vs_clear.sc 293 B

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  1. $input a_position
  2. /*
  3. * Copyright 2011-2019 Branimir Karadzic. All rights reserved.
  4. * License: https://github.com/bkaradzic/bgfx#license-bsd-2-clause
  5. */
  6. #include "bgfx_shader.sh"
  7. uniform vec4 bgfx_clear_depth;
  8. void main()
  9. {
  10. gl_Position = vec4(a_position.xy, bgfx_clear_depth.x, 1.0);
  11. }