Hristo Iliev 98f16cd125 Fix an issue where initializing DX11 headless would cause a crash. (#3164) 2 lat temu
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amalgamated.cpp b74da5c643 GL: Removed GLX context code. 2 lat temu
amalgamated.mm 68b2c630b0 Removed deleted files from amalgamation. 2 lat temu
bgfx.cpp f4d463990a Allow simultaneous X11 and Wayland support (#3152) 2 lat temu
bgfx.idl.inl 466c6a4e95 Happy New Year! 3 lat temu
bgfx_compute.sh 466c6a4e95 Happy New Year! 3 lat temu
bgfx_p.h fa1897bd1f Added headless validation for bgfx::init and bgfx::reset. 2 lat temu
bgfx_shader.sh c645acdc03 shaderc: Fixed textureSize overloads. Issue #3020. 2 lat temu
charset.h 466c6a4e95 Happy New Year! 3 lat temu
config.h 928800feab macOS, iOS: Removed OpenGL/OpenGLES support. 2 lat temu
debug_renderdoc.cpp 466c6a4e95 Happy New Year! 3 lat temu
debug_renderdoc.h 466c6a4e95 Happy New Year! 3 lat temu
dxgi.cpp e0b5e0d67a Add support for Windows App SDK (WinUI 3) (#3044) 2 lat temu
dxgi.h e0b5e0d67a Add support for Windows App SDK (WinUI 3) (#3044) 2 lat temu
emscripten.h 466c6a4e95 Happy New Year! 3 lat temu
fs_clear0.bin.h f569fe32a6 Rebuilt all embedded shaders. 4 lat temu
fs_clear0.sc 466c6a4e95 Happy New Year! 3 lat temu
fs_clear1.bin.h f569fe32a6 Rebuilt all embedded shaders. 4 lat temu
fs_clear1.sc 466c6a4e95 Happy New Year! 3 lat temu
fs_clear2.bin.h f569fe32a6 Rebuilt all embedded shaders. 4 lat temu
fs_clear2.sc 466c6a4e95 Happy New Year! 3 lat temu
fs_clear3.bin.h f569fe32a6 Rebuilt all embedded shaders. 4 lat temu
fs_clear3.sc 466c6a4e95 Happy New Year! 3 lat temu
fs_clear4.bin.h f569fe32a6 Rebuilt all embedded shaders. 4 lat temu
fs_clear4.sc 466c6a4e95 Happy New Year! 3 lat temu
fs_clear5.bin.h f569fe32a6 Rebuilt all embedded shaders. 4 lat temu
fs_clear5.sc 466c6a4e95 Happy New Year! 3 lat temu
fs_clear6.bin.h f569fe32a6 Rebuilt all embedded shaders. 4 lat temu
fs_clear6.sc 466c6a4e95 Happy New Year! 3 lat temu
fs_clear7.bin.h f569fe32a6 Rebuilt all embedded shaders. 4 lat temu
fs_clear7.sc 466c6a4e95 Happy New Year! 3 lat temu
fs_debugfont.bin.h f569fe32a6 Rebuilt all embedded shaders. 4 lat temu
fs_debugfont.sc 466c6a4e95 Happy New Year! 3 lat temu
glcontext_egl.cpp e2c5b1d3e1 Fixed EGL library name on Linux (#3122) 2 lat temu
glcontext_egl.h b74da5c643 GL: Removed GLX context code. 2 lat temu
glcontext_html5.cpp 290295136b Added bx::Location, and removed allocator macros. 2 lat temu
glcontext_html5.h 466c6a4e95 Happy New Year! 3 lat temu
glcontext_wgl.cpp 290295136b Added bx::Location, and removed allocator macros. 2 lat temu
glcontext_wgl.h 466c6a4e95 Happy New Year! 3 lat temu
glimports.h 928800feab macOS, iOS: Removed OpenGL/OpenGLES support. 2 lat temu
makefile 466c6a4e95 Happy New Year! 3 lat temu
nvapi.cpp 466c6a4e95 Happy New Year! 3 lat temu
nvapi.h 466c6a4e95 Happy New Year! 3 lat temu
renderer.h 466c6a4e95 Happy New Year! 3 lat temu
renderer_agc.cpp 466c6a4e95 Happy New Year! 3 lat temu
renderer_d3d.h 466c6a4e95 Happy New Year! 3 lat temu
renderer_d3d11.cpp 98f16cd125 Fix an issue where initializing DX11 headless would cause a crash. (#3164) 2 lat temu
renderer_d3d11.h 466c6a4e95 Happy New Year! 3 lat temu
renderer_d3d12.cpp f059531885 Added a new capability to check for PrimitiveID support (#3154) 2 lat temu
renderer_d3d12.h 466c6a4e95 Happy New Year! 3 lat temu
renderer_d3d9.cpp 290295136b Added bx::Location, and removed allocator macros. 2 lat temu
renderer_d3d9.h 290295136b Added bx::Location, and removed allocator macros. 2 lat temu
renderer_gl.cpp f059531885 Added a new capability to check for PrimitiveID support (#3154) 2 lat temu
renderer_gl.h 93815ab7c7 Cleanup. 2 lat temu
renderer_gnm.cpp 466c6a4e95 Happy New Year! 3 lat temu
renderer_mtl.h 20a1e458da make TimerQueryMtl.m_result match BGFX_CONFIG_MAX_VIEWS size (#3148) 2 lat temu
renderer_mtl.mm 5f564db0d5 macOS: Fixed deprecated warnings. 2 lat temu
renderer_noop.cpp 290295136b Added bx::Location, and removed allocator macros. 2 lat temu
renderer_nvn.cpp 466c6a4e95 Happy New Year! 3 lat temu
renderer_vk.cpp c18122226e Fix multiple windows handling (#3162) 2 lat temu
renderer_vk.h 0758191563 Use WL_EGL_PLATFORM consistently with Khronos (#3161) 2 lat temu
renderer_webgpu.cpp 290295136b Added bx::Location, and removed allocator macros. 2 lat temu
renderer_webgpu.h 290295136b Added bx::Location, and removed allocator macros. 2 lat temu
shader.cpp 290295136b Added bx::Location, and removed allocator macros. 2 lat temu
shader.h 466c6a4e95 Happy New Year! 3 lat temu
shader_dx9bc.cpp 466c6a4e95 Happy New Year! 3 lat temu
shader_dx9bc.h 466c6a4e95 Happy New Year! 3 lat temu
shader_dxbc.cpp 466c6a4e95 Happy New Year! 3 lat temu
shader_dxbc.h 466c6a4e95 Happy New Year! 3 lat temu
shader_spirv.cpp 466c6a4e95 Happy New Year! 3 lat temu
shader_spirv.h 466c6a4e95 Happy New Year! 3 lat temu
topology.cpp 290295136b Added bx::Location, and removed allocator macros. 2 lat temu
topology.h 466c6a4e95 Happy New Year! 3 lat temu
varying.def.sc 8e0e21f40d Normalized line endings. 13 lat temu
version.h 485a258077 Updated version. 2 lat temu
vertexlayout.cpp 290295136b Added bx::Location, and removed allocator macros. 2 lat temu
vertexlayout.h 466c6a4e95 Happy New Year! 3 lat temu
vs_clear.bin.h f569fe32a6 Rebuilt all embedded shaders. 4 lat temu
vs_clear.sc 466c6a4e95 Happy New Year! 3 lat temu
vs_debugfont.bin.h f569fe32a6 Rebuilt all embedded shaders. 4 lat temu
vs_debugfont.sc 466c6a4e95 Happy New Year! 3 lat temu