bgfx.lua 6.9 KB

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  1. --
  2. -- Copyright 2010-2020 Branimir Karadzic. All rights reserved.
  3. -- License: https://github.com/bkaradzic/bgfx#license-bsd-2-clause
  4. --
  5. function filesexist(_srcPath, _dstPath, _files)
  6. for _, file in ipairs(_files) do
  7. file = path.getrelative(_srcPath, file)
  8. local filePath = path.join(_dstPath, file)
  9. if not os.isfile(filePath) then return false end
  10. end
  11. return true
  12. end
  13. function overridefiles(_srcPath, _dstPath, _files)
  14. local remove = {}
  15. local add = {}
  16. for _, file in ipairs(_files) do
  17. file = path.getrelative(_srcPath, file)
  18. local filePath = path.join(_dstPath, file)
  19. if not os.isfile(filePath) then return end
  20. table.insert(remove, path.join(_srcPath, file))
  21. table.insert(add, filePath)
  22. end
  23. removefiles {
  24. remove,
  25. }
  26. files {
  27. add,
  28. }
  29. end
  30. function bgfxProjectBase(_kind, _defines)
  31. kind (_kind)
  32. if _kind == "SharedLib" then
  33. defines {
  34. "BGFX_SHARED_LIB_BUILD=1",
  35. }
  36. links {
  37. "bimg",
  38. "bx",
  39. }
  40. configuration { "vs20* or mingw*" }
  41. links {
  42. "gdi32",
  43. "psapi",
  44. }
  45. configuration { "mingw*" }
  46. linkoptions {
  47. "-shared",
  48. }
  49. configuration { "linux-*" }
  50. buildoptions {
  51. "-fPIC",
  52. }
  53. links {
  54. "X11",
  55. "GL",
  56. "pthread",
  57. }
  58. configuration {}
  59. end
  60. includedirs {
  61. path.join(BGFX_DIR, "3rdparty"),
  62. path.join(BX_DIR, "include"),
  63. path.join(BIMG_DIR, "include"),
  64. }
  65. defines {
  66. _defines,
  67. }
  68. links {
  69. "bx",
  70. }
  71. if _OPTIONS["with-glfw"] then
  72. defines {
  73. "BGFX_CONFIG_MULTITHREADED=0",
  74. }
  75. end
  76. configuration { "Debug" }
  77. defines {
  78. "BGFX_CONFIG_DEBUG=1",
  79. }
  80. configuration { "vs* or mingw*", "not durango" }
  81. includedirs {
  82. path.join(BGFX_DIR, "3rdparty/dxsdk/include"),
  83. }
  84. configuration { "android*" }
  85. links {
  86. "EGL",
  87. "GLESv2",
  88. }
  89. configuration { "winstore*" }
  90. linkoptions {
  91. "/ignore:4264" -- LNK4264: archiving object file compiled with /ZW into a static library; note that when authoring Windows Runtime types it is not recommended to link with a static library that contains Windows Runtime metadata
  92. }
  93. configuration { "*clang*" }
  94. buildoptions {
  95. "-Wno-microsoft-enum-value", -- enumerator value is not representable in the underlying type 'int'
  96. "-Wno-microsoft-const-init", -- default initialization of an object of const type '' without a user-provided default constructor is a Microsoft extension
  97. }
  98. configuration { "osx" }
  99. buildoptions { "-x objective-c++" } -- additional build option for osx
  100. linkoptions {
  101. "-framework Cocoa",
  102. "-framework QuartzCore",
  103. "-framework OpenGL",
  104. "-weak_framework Metal",
  105. "-weak_framework MetalKit",
  106. }
  107. configuration { "not NX32", "not NX64" }
  108. includedirs {
  109. -- NX has EGL headers modified...
  110. path.join(BGFX_DIR, "3rdparty/khronos"),
  111. }
  112. configuration {}
  113. includedirs {
  114. path.join(BGFX_DIR, "include"),
  115. }
  116. files {
  117. path.join(BGFX_DIR, "include/**.h"),
  118. path.join(BGFX_DIR, "src/**.cpp"),
  119. path.join(BGFX_DIR, "src/**.h"),
  120. path.join(BGFX_DIR, "scripts/**.natvis"),
  121. }
  122. removefiles {
  123. path.join(BGFX_DIR, "src/**.bin.h"),
  124. }
  125. overridefiles(BGFX_DIR, path.join(BGFX_DIR, "../bgfx-gnm"), {
  126. path.join(BGFX_DIR, "src/renderer_gnm.cpp"),
  127. path.join(BGFX_DIR, "src/renderer_gnm.h"),
  128. })
  129. overridefiles(BGFX_DIR, path.join(BGFX_DIR, "../bgfx-nvn"), {
  130. path.join(BGFX_DIR, "src/renderer_nvn.cpp"),
  131. path.join(BGFX_DIR, "src/renderer_nvn.h"),
  132. })
  133. if _OPTIONS["with-webgpu"] then
  134. defines {
  135. "BGFX_CONFIG_RENDERER_WEBGPU=1",
  136. }
  137. local generator = "out/VS2019"
  138. configuration { "asmjs" }
  139. defines {
  140. "BGFX_CONFIG_RENDERER_OPENGL=0",
  141. "BGFX_CONFIG_RENDERER_OPENGLES=0",
  142. }
  143. configuration { "not asmjs" }
  144. includedirs {
  145. path.join(DAWN_DIR, "src"),
  146. path.join(DAWN_DIR, "src/include"),
  147. path.join(DAWN_DIR, "third_party/vulkan-headers/include"),
  148. path.join(DAWN_DIR, generator, "gen/src"),
  149. path.join(DAWN_DIR, generator, "gen/src/include"),
  150. }
  151. configuration { "vs*" }
  152. defines {
  153. "NTDDI_VERSION=NTDDI_WIN10_RS2",
  154. -- We can't say `=_WIN32_WINNT_WIN10` here because some files do
  155. -- `#if WINVER < 0x0600` without including windows.h before,
  156. -- and then _WIN32_WINNT_WIN10 isn't yet known to be 0x0A00.
  157. "_WIN32_WINNT=0x0A00",
  158. "WINVER=0x0A00",
  159. }
  160. configuration {}
  161. end
  162. if _OPTIONS["with-amalgamated"] then
  163. excludes {
  164. path.join(BGFX_DIR, "src/bgfx.cpp"),
  165. path.join(BGFX_DIR, "src/debug_**.cpp"),
  166. path.join(BGFX_DIR, "src/dxgi.cpp"),
  167. path.join(BGFX_DIR, "src/glcontext_**.cpp"),
  168. path.join(BGFX_DIR, "src/hmd**.cpp"),
  169. path.join(BGFX_DIR, "src/image.cpp"),
  170. path.join(BGFX_DIR, "src/nvapi.cpp"),
  171. path.join(BGFX_DIR, "src/renderer_**.cpp"),
  172. path.join(BGFX_DIR, "src/shader**.cpp"),
  173. path.join(BGFX_DIR, "src/topology.cpp"),
  174. path.join(BGFX_DIR, "src/vertexlayout.cpp"),
  175. }
  176. configuration { "xcode* or osx or ios*" }
  177. files {
  178. path.join(BGFX_DIR, "src/amalgamated.mm"),
  179. }
  180. excludes {
  181. path.join(BGFX_DIR, "src/glcontext_**.mm"),
  182. path.join(BGFX_DIR, "src/renderer_**.mm"),
  183. path.join(BGFX_DIR, "src/amalgamated.cpp"),
  184. }
  185. configuration { "not (xcode* or osx or ios*)" }
  186. excludes {
  187. path.join(BGFX_DIR, "src/**.mm"),
  188. }
  189. configuration {}
  190. else
  191. configuration { "xcode* or osx or ios*" }
  192. files {
  193. path.join(BGFX_DIR, "src/glcontext_**.mm"),
  194. path.join(BGFX_DIR, "src/renderer_**.mm"),
  195. }
  196. configuration {}
  197. excludes {
  198. path.join(BGFX_DIR, "src/amalgamated.**"),
  199. }
  200. end
  201. if filesexist(BGFX_DIR, path.join(BGFX_DIR, "../bgfx-gnm"), {
  202. path.join(BGFX_DIR, "scripts/bgfx.lua"), }) then
  203. dofile(path.join(BGFX_DIR, "../bgfx-gnm/scripts/bgfx.lua") )
  204. end
  205. if filesexist(BGFX_DIR, path.join(BGFX_DIR, "../bgfx-nvn"), {
  206. path.join(BGFX_DIR, "scripts/bgfx.lua"), }) then
  207. dofile(path.join(BGFX_DIR, "../bgfx-nvn/scripts/bgfx.lua") )
  208. end
  209. configuration {}
  210. end
  211. function bgfxProject(_name, _kind, _defines)
  212. project ("bgfx" .. _name)
  213. uuid (os.uuid("bgfx" .. _name))
  214. bgfxProjectBase(_kind, _defines)
  215. copyLib()
  216. end
  217. if _OPTIONS["with-webgpu"] then
  218. function usesWebGPU()
  219. configuration { "asmjs" }
  220. linkoptions {
  221. "-s USE_WEBGPU=1",
  222. }
  223. configuration { "not asmjs" }
  224. --local generator = "out/Default"
  225. local generator = "out/VS2019"
  226. includedirs {
  227. path.join(DAWN_DIR, "src"),
  228. path.join(DAWN_DIR, "src/include"),
  229. path.join(DAWN_DIR, generator, "gen/src"),
  230. path.join(DAWN_DIR, generator, "gen/src/include"),
  231. }
  232. libdirs {
  233. path.join(DAWN_DIR, generator),
  234. path.join(DAWN_DIR, generator, "lib/Debug"),
  235. }
  236. files {
  237. path.join(DAWN_DIR, generator, "gen/src/dawn/webgpu_cpp.cpp"),
  238. }
  239. links {
  240. -- shared
  241. "dawn_proc_shared",
  242. "dawn_native_shared",
  243. "shaderc_spvc_shared",
  244. -- static
  245. --"dawn_common",
  246. --"dawn_proc",
  247. --"dawn_native",
  248. --"dawn_platform",
  249. ------"shaderc",
  250. --"shaderc_spvc",
  251. --"SPIRV-tools",
  252. --"SPIRV-tools-opt",
  253. --"spirv-cross-cored",
  254. --"spirv-cross-hlsld",
  255. --"spirv-cross-glsld",
  256. --"spirv-cross-msld",
  257. --"spirv-cross-reflectd",
  258. }
  259. removeflags {
  260. "FatalWarnings",
  261. }
  262. configuration {}
  263. end
  264. end