIG_RENDERER_DIRECT3D9 (0 \
- || BX_PLATFORM_WINDOWS \
- ? 1 : 0)
- # endif // BGFX_CONFIG_RENDERER_DIRECT3D9
- # ifndef BGFX_CONFIG_RENDERER_DIRECT3D11
- # define BGFX_CONFIG_RENDERER_DIRECT3D11 (0 \
- || BX_PLATFORM_WINDOWS \
- || BX_PLATFORM_WINRT \
- || BX_PLATFORM_XBOXONE \
- ? 1 : 0)
- # endif // BGFX_CONFIG_RENDERER_DIRECT3D11
- # ifndef BGFX_CONFIG_RENDERER_DIRECT3D12
- # define BGFX_CONFIG_RENDERER_DIRECT3D12 (0 \
- || BX_PLATFORM_WINDOWS \
- || BX_PLATFORM_WINRT \
- || BX_PLATFORM_XBOXONE \
- ? 1 : 0)
- # endif // BGFX_CONFIG_RENDERER_DIRECT3D12
- # ifndef BGFX_CONFIG_RENDERER_METAL
- # define BGFX_CONFIG_RENDERER_METAL (0 \
- || (BX_PLATFORM_IOS && BX_CPU_ARM) \
- || (BX_PLATFORM_OSX >= 101100) \
- ? 1 : 0)
- # endif // BGFX_CONFIG_RENDERER_METAL
- # ifndef BGFX_CONFIG_RENDERER_OPENGL
- # define BGFX_CONFIG_RENDERER_OPENGL (0 \
- || BX_PLATFORM_BSD \
- || BX_PLATFORM_LINUX \
- || BX_PLATFORM_OSX \
- || BX_PLATFORM_WINDOWS \
- ? 1 : 0)
- # endif // BGFX_CONFIG_RENDERER_OPENGL
- # ifndef BGFX_CONFIG_RENDERER_OPENGLES
- # define BGFX_CONFIG_RENDERER_OPENGLES (0 \
- || BX_PLATFORM_ANDROID \
- || BX_PLATFORM_EMSCRIPTEN \
- || BX_PLATFORM_IOS \
- || BX_PLATFORM_RPI \
- || BX_PLATFORM_STEAMLINK \
- || BX_PLATFORM_NX \
- ? 1 : 0)
- # endif // BGFX_CONFIG_RENDERER_OPENGLES
- # ifndef BGFX_CONFIG_RENDERER_VULKAN
- # define BGFX_CONFIG_RENDERER_VULKAN (0 \
- || BX_PLATFORM_ANDROID \
- || BX_PLATFORM_LINUX \
- || BX_PLATFORM_WINDOWS \
- || BX_PLATFORM_NX \
- ? 1 : 0)
- # endif // BGFX_CONFIG_RENDERER_VULKAN
- # ifndef BGFX_CONFIG_RENDERER_GNM
- # define BGFX_CONFIG_RENDERER_GNM (0 \
- || BX_PLATFORM_PS4 \
- ? 1 : 0)
- # endif // BGFX_CONFIG_RENDERER_GNM
- #else
- # ifndef BGFX_CONFIG_RENDERER_DIRECT3D9
- # define BGFX_CONFIG_RENDERER_DIRECT3D9 0
- # endif // BGFX_CONFIG_RENDERER_DIRECT3D9
- # ifndef BGFX_CONFIG_RENDERER_DIRECT3D11
- # define BGFX_CONFIG_RENDERER_DIRECT3D11 0
- # endif // BGFX_CONFIG_RENDERER_DIRECT3D11
- # ifndef BGFX_CONFIG_RENDERER_DIRECT3D12
- # define BGFX_CONFIG_RENDERER_DIRECT3D12 0
- # endif // BGFX_CONFIG_RENDERER_DIRECT3D12
- # ifndef BGFX_CONFIG_RENDERER_METAL
- # define BGFX_CONFIG_RENDERER_METAL 0
- # endif // BGFX_CONFIG_RENDERER_METAL
- # ifndef BGFX_CONFIG_RENDERER_OPENGL
- # define BGFX_CONFIG_RENDERER_OPENGL 0
- # endif // BGFX_CONFIG_RENDERER_OPENGL
- # ifndef BGFX_CONFIG_RENDERER_OPENGLES
- # define BGFX_CONFIG_RENDERER_OPENGLES 0
- # endif // BGFX_CONFIG_RENDERER_OPENGLES
- # ifndef BGFX_CONFIG_RENDERER_VULKAN
- # define BGFX_CONFIG_RENDERER_VULKAN 0
- # endif // BGFX_CONFIG_RENDERER_VULKAN
- # ifndef BGFX_CONFIG_RENDERER_GNM
- # define BGFX_CONFIG_RENDERER_GNM 0
- # endif // BGFX_CONFIG_RENDERER_GNM
- #endif // !defined...
- #if BGFX_CONFIG_RENDERER_OPENGL && BGFX_CONFIG_RENDERER_OPENGL < 21
- # undef BGFX_CONFIG_RENDERER_OPENGL
- # define BGFX_CONFIG_RENDERER_OPENGL 21
- #endif // BGFX_CONFIG_RENDERER_OPENGL && BGFX_CONFIG_RENDERER_OPENGL < 21
- #if BGFX_CONFIG_RENDERER_OPENGLES && BGFX_CONFIG_RENDERER_OPENGLES < 20
- # undef BGFX_CONFIG_RENDERER_OPENGLES
- # define BGFX_CONFIG_RENDERER_OPENGLES 20
- #endif // BGFX_CONFIG_RENDERER_OPENGLES && BGFX_CONFIG_RENDERER_OPENGLES < 20
- #if BGFX_CONFIG_RENDERER_OPENGL && BGFX_CONFIG_RENDERER_OPENGLES
- # error "Can't define both BGFX_CONFIG_RENDERER_OPENGL and BGFX_CONFIG_RENDERER_OPENGLES"
- #endif // BGFX_CONFIG_RENDERER_OPENGL && BGFX_CONFIG_RENDERER_OPENGLES
- /// Enable use of extensions.
- #ifndef BGFX_CONFIG_RENDERER_USE_EXTENSIONS
- # define BGFX_CONFIG_RENDERER_USE_EXTENSIONS 1
- #endif // BGFX_CONFIG_RENDERER_USE_EXTENSIONS
- /// Enable use of tinystl.
- #ifndef BGFX_CONFIG_USE_TINYSTL
- # define BGFX_CONFIG_USE_TINYSTL 1
- #endif // BGFX_CONFIG_USE_TINYSTL
- /// Enable OculusVR integration.
- #ifndef BGFX_CONFIG_USE_OVR
- # define BGFX_CONFIG_USE_OVR 0
- #endif // BGFX_CONFIG_USE_OVR
- /// Enable nVidia PerfHUD integration.
- #ifndef BGFX_CONFIG_DEBUG_PERFHUD
- # define BGFX_CONFIG_DEBUG_PERFHUD 0
- #endif // BGFX_CONFIG_DEBUG_NVPERFHUD
- /// Enable PIX markers.
- #ifndef BGFX_CONFIG_DEBUG_PIX
- # define BGFX_CONFIG_DEBUG_PIX BGFX_CONFIG_DEBUG
- #endif // BGFX_CONFIG_DEBUG_PIX
- /// Enable DX11 object names.
- #ifndef BGFX_CONFIG_DEBUG_OBJECT_NAME
- # define BGFX_CONFIG_DEBUG_OBJECT_NAME BGFX_CONFIG_DEBUG
- #endif // BGFX_CONFIG_DEBUG_OBJECT_NAME
- /// Enable Metal markers.
- #ifndef BGFX_CONFIG_DEBUG_MTL
- # define BGFX_CONFIG_DEBUG_MTL BGFX_CONFIG_DEBUG
- #endif // BGFX_CONFIG_DEBUG_MTL
- /// Enable uniform debug checks.
- #ifndef BGFX_CONFIG_DEBUG_UNIFORM
- # define BGFX_CONFIG_DEBUG_UNIFORM BGFX_CONFIG_DEBUG
- #endif // BGFX_CONFIG_DEBUG_UNIFORM
- /// Enable occlusion debug checks.
- #ifndef BGFX_CONFIG_DEBUG_OCCLUSION
- # define BGFX_CONFIG_DEBUG_OCCLUSION BGFX_CONFIG_DEBUG
- #endif // BGFX_CONFIG_DEBUG_OCCLUSION
- #ifndef BGFX_CONFIG_MULTITHREADED
- # define BGFX_CONFIG_MULTITHREADED ( (0 == BX_PLATFORM_EMSCRIPTEN) ? 1 : 0)
- #endif // BGFX_CONFIG_MULTITHREADED
- #ifndef BGFX_CONFIG_MAX_DRAW_CALLS
- # define BGFX_CONFIG_MAX_DRAW_CALLS ( (64<<10)-1)
- #endif // BGFX_CONFIG_MAX_DRAW_CALLS
- #ifndef BGFX_CONFIG_MAX_BLIT_ITEMS
- # define BGFX_CONFIG_MAX_BLIT_ITEMS (1<<10)
- #endif // BGFX_CONFIG_MAX_BLIT_ITEMS
- #ifndef BGFX_CONFIG_MAX_MATRIX_CACHE
- # define BGFX_CONFIG_MAX_MATRIX_CACHE (BGFX_CONFIG_MAX_DRAW_CALLS+1)
- #endif // BGFX_CONFIG_MAX_MATRIX_CACHE
- #ifndef BGFX_CONFIG_MAX_RECT_CACHE
- # define BGFX_CONFIG_MAX_RECT_CACHE (4<<10)
- #endif // BGFX_CONFIG_MAX_RECT_CACHE
- #ifndef BGFX_CONFIG_SORT_KEY_NUM_BITS_DEPTH
- # define BGFX_CONFIG_SORT_KEY_NUM_BITS_DEPTH 32
- #endif // BGFX_CONFIG_SORT_KEY_NUM_BITS_DEPTH
- #ifndef BGFX_CONFIG_SORT_KEY_NUM_BITS_SEQ
- # define BGFX_CONFIG_SORT_KEY_NUM_BITS_SEQ 20
- #endif // BGFX_CONFIG_SORT_KEY_NUM_BITS_SEQ
- #ifndef BGFX_CONFIG_SORT_KEY_NUM_BITS_PROGRAM
- # define BGFX_CONFIG_SORT_KEY_NUM_BITS_PROGRAM 9
- #endif // BGFX_CONFIG_SORT_KEY_NUM_BITS_PROGRAM
- // Cannot be configured via compiler options.
- #define BGFX_CONFIG_MAX_PROGRAMS (1<<BGFX_CONFIG_SORT_KEY_NUM_BITS_PROGRAM)
- BX_STATIC_ASSERT(bx::isPowerOf2(BGFX_CONFIG_MAX_PROGRAMS), "BGFX_CONFIG_MAX_PROGRAMS must be power of 2.");
- #ifndef BGFX_CONFIG_MAX_VIEWS
- # define BGFX_CONFIG_MAX_VIEWS 256
- #endif // BGFX_CONFIG_MAX_VIEWS
- BX_STATIC_ASSERT(bx::isPowerOf2(BGFX_CONFIG_MAX_VIEWS), "BGFX_CONFIG_MAX_VIEWS must be power of 2.");
- #define BGFX_CONFIG_MAX_VIEW_NAME_RESERVED 6
- #ifndef BGFX_CONFIG_MAX_VIEW_NAME
- # define BGFX_CONFIG_MAX_VIEW_NAME 256
- #endif // BGFX_CONFIG_MAX_VIEW_NAME
- #ifndef BGFX_CONFIG_MAX_VERTEX_DECLS
- # define BGFX_CONFIG_MAX_VERTEX_DECLS 64
- #endif // BGFX_CONFIG_MAX_VERTEX_DECLS
- #ifndef BGFX_CONFIG_MAX_INDEX_BUFFERS
- # define BGFX_CONFIG_MAX_INDEX_BUFFERS (4<<10)
- #endif // BGFX_CONFIG_MAX_INDEX_BUFFERS
- #ifndef BGFX_CONFIG_MAX_VERTEX_BUFFERS
- # define BGFX_CONFIG_MAX_VERTEX_BUFFERS (4<<10)
- #endif // BGFX_CONFIG_MAX_VERTEX_BUFFERS
- #ifndef BGFX_CONFIG_MAX_VERTEX_STREAMS
- # define BGFX_CONFIG_MAX_VERTEX_STREAMS 4
- #endif // BGFX_CONFIG_MAX_VERTEX_STREAMS
- #ifndef BGFX_CONFIG_MAX_DYNAMIC_INDEX_BUFFERS
- # define BGFX_CONFIG_MAX_DYNAMIC_INDEX_BUFFERS (4<<10)
- #endif // BGFX_CONFIG_MAX_DYNAMIC_INDEX_BUFFERS
- #ifndef BGFX_CONFIG_MAX_DYNAMIC_VERTEX_BUFFERS
- # define BGFX_CONFIG_MAX_DYNAMIC_VERTEX_BUFFERS (4<<10)
- #endif // BGFX_CONFIG_MAX_DYNAMIC_VERTEX_BUFFERS
- #ifndef BGFX_CONFIG_DYNAMIC_INDEX_BUFFER_SIZE
- # define BGFX_CONFIG_DYNAMIC_INDEX_BUFFER_SIZE (1<<20)
- #endif // BGFX_CONFIG_DYNAMIC_INDEX_BUFFER_SIZE
- #ifndef BGFX_CONFIG_DYNAMIC_VERTEX_BUFFER_SIZE
- # define BGFX_CONFIG_DYNAMIC_VERTEX_BUFFER_SIZE (3<<20)
- #endif // BGFX_CONFIG_DYNAMIC_VERTEX_BUFFER_SIZE
- #ifndef BGFX_CONFIG_MAX_SHADERS
- # define BGFX_CONFIG_MAX_SHADERS 512
- #endif // BGFX_CONFIG_MAX_FRAGMENT_SHADERS
- #ifndef BGFX_CONFIG_MAX_TEXTURES
- # define BGFX_CONFIG_MAX_TEXTURES (4<<10)
- #endif // BGFX_CONFIG_MAX_TEXTURES
- #ifndef BGFX_CONFIG_MAX_TEXTURE_SAMPLERS
- # define BGFX_CONFIG_MAX_TEXTURE_SAMPLERS 16
- #endif // BGFX_CONFIG_MAX_TEXTURE_SAMPLERS
- #ifndef BGFX_CONFIG_MAX_FRAME_BUFFERS
- # define BGFX_CONFIG_MAX_FRAME_BUFFERS 128
- #endif // BGFX_CONFIG_MAX_FRAME_BUFFERS
- #ifndef BGFX_CONFIG_MAX_FRAME_BUFFER_ATTACHMENTS
- # define BGFX_CONFIG_MAX_FRAME_BUFFER_ATTACHMENTS 8
- #endif // BGFX_CONFIG_MAX_FRAME_BUFFER_ATTACHMENTS
- #ifndef BGFX_CONFIG_MAX_UNIFORMS
- # define BGFX_CONFIG_MAX_UNIFORMS 512
- #endif // BGFX_CONFIG_MAX_UNIFORMS
- #ifndef BGFX_CONFIG_MAX_OCCLUSION_QUERIES
- # define BGFX_CONFIG_MAX_OCCLUSION_QUERIES 256
- #endif // BGFX_CONFIG_MAX_OCCLUSION_QUERIES
- #ifndef BGFX_CONFIG_MAX_COMMAND_BUFFER_SIZE
- # define BGFX_CONFIG_MAX_COMMAND_BUFFER_SIZE (64<<10)
- #endif // BGFX_CONFIG_MAX_COMMAND_BUFFER_SIZE
- #ifndef BGFX_CONFIG_TRANSIENT_VERTEX_BUFFER_SIZE
- # define BGFX_CONFIG_TRANSIENT_VERTEX_BUFFER_SIZE (6<<20)
- #endif // BGFX_CONFIG_TRANSIENT_VERTEX_BUFFER_SIZE
- #ifndef BGFX_CONFIG_TRANSIENT_INDEX_BUFFER_SIZE
- # define BGFX_CONFIG_TRANSIENT_INDEX_BUFFER_SIZE (2<<20)
- #endif // BGFX_CONFIG_TRANSIENT_INDEX_BUFFER_SIZE
- #ifndef BGFX_CONFIG_MAX_INSTANCE_DATA_COUNT
- # define BGFX_CONFIG_MAX_INSTANCE_DATA_COUNT 5
- #endif // BGFX_CONFIG_MAX_INSTANCE_DATA_COUNT
- #ifndef BGFX_CONFIG_MAX_CLEAR_COLOR_PALETTE
- # define BGFX_CONFIG_MAX_COLOR_PALETTE 16
- #endif // BGFX_CONFIG_MAX_CLEAR_COLOR_PALETTE
- #define BGFX_CONFIG_DRAW_INDIRECT_STRIDE 32
- #ifndef BGFX_CONFIG_PROFILER
- # define BGFX_CONFIG_PROFILER 0
- #endif // BGFX_CONFIG_PROFILER
- #ifndef BGFX_CONFIG_RENDERDOC_LOG_FILEPATH
- # define BGFX_CONFIG_RENDERDOC_LOG_FILEPATH "temp/bgfx"
- #endif // BGFX_CONFIG_RENDERDOC_LOG_FILEPATH
- #ifndef BGFX_CONFIG_RENDERDOC_CAPTURE_KEYS
- # define BGFX_CONFIG_RENDERDOC_CAPTURE_KEYS { eRENDERDOC_Key_F11 }
- #endif // BGFX_CONFIG_RENDERDOC_CAPTURE_KEYS
- #ifndef BGFX_CONFIG_API_SEMAPHORE_TIMEOUT
- # define BGFX_CONFIG_API_SEMAPHORE_TIMEOUT (5000)
- #endif // BGFX_CONFIG_API_SEMAPHORE_TIMEOUT
- #ifndef BGFX_CONFIG_MIP_LOD_BIAS
- # define BGFX_CONFIG_MIP_LOD_BIAS 0
- #endif // BGFX_CONFIG_MIP_LOD_BIAS
- #ifndef BGFX_CONFIG_MAX_ENCODERS
- # define BGFX_CONFIG_MAX_ENCODERS ( (0 != BGFX_CONFIG_MULTITHREADED) ? 8 : 1)
- #endif // BGFX_CONFIG_MAX_ENCODERS
- #endif // BGFX_CONFIG_H_HEADER_GUARD
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