renderdoc_app.h 19 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524
  1. /******************************************************************************
  2. * The MIT License (MIT)
  3. *
  4. * Copyright (c) 2015-2016 Baldur Karlsson
  5. *
  6. * Permission is hereby granted, free of charge, to any person obtaining a copy
  7. * of this software and associated documentation files (the "Software"), to deal
  8. * in the Software without restriction, including without limitation the rights
  9. * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  10. * copies of the Software, and to permit persons to whom the Software is
  11. * furnished to do so, subject to the following conditions:
  12. *
  13. * The above copyright notice and this permission notice shall be included in
  14. * all copies or substantial portions of the Software.
  15. *
  16. * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  17. * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  18. * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  19. * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  20. * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  21. * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  22. * THE SOFTWARE.
  23. ******************************************************************************/
  24. #pragma once
  25. #if !defined(RENDERDOC_NO_STDINT)
  26. #include <stdint.h>
  27. #endif
  28. #if defined(WIN32)
  29. #define RENDERDOC_CC __cdecl
  30. #elif defined(__linux__)
  31. #define RENDERDOC_CC
  32. #else
  33. #error "Unknown platform"
  34. #endif
  35. #ifdef __cplusplus
  36. extern "C" {
  37. #endif
  38. //////////////////////////////////////////////////////////////////////////////////////////////////
  39. // RenderDoc capture options
  40. //
  41. typedef enum
  42. {
  43. // Allow the application to enable vsync
  44. //
  45. // Default - enabled
  46. //
  47. // 1 - The application can enable or disable vsync at will
  48. // 0 - vsync is force disabled
  49. eRENDERDOC_Option_AllowVSync = 0,
  50. // Allow the application to enable fullscreen
  51. //
  52. // Default - enabled
  53. //
  54. // 1 - The application can enable or disable fullscreen at will
  55. // 0 - fullscreen is force disabled
  56. eRENDERDOC_Option_AllowFullscreen = 1,
  57. // Record API debugging events and messages
  58. //
  59. // Default - disabled
  60. //
  61. // 1 - Enable built-in API debugging features and records the results into
  62. // the capture logfile, which is matched up with events on replay
  63. // 0 - no API debugging is forcibly enabled
  64. eRENDERDOC_Option_DebugDeviceMode = 2,
  65. // Capture CPU callstacks for API events
  66. //
  67. // Default - disabled
  68. //
  69. // 1 - Enables capturing of callstacks
  70. // 0 - no callstacks are captured
  71. eRENDERDOC_Option_CaptureCallstacks = 3,
  72. // When capturing CPU callstacks, only capture them from drawcalls.
  73. // This option does nothing without the above option being enabled
  74. //
  75. // Default - disabled
  76. //
  77. // 1 - Only captures callstacks for drawcall type API events.
  78. // Ignored if CaptureCallstacks is disabled
  79. // 0 - Callstacks, if enabled, are captured for every event.
  80. eRENDERDOC_Option_CaptureCallstacksOnlyDraws = 4,
  81. // Specify a delay in seconds to wait for a debugger to attach, after
  82. // creating or injecting into a process, before continuing to allow it to run.
  83. //
  84. // 0 indicates no delay, and the process will run immediately after injection
  85. //
  86. // Default - 0 seconds
  87. //
  88. eRENDERDOC_Option_DelayForDebugger = 5,
  89. // Verify any writes to mapped buffers, by checking the memory after the
  90. // bounds of the returned pointer to detect any modification.
  91. //
  92. // Default - disabled
  93. //
  94. // 1 - Verify any writes to mapped buffers
  95. // 0 - No verification is performed, and overwriting bounds may cause
  96. // crashes or corruption in RenderDoc
  97. eRENDERDOC_Option_VerifyMapWrites = 6,
  98. // Hooks any system API calls that create child processes, and injects
  99. // RenderDoc into them recursively with the same options.
  100. //
  101. // Default - disabled
  102. //
  103. // 1 - Hooks into spawned child processes
  104. // 0 - Child processes are not hooked by RenderDoc
  105. eRENDERDOC_Option_HookIntoChildren = 7,
  106. // By default RenderDoc only includes resources in the final logfile necessary
  107. // for that frame, this allows you to override that behaviour.
  108. //
  109. // Default - disabled
  110. //
  111. // 1 - all live resources at the time of capture are included in the log
  112. // and available for inspection
  113. // 0 - only the resources referenced by the captured frame are included
  114. eRENDERDOC_Option_RefAllResources = 8,
  115. // By default RenderDoc skips saving initial states for resources where the
  116. // previous contents don't appear to be used, assuming that writes before
  117. // reads indicate previous contents aren't used.
  118. //
  119. // Default - disabled
  120. //
  121. // 1 - initial contents at the start of each captured frame are saved, even if
  122. // they are later overwritten or cleared before being used.
  123. // 0 - unless a read is detected, initial contents will not be saved and will
  124. // appear as black or empty data.
  125. eRENDERDOC_Option_SaveAllInitials = 9,
  126. // In APIs that allow for the recording of command lists to be replayed later,
  127. // RenderDoc may choose to not capture command lists before a frame capture is
  128. // triggered, to reduce overheads. This means any command lists recorded once
  129. // and replayed many times will not be available and may cause a failure to
  130. // capture.
  131. //
  132. // Note this is only true for APIs where multithreading is difficult or
  133. // discouraged. Newer APIs like Vulkan and D3D12 will ignore this option
  134. // and always capture all command lists since the API is heavily oriented
  135. // around it and the overheads have been reduced by API design.
  136. //
  137. // 1 - All command lists are captured from the start of the application
  138. // 0 - Command lists are only captured if their recording begins during
  139. // the period when a frame capture is in progress.
  140. eRENDERDOC_Option_CaptureAllCmdLists = 10,
  141. // Mute API debugging output when the debug device mode option is enabled
  142. //
  143. // Default - enabled
  144. //
  145. // 1 - Mute any API debug messages from being displayed or passed through
  146. // 0 - API debugging is displayed as normal
  147. eRENDERDOC_Option_DebugOutputMute = 11,
  148. } RENDERDOC_CaptureOption;
  149. // Sets an option that controls how RenderDoc behaves on capture.
  150. //
  151. // Returns 1 if the option and value are valid
  152. // Returns 0 if either is invalid and the option is unchanged
  153. typedef int (RENDERDOC_CC *pRENDERDOC_SetCaptureOptionU32)(RENDERDOC_CaptureOption opt, uint32_t val);
  154. typedef int (RENDERDOC_CC *pRENDERDOC_SetCaptureOptionF32)(RENDERDOC_CaptureOption opt, float val);
  155. // Gets the current value of an option as a uint32_t
  156. //
  157. // If the option is invalid, 0xffffffff is returned
  158. typedef uint32_t (RENDERDOC_CC *pRENDERDOC_GetCaptureOptionU32)(RENDERDOC_CaptureOption opt);
  159. // Gets the current value of an option as a float
  160. //
  161. // If the option is invalid, -FLT_MAX is returned
  162. typedef float (RENDERDOC_CC *pRENDERDOC_GetCaptureOptionF32)(RENDERDOC_CaptureOption opt);
  163. typedef enum
  164. {
  165. // '0' - '9' matches ASCII values
  166. eRENDERDOC_Key_0 = 0x30,
  167. eRENDERDOC_Key_1 = 0x31,
  168. eRENDERDOC_Key_2 = 0x32,
  169. eRENDERDOC_Key_3 = 0x33,
  170. eRENDERDOC_Key_4 = 0x34,
  171. eRENDERDOC_Key_5 = 0x35,
  172. eRENDERDOC_Key_6 = 0x36,
  173. eRENDERDOC_Key_7 = 0x37,
  174. eRENDERDOC_Key_8 = 0x38,
  175. eRENDERDOC_Key_9 = 0x39,
  176. // 'A' - 'Z' matches ASCII values
  177. eRENDERDOC_Key_A = 0x41,
  178. eRENDERDOC_Key_B = 0x42,
  179. eRENDERDOC_Key_C = 0x43,
  180. eRENDERDOC_Key_D = 0x44,
  181. eRENDERDOC_Key_E = 0x45,
  182. eRENDERDOC_Key_F = 0x46,
  183. eRENDERDOC_Key_G = 0x47,
  184. eRENDERDOC_Key_H = 0x48,
  185. eRENDERDOC_Key_I = 0x49,
  186. eRENDERDOC_Key_J = 0x4A,
  187. eRENDERDOC_Key_K = 0x4B,
  188. eRENDERDOC_Key_L = 0x4C,
  189. eRENDERDOC_Key_M = 0x4D,
  190. eRENDERDOC_Key_N = 0x4E,
  191. eRENDERDOC_Key_O = 0x4F,
  192. eRENDERDOC_Key_P = 0x50,
  193. eRENDERDOC_Key_Q = 0x51,
  194. eRENDERDOC_Key_R = 0x52,
  195. eRENDERDOC_Key_S = 0x53,
  196. eRENDERDOC_Key_T = 0x54,
  197. eRENDERDOC_Key_U = 0x55,
  198. eRENDERDOC_Key_V = 0x56,
  199. eRENDERDOC_Key_W = 0x57,
  200. eRENDERDOC_Key_X = 0x58,
  201. eRENDERDOC_Key_Y = 0x59,
  202. eRENDERDOC_Key_Z = 0x5A,
  203. // leave the rest of the ASCII range free
  204. // in case we want to use it later
  205. eRENDERDOC_Key_NonPrintable = 0x100,
  206. eRENDERDOC_Key_Divide,
  207. eRENDERDOC_Key_Multiply,
  208. eRENDERDOC_Key_Subtract,
  209. eRENDERDOC_Key_Plus,
  210. eRENDERDOC_Key_F1,
  211. eRENDERDOC_Key_F2,
  212. eRENDERDOC_Key_F3,
  213. eRENDERDOC_Key_F4,
  214. eRENDERDOC_Key_F5,
  215. eRENDERDOC_Key_F6,
  216. eRENDERDOC_Key_F7,
  217. eRENDERDOC_Key_F8,
  218. eRENDERDOC_Key_F9,
  219. eRENDERDOC_Key_F10,
  220. eRENDERDOC_Key_F11,
  221. eRENDERDOC_Key_F12,
  222. eRENDERDOC_Key_Home,
  223. eRENDERDOC_Key_End,
  224. eRENDERDOC_Key_Insert,
  225. eRENDERDOC_Key_Delete,
  226. eRENDERDOC_Key_PageUp,
  227. eRENDERDOC_Key_PageDn,
  228. eRENDERDOC_Key_Backspace,
  229. eRENDERDOC_Key_Tab,
  230. eRENDERDOC_Key_PrtScrn,
  231. eRENDERDOC_Key_Pause,
  232. eRENDERDOC_Key_Max,
  233. } RENDERDOC_InputButton;
  234. // Sets which key or keys can be used to toggle focus between multiple windows
  235. //
  236. // If keys is NULL or num is 0, toggle keys will be disabled
  237. typedef void (RENDERDOC_CC *pRENDERDOC_SetFocusToggleKeys)(RENDERDOC_InputButton *keys, int num);
  238. // Sets which key or keys can be used to capture the next frame
  239. //
  240. // If keys is NULL or num is 0, captures keys will be disabled
  241. typedef void (RENDERDOC_CC *pRENDERDOC_SetCaptureKeys)(RENDERDOC_InputButton *keys, int num);
  242. typedef enum
  243. {
  244. // This single bit controls whether the overlay is enabled or disabled globally
  245. eRENDERDOC_Overlay_Enabled = 0x1,
  246. // Show the average framerate over several seconds as well as min/max
  247. eRENDERDOC_Overlay_FrameRate = 0x2,
  248. // Show the current frame number
  249. eRENDERDOC_Overlay_FrameNumber = 0x4,
  250. // Show a list of recent captures, and how many captures have been made
  251. eRENDERDOC_Overlay_CaptureList = 0x8,
  252. // Default values for the overlay mask
  253. eRENDERDOC_Overlay_Default =
  254. (eRENDERDOC_Overlay_Enabled|
  255. eRENDERDOC_Overlay_FrameRate|
  256. eRENDERDOC_Overlay_FrameNumber|
  257. eRENDERDOC_Overlay_CaptureList),
  258. // Enable all bits
  259. eRENDERDOC_Overlay_All = ~0U,
  260. // Disable all bits
  261. eRENDERDOC_Overlay_None = 0,
  262. } RENDERDOC_OverlayBits;
  263. // returns the overlay bits that have been set
  264. typedef uint32_t (RENDERDOC_CC *pRENDERDOC_GetOverlayBits)();
  265. // sets the overlay bits with an and & or mask
  266. typedef void (RENDERDOC_CC *pRENDERDOC_MaskOverlayBits)(uint32_t And, uint32_t Or);
  267. // this function will attempt to shut down RenderDoc.
  268. //
  269. // Note: that this will only work correctly if done immediately after
  270. // the dll is loaded, before any API work happens. RenderDoc will remove its
  271. // injected hooks and shut down. Behaviour is undefined if this is called
  272. // after any API functions have been called.
  273. typedef void (RENDERDOC_CC *pRENDERDOC_Shutdown)();
  274. // This function will unload RenderDoc's crash handler.
  275. //
  276. // If you use your own crash handler and don't want RenderDoc's handler to
  277. // intercede, you can call this function to unload it and any unhandled
  278. // exceptions will pass to the next handler.
  279. typedef void (RENDERDOC_CC *pRENDERDOC_UnloadCrashHandler)();
  280. // Sets the logfile path template
  281. //
  282. // logfile is a UTF-8 string that gives a template for how captures will be named
  283. // and where they will be saved.
  284. //
  285. // Any extension is stripped off the path, and captures are saved in the directory
  286. // specified, and named with the filename and the frame number appended. If the
  287. // directory does not exist it will be created, including any parent directories.
  288. //
  289. // If pathtemplate is NULL, the template will remain unchanged
  290. //
  291. // Example:
  292. //
  293. // SetLogFilePathTemplate("my_captures/example");
  294. //
  295. // Capture #1 -> my_captures/example_frame123.rdc
  296. // Capture #2 -> my_captures/example_frame456.rdc
  297. typedef void (RENDERDOC_CC *pRENDERDOC_SetLogFilePathTemplate)(const char *pathtemplate);
  298. // returns the current logfile template, see SetLogFileTemplate above, as a UTF-8 string
  299. typedef const char* (RENDERDOC_CC *pRENDERDOC_GetLogFilePathTemplate)();
  300. // returns the number of captures that have been made
  301. typedef uint32_t (RENDERDOC_CC *pRENDERDOC_GetNumCaptures)();
  302. // This function returns the details of a capture, by index. New captures are added
  303. // to the end of the list.
  304. //
  305. // logfile will be filled with the absolute path to the capture file, as a UTF-8 string
  306. // pathlength will be written with the length in bytes of the logfile string
  307. // timestamp will be written with the time of the capture, in seconds since the Unix epoch
  308. //
  309. // Any of the parameters can be NULL and they'll be skipped.
  310. //
  311. // The function will return 1 if the capture index is valid, or 0 if the index is invalid
  312. // If the index is invalid, the values will be unchanged
  313. //
  314. // Note: when captures are deleted in the UI they will remain in this list, so the
  315. // logfile path may not exist anymore.
  316. typedef uint32_t (RENDERDOC_CC *pRENDERDOC_GetCapture)(uint32_t idx, char *logfile, uint32_t *pathlength, uint64_t *timestamp);
  317. // capture the next frame on whichever window and API is currently considered active
  318. typedef void (RENDERDOC_CC *pRENDERDOC_TriggerCapture)();
  319. // returns 1 if the RenderDoc UI is connected to this application, 0 otherwise
  320. typedef uint32_t (RENDERDOC_CC *pRENDERDOC_IsRemoteAccessConnected)();
  321. // This function will launch the Replay UI associated with the RenderDoc library injected
  322. // into the running application.
  323. //
  324. // if connectRemoteAccess is 1, the Replay UI will be launched with a command line parameter
  325. // to connect to this application
  326. // cmdline is the rest of the command line, as a UTF-8 string. E.g. a captures to open
  327. // if cmdline is NULL, the command line will be empty.
  328. //
  329. // returns the PID of the replay UI if successful, 0 if not successful.
  330. typedef uint32_t (RENDERDOC_CC *pRENDERDOC_LaunchReplayUI)(uint32_t connectRemoteAccess, const char *cmdline);
  331. // RenderDoc can return a higher version than requested if it's backwards compatible,
  332. // this function returns the actual version returned. If a parameter is NULL, it will be
  333. // ignored and the others will be filled out.
  334. typedef void (RENDERDOC_CC *pRENDERDOC_GetAPIVersion)(int *major, int *minor, int *patch);
  335. //////////////////////////////////////////////////////////////////////////
  336. // Capturing functions
  337. //
  338. // A device pointer is a pointer to the API's root handle.
  339. //
  340. // This would be an ID3D11Device, HGLRC/GLXContext, ID3D12Device, etc
  341. typedef void* RENDERDOC_DevicePointer;
  342. // A window handle is the OS's native window handle
  343. //
  344. // This would be an HWND, GLXDrawable, etc
  345. typedef void* RENDERDOC_WindowHandle;
  346. // This sets the RenderDoc in-app overlay in the API/window pair as 'active' and it will
  347. // respond to keypresses. Neither parameter can be NULL
  348. typedef void (RENDERDOC_CC *pRENDERDOC_SetActiveWindow)(RENDERDOC_DevicePointer device, RENDERDOC_WindowHandle wndHandle);
  349. // When choosing either a device pointer or a window handle to capture, you can pass NULL.
  350. // Passing NULL specifies a 'wildcard' match against anything. This allows you to specify
  351. // any API rendering to a specific window, or a specific API instance rendering to any window,
  352. // or in the simplest case of one window and one API, you can just pass NULL for both.
  353. //
  354. // In either case, if there are two or more possible matching (device,window) pairs it
  355. // is undefined which one will be captured.
  356. //
  357. // Note: for headless rendering you can pass NULL for the window handle and either specify
  358. // a device pointer or leave it NULL as above.
  359. // Immediately starts capturing API calls on the specified device pointer and window handle.
  360. //
  361. // If there is no matching thing to capture (e.g. no supported API has been initialised),
  362. // this will do nothing.
  363. //
  364. // The results are undefined (including crashes) if two captures are started overlapping,
  365. // even on separate devices and/oror windows.
  366. typedef void (RENDERDOC_CC *pRENDERDOC_StartFrameCapture)(RENDERDOC_DevicePointer device, RENDERDOC_WindowHandle wndHandle);
  367. // Returns whether or not a frame capture is currently ongoing anywhere.
  368. //
  369. // This will return 1 if a capture is ongoing, and 0 if there is no capture running
  370. typedef uint32_t (RENDERDOC_CC *pRENDERDOC_IsFrameCapturing)();
  371. // Ends capturing immediately.
  372. //
  373. // This will return 1 if the capture succeeded, and 0 if there was an error capturing.
  374. typedef uint32_t (RENDERDOC_CC *pRENDERDOC_EndFrameCapture)(RENDERDOC_DevicePointer device, RENDERDOC_WindowHandle wndHandle);
  375. //////////////////////////////////////////////////////////////////////////////////////////////////
  376. // RenderDoc API versions
  377. //
  378. // RenderDoc uses semantic versioning (http://semver.org/).
  379. //
  380. // MAJOR version is incremented when incompatible API changes happen.
  381. // MINOR version is incremented when functionality is added in a backwards-compatible manner.
  382. // PATCH version is incremented when backwards-compatible bug fixes happen.
  383. //
  384. // Note that this means the API returned can be higher than the one you might have requested.
  385. // e.g. if you are running against a newer RenderDoc that supports 1.0.1, it will be returned
  386. // instead of 1.0.0. You can check this with the GetAPIVersion entry point
  387. typedef enum
  388. {
  389. eRENDERDOC_API_Version_1_0_0 = 10000, // RENDERDOC_API_1_0_0 = 1 00 00
  390. eRENDERDOC_API_Version_1_0_1 = 10001, // RENDERDOC_API_1_0_1 = 1 00 01
  391. } RENDERDOC_Version;
  392. // API version changelog:
  393. //
  394. // 1.0.0 - initial release
  395. // 1.0.1 - Bugfix: IsFrameCapturing() was returning false for captures that were triggered
  396. // by keypress or TriggerCapture, instead of Start/EndFrameCapture.
  397. // eRENDERDOC_API_Version_1_0_1
  398. typedef struct
  399. {
  400. pRENDERDOC_GetAPIVersion GetAPIVersion;
  401. pRENDERDOC_SetCaptureOptionU32 SetCaptureOptionU32;
  402. pRENDERDOC_SetCaptureOptionF32 SetCaptureOptionF32;
  403. pRENDERDOC_GetCaptureOptionU32 GetCaptureOptionU32;
  404. pRENDERDOC_GetCaptureOptionF32 GetCaptureOptionF32;
  405. pRENDERDOC_SetFocusToggleKeys SetFocusToggleKeys;
  406. pRENDERDOC_SetCaptureKeys SetCaptureKeys;
  407. pRENDERDOC_GetOverlayBits GetOverlayBits;
  408. pRENDERDOC_MaskOverlayBits MaskOverlayBits;
  409. pRENDERDOC_Shutdown Shutdown;
  410. pRENDERDOC_UnloadCrashHandler UnloadCrashHandler;
  411. pRENDERDOC_SetLogFilePathTemplate SetLogFilePathTemplate;
  412. pRENDERDOC_GetLogFilePathTemplate GetLogFilePathTemplate;
  413. pRENDERDOC_GetNumCaptures GetNumCaptures;
  414. pRENDERDOC_GetCapture GetCapture;
  415. pRENDERDOC_TriggerCapture TriggerCapture;
  416. pRENDERDOC_IsRemoteAccessConnected IsRemoteAccessConnected;
  417. pRENDERDOC_LaunchReplayUI LaunchReplayUI;
  418. pRENDERDOC_SetActiveWindow SetActiveWindow;
  419. pRENDERDOC_StartFrameCapture StartFrameCapture;
  420. pRENDERDOC_IsFrameCapturing IsFrameCapturing;
  421. pRENDERDOC_EndFrameCapture EndFrameCapture;
  422. } RENDERDOC_API_1_0_1;
  423. typedef RENDERDOC_API_1_0_1 RENDERDOC_API_1_0_0;
  424. //////////////////////////////////////////////////////////////////////////////////////////////////
  425. // RenderDoc API entry point
  426. //
  427. // This entry point can be obtained via GetProcAddress/dlsym if RenderDoc is available.
  428. //
  429. // The name is the same as the typedef - "RENDERDOC_GetAPI"
  430. //
  431. // This function is not thread safe, and should not be called on multiple threads at once.
  432. // Ideally, call this once as early as possible in your application's startup, before doing
  433. // any API work, since some configuration functionality etc has to be done also before
  434. // initialising any APIs.
  435. //
  436. // Parameters:
  437. // version is a single value from the RENDERDOC_Version above.
  438. //
  439. // outAPIPointers will be filled out with a pointer to the corresponding struct of function
  440. // pointers.
  441. //
  442. // Returns:
  443. // 1 - if the outAPIPointers has been filled with a pointer to the API struct requested
  444. // 0 - if the requested version is not supported or the arguments are invalid.
  445. //
  446. typedef int (RENDERDOC_CC *pRENDERDOC_GetAPI)(RENDERDOC_Version version, void **outAPIPointers);
  447. #ifdef __cplusplus
  448. } // extern "C"
  449. #endif