entry_html5.cpp 11 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416
  1. /*
  2. * Copyright 2011-2020 Branimir Karadzic. All rights reserved.
  3. * License: https://github.com/bkaradzic/bgfx#license-bsd-2-clause
  4. */
  5. #include "entry_p.h"
  6. #if BX_PLATFORM_EMSCRIPTEN
  7. #include <bgfx/platform.h>
  8. #include <emscripten.h>
  9. #include <emscripten/html5.h>
  10. extern "C" void entry_emscripten_yield()
  11. {
  12. // emscripten_sleep(0);
  13. }
  14. namespace entry
  15. {
  16. static WindowHandle s_defaultWindow = { 0 };
  17. static uint8_t s_translateKey[256];
  18. struct Context
  19. {
  20. Context()
  21. : m_scrollf(0.0f)
  22. , m_mx(0)
  23. , m_my(0)
  24. , m_scroll(0)
  25. {
  26. bx::memSet(s_translateKey, 0, sizeof(s_translateKey));
  27. s_translateKey[27] = Key::Esc;
  28. s_translateKey[uint8_t('\n')] =
  29. s_translateKey[uint8_t('\r')] = Key::Return;
  30. s_translateKey[uint8_t('\t')] = Key::Tab;
  31. s_translateKey[127] = Key::Backspace;
  32. s_translateKey[uint8_t(' ')] = Key::Space;
  33. s_translateKey[38] = Key::Up;
  34. s_translateKey[40] = Key::Down;
  35. s_translateKey[37] = Key::Left;
  36. s_translateKey[39] = Key::Right;
  37. s_translateKey[uint8_t('+')] =
  38. s_translateKey[uint8_t('=')] = Key::Plus;
  39. s_translateKey[uint8_t('_')] =
  40. s_translateKey[uint8_t('-')] = Key::Minus;
  41. s_translateKey[uint8_t(':')] =
  42. s_translateKey[uint8_t(';')] = Key::Semicolon;
  43. s_translateKey[uint8_t('"')] =
  44. s_translateKey[uint8_t('\'')] = Key::Quote;
  45. s_translateKey[uint8_t('{')] =
  46. s_translateKey[uint8_t('[')] = Key::LeftBracket;
  47. s_translateKey[uint8_t('}')] =
  48. s_translateKey[uint8_t(']')] = Key::RightBracket;
  49. s_translateKey[uint8_t('<')] =
  50. s_translateKey[uint8_t(',')] = Key::Comma;
  51. s_translateKey[uint8_t('>')] =
  52. s_translateKey[uint8_t('.')] = Key::Period;
  53. s_translateKey[uint8_t('?')] =
  54. s_translateKey[uint8_t('/')] = Key::Slash;
  55. s_translateKey[uint8_t('|')] =
  56. s_translateKey[uint8_t('\\')] = Key::Backslash;
  57. s_translateKey[uint8_t('~')] =
  58. s_translateKey[uint8_t('`')] = Key::Tilde;
  59. s_translateKey[uint8_t('0')] = Key::Key0;
  60. s_translateKey[uint8_t('1')] = Key::Key1;
  61. s_translateKey[uint8_t('2')] = Key::Key2;
  62. s_translateKey[uint8_t('3')] = Key::Key3;
  63. s_translateKey[uint8_t('4')] = Key::Key4;
  64. s_translateKey[uint8_t('5')] = Key::Key5;
  65. s_translateKey[uint8_t('6')] = Key::Key6;
  66. s_translateKey[uint8_t('7')] = Key::Key7;
  67. s_translateKey[uint8_t('8')] = Key::Key8;
  68. s_translateKey[uint8_t('9')] = Key::Key9;
  69. for (char ch = 'a'; ch <= 'z'; ++ch)
  70. {
  71. s_translateKey[uint8_t(ch)] =
  72. s_translateKey[uint8_t(ch - ' ')] = Key::KeyA + (ch - 'a');
  73. }
  74. }
  75. int32_t run(int _argc, const char* const* _argv)
  76. {
  77. // TODO: Make this somehow configurable to the developer building a HTML5 page. Currently #canvas
  78. // will take the first canvas element found on the web page.
  79. #define HTML5_TARGET_CANVAS_SELECTOR "#canvas"
  80. emscripten_set_mousedown_callback(HTML5_TARGET_CANVAS_SELECTOR, this, true, mouseCb);
  81. emscripten_set_mouseup_callback(HTML5_TARGET_CANVAS_SELECTOR, this, true, mouseCb);
  82. emscripten_set_mousemove_callback(HTML5_TARGET_CANVAS_SELECTOR, this, true, mouseCb);
  83. emscripten_set_wheel_callback(HTML5_TARGET_CANVAS_SELECTOR, this, true, wheelCb);
  84. emscripten_set_keypress_callback(EMSCRIPTEN_EVENT_TARGET_DOCUMENT, this, true, keyCb);
  85. emscripten_set_keydown_callback(EMSCRIPTEN_EVENT_TARGET_DOCUMENT, this, true, keyCb);
  86. emscripten_set_keyup_callback(EMSCRIPTEN_EVENT_TARGET_DOCUMENT, this, true, keyCb);
  87. emscripten_set_resize_callback(EMSCRIPTEN_EVENT_TARGET_DOCUMENT, this, true, resizeCb);
  88. EmscriptenFullscreenStrategy fullscreenStrategy = {};
  89. fullscreenStrategy.scaleMode = EMSCRIPTEN_FULLSCREEN_SCALE_DEFAULT;
  90. fullscreenStrategy.canvasResolutionScaleMode = EMSCRIPTEN_FULLSCREEN_CANVAS_SCALE_NONE;
  91. fullscreenStrategy.filteringMode = EMSCRIPTEN_FULLSCREEN_FILTERING_DEFAULT;
  92. fullscreenStrategy.canvasResizedCallback = canvasResizeCb;
  93. fullscreenStrategy.canvasResizedCallbackUserData = this;
  94. emscripten_request_fullscreen_strategy(HTML5_TARGET_CANVAS_SELECTOR, false, &fullscreenStrategy);
  95. emscripten_set_focus_callback(EMSCRIPTEN_EVENT_TARGET_DOCUMENT, this, true, focusCb);
  96. emscripten_set_focusin_callback(EMSCRIPTEN_EVENT_TARGET_DOCUMENT, this, true, focusCb);
  97. emscripten_set_focusout_callback(EMSCRIPTEN_EVENT_TARGET_DOCUMENT, this, true, focusCb);
  98. bgfx::PlatformData pd;
  99. bx::memSet(&pd, 0, sizeof(pd) );
  100. pd.nwh = (void*)HTML5_TARGET_CANVAS_SELECTOR;
  101. bgfx::setPlatformData(pd);
  102. int32_t result = main(_argc, _argv);
  103. return result;
  104. }
  105. static EM_BOOL mouseCb(int eventType, const EmscriptenMouseEvent* event, void* userData);
  106. static EM_BOOL wheelCb(int eventType, const EmscriptenWheelEvent* event, void* userData);
  107. static EM_BOOL keyCb(int eventType, const EmscriptenKeyboardEvent* event, void* userData);
  108. static EM_BOOL resizeCb(int eventType, const EmscriptenUiEvent* event, void* userData);
  109. static EM_BOOL canvasResizeCb(int eventType, const void* reserved, void* userData);
  110. static EM_BOOL focusCb(int eventType, const EmscriptenFocusEvent* event, void* userData);
  111. EventQueue m_eventQueue;
  112. float m_scrollf;
  113. int32_t m_mx;
  114. int32_t m_my;
  115. int32_t m_scroll;
  116. };
  117. static Context s_ctx;
  118. EM_BOOL Context::mouseCb(int eventType, const EmscriptenMouseEvent* event, void* userData)
  119. {
  120. BX_UNUSED(userData);
  121. if (event)
  122. {
  123. switch (eventType)
  124. {
  125. case EMSCRIPTEN_EVENT_MOUSEMOVE:
  126. {
  127. s_ctx.m_mx = event->targetX;
  128. s_ctx.m_my = event->targetY;
  129. s_ctx.m_eventQueue.postMouseEvent(s_defaultWindow, s_ctx.m_mx, s_ctx.m_my, s_ctx.m_scroll);
  130. return true;
  131. }
  132. case EMSCRIPTEN_EVENT_MOUSEDOWN:
  133. case EMSCRIPTEN_EVENT_MOUSEUP:
  134. case EMSCRIPTEN_EVENT_DBLCLICK:
  135. {
  136. s_ctx.m_mx = event->targetX;
  137. s_ctx.m_my = event->targetY;
  138. MouseButton::Enum mb = (event->button == 2) ? MouseButton::Right : ((event->button == 1) ? MouseButton::Middle : MouseButton::Left);
  139. s_ctx.m_eventQueue.postMouseEvent(s_defaultWindow, s_ctx.m_mx, s_ctx.m_my, s_ctx.m_scroll, mb, (eventType != EMSCRIPTEN_EVENT_MOUSEUP));
  140. return true;
  141. }
  142. }
  143. }
  144. return false;
  145. }
  146. EM_BOOL Context::wheelCb(int eventType, const EmscriptenWheelEvent* event, void* userData)
  147. {
  148. BX_UNUSED(userData);
  149. if (event)
  150. {
  151. switch (eventType)
  152. {
  153. case EMSCRIPTEN_EVENT_WHEEL:
  154. {
  155. s_ctx.m_scrollf += event->deltaY;
  156. s_ctx.m_scroll = (int32_t)s_ctx.m_scrollf;
  157. s_ctx.m_eventQueue.postMouseEvent(s_defaultWindow, s_ctx.m_mx, s_ctx.m_my, s_ctx.m_scroll);
  158. return true;
  159. }
  160. }
  161. }
  162. return false;
  163. }
  164. uint8_t translateModifiers(const EmscriptenKeyboardEvent* event)
  165. {
  166. uint8_t mask = 0;
  167. if (event->shiftKey)
  168. mask |= Modifier::LeftShift | Modifier::RightShift;
  169. if (event->altKey)
  170. mask |= Modifier::LeftAlt | Modifier::RightAlt;
  171. if (event->ctrlKey)
  172. mask |= Modifier::LeftCtrl | Modifier::RightCtrl;
  173. if (event->metaKey)
  174. mask |= Modifier::LeftMeta | Modifier::RightMeta;
  175. return mask;
  176. }
  177. Key::Enum handleKeyEvent(const EmscriptenKeyboardEvent* event, uint8_t* specialKeys, uint8_t* _pressedChar)
  178. {
  179. *_pressedChar = (uint8_t)event->keyCode;
  180. int keyCode = (int)event->keyCode;
  181. *specialKeys = translateModifiers(event);
  182. if (event->charCode == 0)
  183. {
  184. switch (keyCode)
  185. {
  186. case 112: return Key::F1;
  187. case 113: return Key::F2;
  188. case 114: return Key::F3;
  189. case 115: return Key::F4;
  190. case 116: return Key::F5;
  191. case 117: return Key::F6;
  192. case 118: return Key::F7;
  193. case 119: return Key::F8;
  194. case 120: return Key::F9;
  195. case 121: return Key::F10;
  196. case 122: return Key::F11;
  197. case 123: return Key::F12;
  198. case 37: return Key::Left;
  199. case 39: return Key::Right;
  200. case 38: return Key::Up;
  201. case 40: return Key::Down;
  202. }
  203. }
  204. // if this is a unhandled key just return None
  205. if (keyCode < 256)
  206. {
  207. return (Key::Enum)s_translateKey[keyCode];
  208. }
  209. return Key::None;
  210. }
  211. EM_BOOL Context::keyCb(int eventType, const EmscriptenKeyboardEvent *event, void *userData)
  212. {
  213. BX_UNUSED(userData);
  214. if (event)
  215. {
  216. uint8_t modifiers = 0;
  217. uint8_t pressedChar[4];
  218. Key::Enum key = handleKeyEvent(event, &modifiers, &pressedChar[0]);
  219. // Returning true means that we take care of the key (instead of the default behavior)
  220. if (key != Key::None)
  221. {
  222. switch (eventType)
  223. {
  224. case EMSCRIPTEN_EVENT_KEYPRESS:
  225. case EMSCRIPTEN_EVENT_KEYDOWN:
  226. {
  227. if (key == Key::KeyQ && (modifiers & Modifier::RightMeta) )
  228. {
  229. s_ctx.m_eventQueue.postExitEvent();
  230. }
  231. else
  232. {
  233. enum { ShiftMask = Modifier::LeftShift|Modifier::RightShift };
  234. s_ctx.m_eventQueue.postCharEvent(s_defaultWindow, 1, pressedChar);
  235. s_ctx.m_eventQueue.postKeyEvent(s_defaultWindow, key, modifiers, true);
  236. return true;
  237. }
  238. break;
  239. }
  240. case EMSCRIPTEN_EVENT_KEYUP:
  241. {
  242. s_ctx.m_eventQueue.postKeyEvent(s_defaultWindow, key, modifiers, false);
  243. return true;
  244. }
  245. }
  246. }
  247. }
  248. return false;
  249. }
  250. EM_BOOL Context::resizeCb(int eventType, const EmscriptenUiEvent* event, void* userData)
  251. {
  252. BX_UNUSED(eventType, event, userData);
  253. return false;
  254. }
  255. EM_BOOL Context::canvasResizeCb(int eventType, const void* reserved, void* userData)
  256. {
  257. BX_UNUSED(eventType, reserved, userData);
  258. return false;
  259. }
  260. EM_BOOL Context::focusCb(int eventType, const EmscriptenFocusEvent* event, void* userData)
  261. {
  262. BX_UNUSED(event, userData);
  263. if (event)
  264. {
  265. switch (eventType)
  266. {
  267. case EMSCRIPTEN_EVENT_BLUR:
  268. {
  269. s_ctx.m_eventQueue.postSuspendEvent(s_defaultWindow, Suspend::DidSuspend);
  270. return true;
  271. }
  272. case EMSCRIPTEN_EVENT_FOCUS:
  273. {
  274. s_ctx.m_eventQueue.postSuspendEvent(s_defaultWindow, Suspend::DidResume);
  275. return true;
  276. }
  277. case EMSCRIPTEN_EVENT_FOCUSIN:
  278. {
  279. s_ctx.m_eventQueue.postSuspendEvent(s_defaultWindow, Suspend::WillResume);
  280. return true;
  281. }
  282. case EMSCRIPTEN_EVENT_FOCUSOUT:
  283. {
  284. s_ctx.m_eventQueue.postSuspendEvent(s_defaultWindow, Suspend::WillSuspend);
  285. return true;
  286. }
  287. }
  288. }
  289. return false;
  290. }
  291. const Event* poll()
  292. {
  293. entry_emscripten_yield();
  294. return s_ctx.m_eventQueue.poll();
  295. }
  296. const Event* poll(WindowHandle _handle)
  297. {
  298. entry_emscripten_yield();
  299. return s_ctx.m_eventQueue.poll(_handle);
  300. }
  301. void release(const Event* _event)
  302. {
  303. s_ctx.m_eventQueue.release(_event);
  304. }
  305. WindowHandle createWindow(int32_t _x, int32_t _y, uint32_t _width, uint32_t _height, uint32_t _flags, const char* _title)
  306. {
  307. BX_UNUSED(_x, _y, _width, _height, _flags, _title);
  308. WindowHandle handle = { UINT16_MAX };
  309. return handle;
  310. }
  311. void destroyWindow(WindowHandle _handle)
  312. {
  313. BX_UNUSED(_handle);
  314. }
  315. void setWindowPos(WindowHandle _handle, int32_t _x, int32_t _y)
  316. {
  317. BX_UNUSED(_handle, _x, _y);
  318. }
  319. void setWindowSize(WindowHandle _handle, uint32_t _width, uint32_t _height)
  320. {
  321. BX_UNUSED(_handle, _width, _height);
  322. }
  323. void setWindowTitle(WindowHandle _handle, const char* _title)
  324. {
  325. BX_UNUSED(_handle, _title);
  326. }
  327. void setWindowFlags(WindowHandle _handle, uint32_t _flags, bool _enabled)
  328. {
  329. BX_UNUSED(_handle, _flags, _enabled);
  330. }
  331. void toggleFullscreen(WindowHandle _handle)
  332. {
  333. BX_UNUSED(_handle);
  334. }
  335. void setMouseLock(WindowHandle _handle, bool _lock)
  336. {
  337. BX_UNUSED(_handle, _lock);
  338. }
  339. }
  340. int main(int _argc, const char* const* _argv)
  341. {
  342. using namespace entry;
  343. return s_ctx.run(_argc, _argv);
  344. }
  345. #endif // BX_PLATFORM_EMSCRIPTEN