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- /*
- * Copyright 2011-2014 Branimir Karadzic. All rights reserved.
- * License: http://www.opensource.org/licenses/BSD-2-Clause
- */
- #include "bgfx_p.h"
- #if (BGFX_CONFIG_RENDERER_OPENGLES2|BGFX_CONFIG_RENDERER_OPENGLES3|BGFX_CONFIG_RENDERER_OPENGL)
- # include "renderer_gl.h"
- # if BGFX_USE_EGL
- namespace bgfx
- {
- #if BGFX_USE_GL_DYNAMIC_LIB
- typedef void (*EGLPROC)(void);
- typedef EGLPROC (EGLAPIENTRY* PFNEGLGETPROCADDRESSPROC)(const char *procname);
- typedef EGLBoolean (EGLAPIENTRY* PFNEGLSWAPINTERVALPROC)(EGLDisplay dpy, EGLint interval);
- typedef EGLBoolean (EGLAPIENTRY* PFNEGLMAKECURRENTPROC)(EGLDisplay dpy, EGLSurface draw, EGLSurface read, EGLContext ctx);
- typedef EGLContext (EGLAPIENTRY* PFNEGLCREATECONTEXTPROC)(EGLDisplay dpy, EGLConfig config, EGLContext share_context, const EGLint *attrib_list);
- typedef EGLSurface (EGLAPIENTRY* PFNEGLCREATEWINDOWSURFACEPROC)(EGLDisplay dpy, EGLConfig config, EGLNativeWindowType win, const EGLint *attrib_list);
- typedef EGLBoolean (EGLAPIENTRY* PFNEGLCHOOSECONFIGPROC)(EGLDisplay dpy, const EGLint *attrib_list, EGLConfig *configs, EGLint config_size, EGLint *num_config);
- typedef EGLBoolean (EGLAPIENTRY* PFNEGLINITIALIZEPROC)(EGLDisplay dpy, EGLint *major, EGLint *minor);
- typedef EGLDisplay (EGLAPIENTRY* PFNEGLGETDISPLAYPROC)(EGLNativeDisplayType display_id);
- typedef EGLBoolean (EGLAPIENTRY* PFNEGLTERMINATEPROC)(EGLDisplay dpy);
- typedef EGLBoolean (EGLAPIENTRY* PFNEGLDESTROYSURFACEPROC)(EGLDisplay dpy, EGLSurface surface);
- typedef EGLBoolean (EGLAPIENTRY* PFNEGLDESTROYCONTEXTPROC)(EGLDisplay dpy, EGLContext ctx);
- typedef EGLBoolean (EGLAPIENTRY* PFNEGLSWAPBUFFERSPROC)(EGLDisplay dpy, EGLSurface surface);
- #define EGL_IMPORT \
- EGL_IMPORT_FUNC(PFNEGLGETPROCADDRESSPROC, eglGetProcAddress); \
- EGL_IMPORT_FUNC(PFNEGLSWAPINTERVALPROC, eglSwapInterval); \
- EGL_IMPORT_FUNC(PFNEGLMAKECURRENTPROC, eglMakeCurrent); \
- EGL_IMPORT_FUNC(PFNEGLCREATECONTEXTPROC, eglCreateContext); \
- EGL_IMPORT_FUNC(PFNEGLCREATEWINDOWSURFACEPROC, eglCreateWindowSurface); \
- EGL_IMPORT_FUNC(PFNEGLCHOOSECONFIGPROC, eglChooseConfig); \
- EGL_IMPORT_FUNC(PFNEGLINITIALIZEPROC, eglInitialize); \
- EGL_IMPORT_FUNC(PFNEGLGETDISPLAYPROC, eglGetDisplay); \
- EGL_IMPORT_FUNC(PFNEGLTERMINATEPROC, eglTerminate); \
- EGL_IMPORT_FUNC(PFNEGLDESTROYSURFACEPROC, eglDestroySurface); \
- EGL_IMPORT_FUNC(PFNEGLDESTROYCONTEXTPROC, eglDestroyContext); \
- EGL_IMPORT_FUNC(PFNEGLSWAPBUFFERSPROC, eglSwapBuffers);
- #define EGL_IMPORT_FUNC(_proto, _func) _proto _func
- EGL_IMPORT
- #undef EGL_IMPORT_FUNC
- void* eglOpen()
- {
- void* handle = bx::dlopen("libEGL.dll");
- BGFX_FATAL(NULL != handle, Fatal::UnableToInitialize, "Failed to load libEGL dynamic library.");
- #define EGL_IMPORT_FUNC(_proto, _func) \
- _func = (_proto)bx::dlsym(handle, #_func); \
- BX_TRACE("%p " #_func, _func); \
- BGFX_FATAL(NULL != _func, Fatal::UnableToInitialize, "Failed get " #_func ".")
- EGL_IMPORT
- #undef EGL_IMPORT_FUNC
- return handle;
- }
- void eglClose(void* _handle)
- {
- bx::dlclose(_handle);
- #define EGL_IMPORT_FUNC(_proto, _func) _func = NULL
- EGL_IMPORT
- #undef EGL_IMPORT_FUNC
- }
- #else
- void* eglOpen()
- {
- return NULL;
- }
- void eglClose(void* /*_handle*/)
- {
- }
- #endif // BGFX_USE_GL_DYNAMIC_LIB
- # define GL_IMPORT(_optional, _proto, _func, _import) _proto _func = NULL
- # include "glimports.h"
- void GlContext::create(uint32_t _width, uint32_t _height)
- {
- m_eglLibrary = eglOpen();
- BX_UNUSED(_width, _height);
- EGLNativeDisplayType ndt = EGL_DEFAULT_DISPLAY;
- EGLNativeWindowType nwt = (EGLNativeWindowType)NULL;
- # if BX_PLATFORM_WINDOWS
- ndt = GetDC(g_bgfxHwnd);
- nwt = g_bgfxHwnd;
- # endif // BX_PLATFORM_
- m_display = eglGetDisplay(ndt);
- BGFX_FATAL(m_display != EGL_NO_DISPLAY, Fatal::UnableToInitialize, "Failed to create display %p", m_display);
- EGLint major = 0;
- EGLint minor = 0;
- EGLBoolean success = eglInitialize(m_display, &major, &minor);
- BGFX_FATAL(success && major >= 1 && minor >= 3, Fatal::UnableToInitialize, "Failed to initialize %d.%d", major, minor);
- EGLint attrs[] =
- {
- EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,
- # if BX_PLATFORM_ANDROID
- EGL_DEPTH_SIZE, 16,
- # else
- EGL_DEPTH_SIZE, 24,
- # endif // BX_PLATFORM_
- EGL_STENCIL_SIZE, 8,
- EGL_NONE
- };
- EGLint numConfig = 0;
- EGLConfig config;
- success = eglChooseConfig(m_display, attrs, &config, 1, &numConfig);
- BGFX_FATAL(success, Fatal::UnableToInitialize, "eglChooseConfig");
- # if BX_PLATFORM_ANDROID
- EGLint format;
- eglGetConfigAttrib(m_display, config, EGL_NATIVE_VISUAL_ID, &format);
- ANativeWindow_setBuffersGeometry(g_bgfxAndroidWindow, _width, _height, format);
- nwt = g_bgfxAndroidWindow;
- # endif // BX_PLATFORM_ANDROID
- m_surface = eglCreateWindowSurface(m_display, config, nwt, NULL);
- BGFX_FATAL(m_surface != EGL_NO_SURFACE, Fatal::UnableToInitialize, "Failed to create surface.");
- EGLint contextAttrs[] =
- {
- # if BGFX_CONFIG_RENDERER_OPENGLES2
- EGL_CONTEXT_CLIENT_VERSION, 2,
- # elif BGFX_CONFIG_RENDERER_OPENGLES3
- EGL_CONTEXT_CLIENT_VERSION, 3,
- # endif // BGFX_CONFIG_RENDERER_
- EGL_NONE
- };
- m_context = eglCreateContext(m_display, config, EGL_NO_CONTEXT, contextAttrs);
- BGFX_FATAL(m_context != EGL_NO_CONTEXT, Fatal::UnableToInitialize, "Failed to create context.");
- success = eglMakeCurrent(m_display, m_surface, m_surface, m_context);
- BGFX_FATAL(success, Fatal::UnableToInitialize, "Failed to set context.");
- eglSwapInterval(m_display, 0);
- # if BX_PLATFORM_EMSCRIPTEN
- emscripten_set_canvas_size(_width, _height);
- # endif // BX_PLATFORM_EMSCRIPTEN
- import();
- }
- void GlContext::destroy()
- {
- eglMakeCurrent(EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
- eglDestroyContext(m_display, m_context);
- eglDestroySurface(m_display, m_surface);
- eglTerminate(m_display);
- m_context = NULL;
- eglClose(m_eglLibrary);
- }
- void GlContext::resize(uint32_t /*_width*/, uint32_t /*_height*/, bool _vsync)
- {
- eglSwapInterval(m_display, _vsync ? 1 : 0);
- }
- void GlContext::swap()
- {
- eglMakeCurrent(m_display, m_surface, m_surface, m_context);
- eglSwapBuffers(m_display, m_surface);
- }
- void GlContext::import()
- {
- BX_TRACE("Import:");
- # if BX_PLATFORM_WINDOWS
- void* glesv2 = bx::dlopen("libGLESv2.dll");
- # define GL_EXTENSION(_optional, _proto, _func, _import) \
- { \
- if (NULL == _func) \
- { \
- _func = (_proto)bx::dlsym(glesv2, #_import); \
- BX_TRACE("\t%p " #_func " (" #_import ")", _func); \
- BGFX_FATAL(_optional || NULL != _func, Fatal::UnableToInitialize, "Failed to create OpenGLES context. eglGetProcAddress(\"%s\")", #_import); \
- } \
- }
- # else
- # define GL_EXTENSION(_optional, _proto, _func, _import) \
- { \
- if (NULL == _func) \
- { \
- _func = (_proto)eglGetProcAddress(#_import); \
- BX_TRACE("\t%p " #_func " (" #_import ")", _func); \
- BGFX_FATAL(_optional || NULL != _func, Fatal::UnableToInitialize, "Failed to create OpenGLES context. eglGetProcAddress(\"%s\")", #_import); \
- } \
- }
- # endif // BX_PLATFORM_
- # include "glimports.h"
- }
- } // namespace bgfx
- # endif // BGFX_USE_EGL
- #endif // (BGFX_CONFIG_RENDERER_OPENGLES2|BGFX_CONFIG_RENDERER_OPENGLES3|BGFX_CONFIG_RENDERER_OPENGL)
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