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- /*
- * Copyright 2011-2018 Branimir Karadzic. All rights reserved.
- * License: https://github.com/bkaradzic/bgfx#license-bsd-2-clause
- */
- #include <bx/debug.h>
- #include <bx/hash.h>
- #include <bx/readerwriter.h>
- #include <bx/sort.h>
- #include <bx/string.h>
- #include <bx/uint32_t.h>
- #include "vertexdecl.h"
- namespace bgfx
- {
- static const uint8_t s_attribTypeSizeD3D9[AttribType::Count][4] =
- {
- { 4, 4, 4, 4 }, // Uint8
- { 4, 4, 4, 4 }, // Uint10
- { 4, 4, 8, 8 }, // Int16
- { 4, 4, 8, 8 }, // Half
- { 4, 8, 12, 16 }, // Float
- };
- static const uint8_t s_attribTypeSizeD3D1x[AttribType::Count][4] =
- {
- { 1, 2, 4, 4 }, // Uint8
- { 4, 4, 4, 4 }, // Uint10
- { 2, 4, 8, 8 }, // Int16
- { 2, 4, 8, 8 }, // Half
- { 4, 8, 12, 16 }, // Float
- };
- static const uint8_t s_attribTypeSizeGl[AttribType::Count][4] =
- {
- { 1, 2, 4, 4 }, // Uint8
- { 4, 4, 4, 4 }, // Uint10
- { 2, 4, 6, 8 }, // Int16
- { 2, 4, 6, 8 }, // Half
- { 4, 8, 12, 16 }, // Float
- };
- static const uint8_t (*s_attribTypeSize[])[AttribType::Count][4] =
- {
- &s_attribTypeSizeD3D9, // Noop
- &s_attribTypeSizeD3D9, // Direct3D9
- &s_attribTypeSizeD3D1x, // Direct3D11
- &s_attribTypeSizeD3D1x, // Direct3D12
- &s_attribTypeSizeD3D1x, // Gnm
- &s_attribTypeSizeGl, // Metal
- &s_attribTypeSizeGl, // OpenGLES
- &s_attribTypeSizeGl, // OpenGL
- &s_attribTypeSizeD3D1x, // Vulkan
- &s_attribTypeSizeD3D9, // Count
- };
- BX_STATIC_ASSERT(BX_COUNTOF(s_attribTypeSize) == RendererType::Count+1);
- void initAttribTypeSizeTable(RendererType::Enum _type)
- {
- s_attribTypeSize[0] = s_attribTypeSize[_type];
- s_attribTypeSize[RendererType::Count] = s_attribTypeSize[_type];
- }
- VertexDecl::VertexDecl()
- : m_stride(0)
- {
- // BK - struct need to have ctor to qualify as non-POD data.
- // Need this to catch programming errors when serializing struct.
- }
- VertexDecl& VertexDecl::begin(RendererType::Enum _renderer)
- {
- m_hash = _renderer; // use hash to store renderer type while building VertexDecl.
- m_stride = 0;
- bx::memSet(m_attributes, 0xff, sizeof(m_attributes) );
- bx::memSet(m_offset, 0, sizeof(m_offset) );
- return *this;
- }
- void VertexDecl::end()
- {
- bx::HashMurmur2A murmur;
- murmur.begin();
- murmur.add(m_attributes, sizeof(m_attributes) );
- murmur.add(m_offset, sizeof(m_offset) );
- murmur.add(m_stride);
- m_hash = murmur.end();
- }
- VertexDecl& VertexDecl::add(Attrib::Enum _attrib, uint8_t _num, AttribType::Enum _type, bool _normalized, bool _asInt)
- {
- const uint16_t encodedNorm = (_normalized&1)<<7;
- const uint16_t encodedType = (_type&7)<<3;
- const uint16_t encodedNum = (_num-1)&3;
- const uint16_t encodeAsInt = (_asInt&(!!"\x1\x1\x1\x0\x0"[_type]) )<<8;
- m_attributes[_attrib] = encodedNorm|encodedType|encodedNum|encodeAsInt;
- m_offset[_attrib] = m_stride;
- m_stride += (*s_attribTypeSize[m_hash])[_type][_num-1];
- return *this;
- }
- VertexDecl& VertexDecl::skip(uint8_t _num)
- {
- m_stride += _num;
- return *this;
- }
- void VertexDecl::decode(Attrib::Enum _attrib, uint8_t& _num, AttribType::Enum& _type, bool& _normalized, bool& _asInt) const
- {
- uint16_t val = m_attributes[_attrib];
- _num = (val&3)+1;
- _type = AttribType::Enum( (val>>3)&7);
- _normalized = !!(val&(1<<7) );
- _asInt = !!(val&(1<<8) );
- }
- static const char* s_attrName[] =
- {
- "P", "Attrib::Position",
- "N", "Attrib::Normal",
- "T", "Attrib::Tangent",
- "B", "Attrib::Bitangent",
- "C0", "Attrib::Color0",
- "C1", "Attrib::Color1",
- "C2", "Attrib::Color2",
- "C3", "Attrib::Color3",
- "I", "Attrib::Indices",
- "W", "Attrib::Weights",
- "T0", "Attrib::TexCoord0",
- "T1", "Attrib::TexCoord1",
- "T2", "Attrib::TexCoord2",
- "T3", "Attrib::TexCoord3",
- "T4", "Attrib::TexCoord4",
- "T5", "Attrib::TexCoord5",
- "T6", "Attrib::TexCoord6",
- "T7", "Attrib::TexCoord7",
- };
- BX_STATIC_ASSERT(BX_COUNTOF(s_attrName) == Attrib::Count*2);
- const char* getAttribNameShort(Attrib::Enum _attr)
- {
- return s_attrName[_attr*2+0];
- }
- const char* getAttribName(Attrib::Enum _attr)
- {
- return s_attrName[_attr*2+1];
- }
- struct AttribToId
- {
- Attrib::Enum attr;
- uint16_t id;
- };
- static AttribToId s_attribToId[] =
- {
- // NOTICE:
- // Attrib must be in order how it appears in Attrib::Enum! id is
- // unique and should not be changed if new Attribs are added.
- { Attrib::Position, 0x0001 },
- { Attrib::Normal, 0x0002 },
- { Attrib::Tangent, 0x0003 },
- { Attrib::Bitangent, 0x0004 },
- { Attrib::Color0, 0x0005 },
- { Attrib::Color1, 0x0006 },
- { Attrib::Color2, 0x0018 },
- { Attrib::Color3, 0x0019 },
- { Attrib::Indices, 0x000e },
- { Attrib::Weight, 0x000f },
- { Attrib::TexCoord0, 0x0010 },
- { Attrib::TexCoord1, 0x0011 },
- { Attrib::TexCoord2, 0x0012 },
- { Attrib::TexCoord3, 0x0013 },
- { Attrib::TexCoord4, 0x0014 },
- { Attrib::TexCoord5, 0x0015 },
- { Attrib::TexCoord6, 0x0016 },
- { Attrib::TexCoord7, 0x0017 },
- };
- BX_STATIC_ASSERT(BX_COUNTOF(s_attribToId) == Attrib::Count);
- Attrib::Enum idToAttrib(uint16_t id)
- {
- for (uint32_t ii = 0; ii < BX_COUNTOF(s_attribToId); ++ii)
- {
- if (s_attribToId[ii].id == id)
- {
- return s_attribToId[ii].attr;
- }
- }
- return Attrib::Count;
- }
- uint16_t attribToId(Attrib::Enum _attr)
- {
- return s_attribToId[_attr].id;
- }
- struct AttribTypeToId
- {
- AttribType::Enum type;
- uint16_t id;
- };
- static AttribTypeToId s_attribTypeToId[] =
- {
- // NOTICE:
- // AttribType must be in order how it appears in AttribType::Enum!
- // id is unique and should not be changed if new AttribTypes are
- // added.
- { AttribType::Uint8, 0x0001 },
- { AttribType::Uint10, 0x0005 },
- { AttribType::Int16, 0x0002 },
- { AttribType::Half, 0x0003 },
- { AttribType::Float, 0x0004 },
- };
- BX_STATIC_ASSERT(BX_COUNTOF(s_attribTypeToId) == AttribType::Count);
- AttribType::Enum idToAttribType(uint16_t id)
- {
- for (uint32_t ii = 0; ii < BX_COUNTOF(s_attribTypeToId); ++ii)
- {
- if (s_attribTypeToId[ii].id == id)
- {
- return s_attribTypeToId[ii].type;
- }
- }
- return AttribType::Count;
- }
- uint16_t attribTypeToId(AttribType::Enum _attr)
- {
- return s_attribTypeToId[_attr].id;
- }
- int32_t write(bx::WriterI* _writer, const VertexDecl& _decl, bx::Error* _err)
- {
- BX_ERROR_SCOPE(_err);
- int32_t total = 0;
- uint8_t numAttrs = 0;
- for (uint32_t attr = 0; attr < Attrib::Count; ++attr)
- {
- numAttrs += UINT16_MAX == _decl.m_attributes[attr] ? 0 : 1;
- }
- total += bx::write(_writer, numAttrs, _err);
- total += bx::write(_writer, _decl.m_stride, _err);
- for (uint32_t attr = 0; attr < Attrib::Count; ++attr)
- {
- if (UINT16_MAX != _decl.m_attributes[attr])
- {
- uint8_t num;
- AttribType::Enum type;
- bool normalized;
- bool asInt;
- _decl.decode(Attrib::Enum(attr), num, type, normalized, asInt);
- total += bx::write(_writer, _decl.m_offset[attr], _err);
- total += bx::write(_writer, s_attribToId[attr].id, _err);
- total += bx::write(_writer, num, _err);
- total += bx::write(_writer, s_attribTypeToId[type].id, _err);
- total += bx::write(_writer, normalized, _err);
- total += bx::write(_writer, asInt, _err);
- }
- }
- return total;
- }
- int32_t read(bx::ReaderI* _reader, VertexDecl& _decl, bx::Error* _err)
- {
- BX_ERROR_SCOPE(_err);
- int32_t total = 0;
- uint8_t numAttrs;
- total += bx::read(_reader, numAttrs, _err);
- uint16_t stride;
- total += bx::read(_reader, stride, _err);
- if (!_err->isOk() )
- {
- return total;
- }
- _decl.begin();
- for (uint32_t ii = 0; ii < numAttrs; ++ii)
- {
- uint16_t offset;
- total += bx::read(_reader, offset, _err);
- uint16_t attribId = 0;
- total += bx::read(_reader, attribId, _err);
- uint8_t num;
- total += bx::read(_reader, num, _err);
- uint16_t attribTypeId;
- total += bx::read(_reader, attribTypeId, _err);
- bool normalized;
- total += bx::read(_reader, normalized, _err);
- bool asInt;
- total += bx::read(_reader, asInt, _err);
- if (!_err->isOk() )
- {
- return total;
- }
- Attrib::Enum attr = idToAttrib(attribId);
- AttribType::Enum type = idToAttribType(attribTypeId);
- if (Attrib::Count != attr
- && AttribType::Count != type)
- {
- _decl.add(attr, num, type, normalized, asInt);
- _decl.m_offset[attr] = offset;
- }
- }
- _decl.end();
- _decl.m_stride = stride;
- return total;
- }
- void vertexPack(const float _input[4], bool _inputNormalized, Attrib::Enum _attr, const VertexDecl& _decl, void* _data, uint32_t _index)
- {
- if (!_decl.has(_attr) )
- {
- return;
- }
- uint32_t stride = _decl.getStride();
- uint8_t* data = (uint8_t*)_data + _index*stride + _decl.getOffset(_attr);
- uint8_t num;
- AttribType::Enum type;
- bool normalized;
- bool asInt;
- _decl.decode(_attr, num, type, normalized, asInt);
- switch (type)
- {
- default:
- case AttribType::Uint8:
- {
- uint8_t* packed = (uint8_t*)data;
- if (_inputNormalized)
- {
- if (asInt)
- {
- switch (num)
- {
- default: *packed++ = uint8_t(*_input++ * 127.0f + 128.0f); BX_FALLTHROUGH;
- case 3: *packed++ = uint8_t(*_input++ * 127.0f + 128.0f); BX_FALLTHROUGH;
- case 2: *packed++ = uint8_t(*_input++ * 127.0f + 128.0f); BX_FALLTHROUGH;
- case 1: *packed++ = uint8_t(*_input++ * 127.0f + 128.0f);
- }
- }
- else
- {
- switch (num)
- {
- default: *packed++ = uint8_t(*_input++ * 255.0f); BX_FALLTHROUGH;
- case 3: *packed++ = uint8_t(*_input++ * 255.0f); BX_FALLTHROUGH;
- case 2: *packed++ = uint8_t(*_input++ * 255.0f); BX_FALLTHROUGH;
- case 1: *packed++ = uint8_t(*_input++ * 255.0f);
- }
- }
- }
- else
- {
- switch (num)
- {
- default: *packed++ = uint8_t(*_input++); BX_FALLTHROUGH;
- case 3: *packed++ = uint8_t(*_input++); BX_FALLTHROUGH;
- case 2: *packed++ = uint8_t(*_input++); BX_FALLTHROUGH;
- case 1: *packed++ = uint8_t(*_input++);
- }
- }
- }
- break;
- case AttribType::Uint10:
- {
- uint32_t packed = 0;
- if (_inputNormalized)
- {
- if (asInt)
- {
- switch (num)
- {
- default: BX_FALLTHROUGH;
- case 3: packed |= uint32_t(*_input++ * 511.0f + 512.0f); BX_FALLTHROUGH;
- case 2: packed <<= 10; packed |= uint32_t(*_input++ * 511.0f + 512.0f); BX_FALLTHROUGH;
- case 1: packed <<= 10; packed |= uint32_t(*_input++ * 511.0f + 512.0f);
- }
- }
- else
- {
- switch (num)
- {
- default: BX_FALLTHROUGH;
- case 3: packed |= uint32_t(*_input++ * 1023.0f); BX_FALLTHROUGH;
- case 2: packed <<= 10; packed |= uint32_t(*_input++ * 1023.0f); BX_FALLTHROUGH;
- case 1: packed <<= 10; packed |= uint32_t(*_input++ * 1023.0f);
- }
- }
- }
- else
- {
- switch (num)
- {
- default: BX_FALLTHROUGH;
- case 3: packed |= uint32_t(*_input++); BX_FALLTHROUGH;
- case 2: packed <<= 10; packed |= uint32_t(*_input++); BX_FALLTHROUGH;
- case 1: packed <<= 10; packed |= uint32_t(*_input++);
- }
- }
- *(uint32_t*)data = packed;
- }
- break;
- case AttribType::Int16:
- {
- int16_t* packed = (int16_t*)data;
- if (_inputNormalized)
- {
- if (asInt)
- {
- switch (num)
- {
- default: *packed++ = int16_t(*_input++ * 32767.0f); BX_FALLTHROUGH;
- case 3: *packed++ = int16_t(*_input++ * 32767.0f); BX_FALLTHROUGH;
- case 2: *packed++ = int16_t(*_input++ * 32767.0f); BX_FALLTHROUGH;
- case 1: *packed++ = int16_t(*_input++ * 32767.0f);
- }
- }
- else
- {
- switch (num)
- {
- default: *packed++ = int16_t(*_input++ * 65535.0f - 32768.0f); BX_FALLTHROUGH;
- case 3: *packed++ = int16_t(*_input++ * 65535.0f - 32768.0f); BX_FALLTHROUGH;
- case 2: *packed++ = int16_t(*_input++ * 65535.0f - 32768.0f); BX_FALLTHROUGH;
- case 1: *packed++ = int16_t(*_input++ * 65535.0f - 32768.0f);
- }
- }
- }
- else
- {
- switch (num)
- {
- default: *packed++ = int16_t(*_input++); BX_FALLTHROUGH;
- case 3: *packed++ = int16_t(*_input++); BX_FALLTHROUGH;
- case 2: *packed++ = int16_t(*_input++); BX_FALLTHROUGH;
- case 1: *packed++ = int16_t(*_input++);
- }
- }
- }
- break;
- case AttribType::Half:
- {
- uint16_t* packed = (uint16_t*)data;
- switch (num)
- {
- default: *packed++ = bx::halfFromFloat(*_input++); BX_FALLTHROUGH;
- case 3: *packed++ = bx::halfFromFloat(*_input++); BX_FALLTHROUGH;
- case 2: *packed++ = bx::halfFromFloat(*_input++); BX_FALLTHROUGH;
- case 1: *packed++ = bx::halfFromFloat(*_input++);
- }
- }
- break;
- case AttribType::Float:
- bx::memCopy(data, _input, num*sizeof(float) );
- break;
- }
- }
- void vertexUnpack(float _output[4], Attrib::Enum _attr, const VertexDecl& _decl, const void* _data, uint32_t _index)
- {
- if (!_decl.has(_attr) )
- {
- bx::memSet(_output, 0, 4*sizeof(float) );
- return;
- }
- uint32_t stride = _decl.getStride();
- uint8_t* data = (uint8_t*)_data + _index*stride + _decl.getOffset(_attr);
- uint8_t num;
- AttribType::Enum type;
- bool normalized;
- bool asInt;
- _decl.decode(_attr, num, type, normalized, asInt);
- switch (type)
- {
- default:
- case AttribType::Uint8:
- {
- uint8_t* packed = (uint8_t*)data;
- if (asInt)
- {
- switch (num)
- {
- default: *_output++ = (float(*packed++) - 128.0f)*1.0f/127.0f; BX_FALLTHROUGH;
- case 3: *_output++ = (float(*packed++) - 128.0f)*1.0f/127.0f; BX_FALLTHROUGH;
- case 2: *_output++ = (float(*packed++) - 128.0f)*1.0f/127.0f; BX_FALLTHROUGH;
- case 1: *_output++ = (float(*packed++) - 128.0f)*1.0f/127.0f;
- }
- }
- else
- {
- switch (num)
- {
- default: *_output++ = float(*packed++)*1.0f/255.0f; BX_FALLTHROUGH;
- case 3: *_output++ = float(*packed++)*1.0f/255.0f; BX_FALLTHROUGH;
- case 2: *_output++ = float(*packed++)*1.0f/255.0f; BX_FALLTHROUGH;
- case 1: *_output++ = float(*packed++)*1.0f/255.0f;
- }
- }
- }
- break;
- case AttribType::Uint10:
- {
- uint32_t packed = *(uint32_t*)data;
- if (asInt)
- {
- switch (num)
- {
- default: BX_FALLTHROUGH;
- case 3: *_output++ = (float(packed & 0x3ff) - 512.0f)*1.0f/511.0f; packed >>= 10; BX_FALLTHROUGH;
- case 2: *_output++ = (float(packed & 0x3ff) - 512.0f)*1.0f/511.0f; packed >>= 10; BX_FALLTHROUGH;
- case 1: *_output++ = (float(packed & 0x3ff) - 512.0f)*1.0f/511.0f;
- }
- }
- else
- {
- switch (num)
- {
- default: BX_FALLTHROUGH;
- case 3: *_output++ = float(packed & 0x3ff)*1.0f/1023.0f; packed >>= 10; BX_FALLTHROUGH;
- case 2: *_output++ = float(packed & 0x3ff)*1.0f/1023.0f; packed >>= 10; BX_FALLTHROUGH;
- case 1: *_output++ = float(packed & 0x3ff)*1.0f/1023.0f;
- }
- }
- }
- break;
- case AttribType::Int16:
- {
- int16_t* packed = (int16_t*)data;
- if (asInt)
- {
- switch (num)
- {
- default: *_output++ = float(*packed++)*1.0f/32767.0f; BX_FALLTHROUGH;
- case 3: *_output++ = float(*packed++)*1.0f/32767.0f; BX_FALLTHROUGH;
- case 2: *_output++ = float(*packed++)*1.0f/32767.0f; BX_FALLTHROUGH;
- case 1: *_output++ = float(*packed++)*1.0f/32767.0f;
- }
- }
- else
- {
- switch (num)
- {
- default: *_output++ = (float(*packed++) + 32768.0f)*1.0f/65535.0f; BX_FALLTHROUGH;
- case 3: *_output++ = (float(*packed++) + 32768.0f)*1.0f/65535.0f; BX_FALLTHROUGH;
- case 2: *_output++ = (float(*packed++) + 32768.0f)*1.0f/65535.0f; BX_FALLTHROUGH;
- case 1: *_output++ = (float(*packed++) + 32768.0f)*1.0f/65535.0f;
- }
- }
- }
- break;
- case AttribType::Half:
- {
- uint16_t* packed = (uint16_t*)data;
- switch (num)
- {
- default: *_output++ = bx::halfToFloat(*packed++); BX_FALLTHROUGH;
- case 3: *_output++ = bx::halfToFloat(*packed++); BX_FALLTHROUGH;
- case 2: *_output++ = bx::halfToFloat(*packed++); BX_FALLTHROUGH;
- case 1: *_output++ = bx::halfToFloat(*packed++);
- }
- }
- break;
- case AttribType::Float:
- bx::memCopy(_output, data, num*sizeof(float) );
- _output += num;
- break;
- }
- switch (num)
- {
- case 1: *_output++ = 0.0f; BX_FALLTHROUGH;
- case 2: *_output++ = 0.0f; BX_FALLTHROUGH;
- case 3: *_output++ = 0.0f; BX_FALLTHROUGH;
- default: break;
- }
- }
- void vertexConvert(const VertexDecl& _destDecl, void* _destData, const VertexDecl& _srcDecl, const void* _srcData, uint32_t _num)
- {
- if (_destDecl.m_hash == _srcDecl.m_hash)
- {
- bx::memCopy(_destData, _srcData, _srcDecl.getSize(_num) );
- return;
- }
- struct ConvertOp
- {
- enum Enum
- {
- Set,
- Copy,
- Convert,
- };
- Attrib::Enum attr;
- Enum op;
- uint32_t src;
- uint32_t dest;
- uint32_t size;
- };
- ConvertOp convertOp[Attrib::Count];
- uint32_t numOps = 0;
- for (uint32_t ii = 0; ii < Attrib::Count; ++ii)
- {
- Attrib::Enum attr = (Attrib::Enum)ii;
- if (_destDecl.has(attr) )
- {
- ConvertOp& cop = convertOp[numOps];
- cop.attr = attr;
- cop.dest = _destDecl.getOffset(attr);
- uint8_t num;
- AttribType::Enum type;
- bool normalized;
- bool asInt;
- _destDecl.decode(attr, num, type, normalized, asInt);
- cop.size = (*s_attribTypeSize[0])[type][num-1];
- if (_srcDecl.has(attr) )
- {
- cop.src = _srcDecl.getOffset(attr);
- cop.op = _destDecl.m_attributes[attr] == _srcDecl.m_attributes[attr] ? ConvertOp::Copy : ConvertOp::Convert;
- }
- else
- {
- cop.op = ConvertOp::Set;
- }
- ++numOps;
- }
- }
- if (0 < numOps)
- {
- const uint8_t* src = (const uint8_t*)_srcData;
- uint32_t srcStride = _srcDecl.getStride();
- uint8_t* dest = (uint8_t*)_destData;
- uint32_t destStride = _destDecl.getStride();
- float unpacked[4];
- for (uint32_t ii = 0; ii < _num; ++ii)
- {
- for (uint32_t jj = 0; jj < numOps; ++jj)
- {
- const ConvertOp& cop = convertOp[jj];
- switch (cop.op)
- {
- case ConvertOp::Set:
- bx::memSet(dest + cop.dest, 0, cop.size);
- break;
- case ConvertOp::Copy:
- bx::memCopy(dest + cop.dest, src + cop.src, cop.size);
- break;
- case ConvertOp::Convert:
- vertexUnpack(unpacked, cop.attr, _srcDecl, src);
- vertexPack(unpacked, true, cop.attr, _destDecl, dest);
- break;
- }
- }
- src += srcStride;
- dest += destStride;
- }
- }
- }
- inline float sqLength(const float _a[3], const float _b[3])
- {
- const float xx = _a[0] - _b[0];
- const float yy = _a[1] - _b[1];
- const float zz = _a[2] - _b[2];
- return xx*xx + yy*yy + zz*zz;
- }
- uint16_t weldVerticesRef(uint16_t* _output, const VertexDecl& _decl, const void* _data, uint16_t _num, float _epsilon)
- {
- // Brute force slow vertex welding...
- const float epsilonSq = _epsilon*_epsilon;
- uint32_t numVertices = 0;
- bx::memSet(_output, 0xff, _num*sizeof(uint16_t) );
- for (uint32_t ii = 0; ii < _num; ++ii)
- {
- if (UINT16_MAX != _output[ii])
- {
- continue;
- }
- _output[ii] = (uint16_t)ii;
- ++numVertices;
- float pos[4];
- vertexUnpack(pos, Attrib::Position, _decl, _data, ii);
- for (uint32_t jj = 0; jj < _num; ++jj)
- {
- if (UINT16_MAX != _output[jj])
- {
- continue;
- }
- float test[4];
- vertexUnpack(test, Attrib::Position, _decl, _data, jj);
- if (sqLength(test, pos) < epsilonSq)
- {
- _output[jj] = (uint16_t)ii;
- }
- }
- }
- return (uint16_t)numVertices;
- }
- uint16_t weldVertices(uint16_t* _output, const VertexDecl& _decl, const void* _data, uint16_t _num, float _epsilon)
- {
- const uint32_t hashSize = bx::uint32_nextpow2(_num);
- const uint32_t hashMask = hashSize-1;
- const float epsilonSq = _epsilon*_epsilon;
- uint32_t numVertices = 0;
- const uint32_t size = sizeof(uint16_t)*(hashSize + _num);
- uint16_t* hashTable = (uint16_t*)alloca(size);
- bx::memSet(hashTable, 0xff, size);
- uint16_t* next = hashTable + hashSize;
- for (uint32_t ii = 0; ii < _num; ++ii)
- {
- float pos[4];
- vertexUnpack(pos, Attrib::Position, _decl, _data, ii);
- uint32_t hashValue = bx::hash<bx::HashMurmur2A>(pos, 3*sizeof(float) ) & hashMask;
- uint16_t offset = hashTable[hashValue];
- for (; UINT16_MAX != offset; offset = next[offset])
- {
- float test[4];
- vertexUnpack(test, Attrib::Position, _decl, _data, _output[offset]);
- if (sqLength(test, pos) < epsilonSq)
- {
- _output[ii] = _output[offset];
- break;
- }
- }
- if (UINT16_MAX == offset)
- {
- _output[ii] = (uint16_t)ii;
- next[ii] = hashTable[hashValue];
- hashTable[hashValue] = (uint16_t)ii;
- numVertices++;
- }
- }
- return (uint16_t)numVertices;
- }
- } // namespace bgfx
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