entry.cpp 12 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532
  1. /*
  2. * Copyright 2011-2015 Branimir Karadzic. All rights reserved.
  3. * License: http://www.opensource.org/licenses/BSD-2-Clause
  4. */
  5. #include <bgfx.h>
  6. #include <bx/string.h>
  7. #include <bx/readerwriter.h>
  8. #include <time.h>
  9. #include "entry_p.h"
  10. #include "cmd.h"
  11. #include "input.h"
  12. extern "C" int _main_(int _argc, char** _argv);
  13. namespace entry
  14. {
  15. static uint32_t s_debug = BGFX_DEBUG_NONE;
  16. static uint32_t s_reset = BGFX_RESET_NONE;
  17. static bool s_exit = false;
  18. static bx::FileReaderI* s_fileReader = NULL;
  19. static bx::FileWriterI* s_fileWriter = NULL;
  20. extern bx::ReallocatorI* getDefaultAllocator();
  21. static bx::ReallocatorI* s_allocator = getDefaultAllocator();
  22. #if ENTRY_CONFIG_IMPLEMENT_DEFAULT_ALLOCATOR
  23. bx::ReallocatorI* getDefaultAllocator()
  24. {
  25. BX_PRAGMA_DIAGNOSTIC_PUSH();
  26. BX_PRAGMA_DIAGNOSTIC_IGNORED_MSVC(4459); // warning C4459: declaration of 's_allocator' hides global declaration
  27. BX_PRAGMA_DIAGNOSTIC_IGNORED_CLANG_GCC("-Wshadow");
  28. static bx::CrtAllocator s_allocator;
  29. return &s_allocator;
  30. BX_PRAGMA_DIAGNOSTIC_POP();
  31. }
  32. #endif // ENTRY_CONFIG_IMPLEMENT_DEFAULT_ALLOCATOR
  33. char keyToAscii(Key::Enum _key, uint8_t _modifiers)
  34. {
  35. const bool isAscii = (Key::Key0 <= _key && _key <= Key::KeyZ)
  36. || (Key::Esc <= _key && _key <= Key::Minus);
  37. if (!isAscii)
  38. {
  39. return '\0';
  40. }
  41. const bool isNumber = (Key::Key0 <= _key && _key <= Key::Key9);
  42. if (isNumber)
  43. {
  44. return '0' + (_key - Key::Key0);
  45. }
  46. const bool isChar = (Key::KeyA <= _key && _key <= Key::KeyZ);
  47. if (isChar)
  48. {
  49. enum { ShiftMask = Modifier::LeftShift|Modifier::RightShift };
  50. const bool shift = !!(_modifiers&ShiftMask);
  51. return (shift ? 'A' : 'a') + (_key - Key::KeyA);
  52. }
  53. switch (_key)
  54. {
  55. case Key::Esc: return 0x1b;
  56. case Key::Return: return '\n';
  57. case Key::Tab: return '\t';
  58. case Key::Space: return ' ';
  59. case Key::Backspace: return 0x08;
  60. case Key::Plus: return '+';
  61. case Key::Minus: return '-';
  62. default: break;
  63. }
  64. return '\0';
  65. }
  66. bool setOrToggle(uint32_t& _flags, const char* _name, uint32_t _bit, int _first, int _argc, char const* const* _argv)
  67. {
  68. if (0 == strcmp(_argv[_first], _name) )
  69. {
  70. int arg = _first+1;
  71. if (_argc > arg)
  72. {
  73. _flags &= ~_bit;
  74. _flags |= bx::toBool(_argv[arg]) ? _bit : 0;
  75. }
  76. else
  77. {
  78. _flags ^= _bit;
  79. }
  80. return true;
  81. }
  82. return false;
  83. }
  84. void cmd(const void* _userData)
  85. {
  86. cmdExec( (const char*)_userData);
  87. }
  88. int cmdMouseLock(CmdContext* /*_context*/, void* /*_userData*/, int _argc, char const* const* _argv)
  89. {
  90. if (_argc > 1)
  91. {
  92. inputSetMouseLock(_argc > 1 ? bx::toBool(_argv[1]) : !inputIsMouseLocked() );
  93. return 0;
  94. }
  95. return 1;
  96. }
  97. int cmdGraphics(CmdContext* /*_context*/, void* /*_userData*/, int _argc, char const* const* _argv)
  98. {
  99. if (_argc > 1)
  100. {
  101. if (setOrToggle(s_reset, "vsync", BGFX_RESET_VSYNC, 1, _argc, _argv)
  102. || setOrToggle(s_reset, "maxaniso", BGFX_RESET_MAXANISOTROPY, 1, _argc, _argv)
  103. || setOrToggle(s_reset, "hmd", BGFX_RESET_HMD, 1, _argc, _argv)
  104. || setOrToggle(s_reset, "hmddbg", BGFX_RESET_HMD_DEBUG, 1, _argc, _argv)
  105. || setOrToggle(s_reset, "hmdrecenter", BGFX_RESET_HMD_RECENTER, 1, _argc, _argv)
  106. || setOrToggle(s_reset, "msaa", BGFX_RESET_MSAA_X16, 1, _argc, _argv) )
  107. {
  108. return 0;
  109. }
  110. else if (setOrToggle(s_debug, "stats", BGFX_DEBUG_STATS, 1, _argc, _argv)
  111. || setOrToggle(s_debug, "ifh", BGFX_DEBUG_IFH, 1, _argc, _argv)
  112. || setOrToggle(s_debug, "text", BGFX_DEBUG_TEXT, 1, _argc, _argv)
  113. || setOrToggle(s_debug, "wireframe", BGFX_DEBUG_WIREFRAME, 1, _argc, _argv) )
  114. {
  115. bgfx::setDebug(s_debug);
  116. return 0;
  117. }
  118. else if (0 == strcmp(_argv[1], "screenshot") )
  119. {
  120. if (_argc > 2)
  121. {
  122. bgfx::saveScreenShot(_argv[2]);
  123. }
  124. else
  125. {
  126. time_t tt;
  127. time(&tt);
  128. char filePath[256];
  129. bx::snprintf(filePath, sizeof(filePath), "temp/screenshot-%d", tt);
  130. bgfx::saveScreenShot(filePath);
  131. }
  132. return 0;
  133. }
  134. }
  135. return 1;
  136. }
  137. int cmdExit(CmdContext* /*_context*/, void* /*_userData*/, int /*_argc*/, char const* const* /*_argv*/)
  138. {
  139. s_exit = true;
  140. return 0;
  141. }
  142. static const InputBinding s_bindings[] =
  143. {
  144. { entry::Key::KeyQ, entry::Modifier::LeftCtrl, 1, cmd, "exit" },
  145. { entry::Key::F1, entry::Modifier::None, 1, cmd, "graphics stats" },
  146. { entry::Key::GamepadStart, entry::Modifier::None, 1, cmd, "graphics stats" },
  147. { entry::Key::F1, entry::Modifier::LeftShift, 1, cmd, "graphics stats 0\ngraphics text 0" },
  148. { entry::Key::F3, entry::Modifier::None, 1, cmd, "graphics wireframe" },
  149. { entry::Key::F4, entry::Modifier::None, 1, cmd, "graphics hmd" },
  150. { entry::Key::F4, entry::Modifier::LeftShift, 1, cmd, "graphics hmdrecenter" },
  151. { entry::Key::F4, entry::Modifier::LeftCtrl, 1, cmd, "graphics hmddbg" },
  152. { entry::Key::F7, entry::Modifier::None, 1, cmd, "graphics vsync" },
  153. { entry::Key::F8, entry::Modifier::None, 1, cmd, "graphics msaa" },
  154. { entry::Key::Print, entry::Modifier::None, 1, cmd, "graphics screenshot" },
  155. INPUT_BINDING_END
  156. };
  157. int main(int _argc, char** _argv)
  158. {
  159. //DBG(BX_COMPILER_NAME " / " BX_CPU_NAME " / " BX_ARCH_NAME " / " BX_PLATFORM_NAME);
  160. #if BX_CONFIG_CRT_FILE_READER_WRITER
  161. s_fileReader = new bx::CrtFileReader;
  162. s_fileWriter = new bx::CrtFileWriter;
  163. #endif // BX_CONFIG_CRT_FILE_READER_WRITER
  164. cmdInit();
  165. cmdAdd("mouselock", cmdMouseLock);
  166. cmdAdd("graphics", cmdGraphics );
  167. cmdAdd("exit", cmdExit );
  168. inputInit();
  169. inputAddBindings("bindings", s_bindings);
  170. entry::WindowHandle defaultWindow = { 0 };
  171. entry::setWindowTitle(defaultWindow, bx::baseName(_argv[0]));
  172. int32_t result = ::_main_(_argc, _argv);
  173. inputRemoveBindings("bindings");
  174. inputShutdown();
  175. cmdShutdown();
  176. #if BX_CONFIG_CRT_FILE_READER_WRITER
  177. delete s_fileReader;
  178. s_fileReader = NULL;
  179. delete s_fileWriter;
  180. s_fileWriter = NULL;
  181. #endif // BX_CONFIG_CRT_FILE_READER_WRITER
  182. return result;
  183. }
  184. bool processEvents(uint32_t& _width, uint32_t& _height, uint32_t& _debug, uint32_t& _reset, MouseState* _mouse)
  185. {
  186. s_debug = _debug;
  187. s_reset = _reset;
  188. WindowHandle handle = { UINT16_MAX };
  189. bool mouseLock = inputIsMouseLocked();
  190. const Event* ev;
  191. do
  192. {
  193. struct SE { const Event* m_ev; SE() : m_ev(poll() ) {} ~SE() { if (NULL != m_ev) { release(m_ev); } } } scopeEvent;
  194. ev = scopeEvent.m_ev;
  195. if (NULL != ev)
  196. {
  197. switch (ev->m_type)
  198. {
  199. case Event::Axis:
  200. {
  201. const AxisEvent* axis = static_cast<const AxisEvent*>(ev);
  202. inputSetGamepadAxis(axis->m_gamepad, axis->m_axis, axis->m_value);
  203. }
  204. break;
  205. case Event::Char:
  206. {
  207. const CharEvent* chev = static_cast<const CharEvent*>(ev);
  208. inputChar(chev->m_len, chev->m_char);
  209. }
  210. break;
  211. case Event::Exit:
  212. return true;
  213. case Event::Gamepad:
  214. {
  215. const GamepadEvent* gev = static_cast<const GamepadEvent*>(ev);
  216. DBG("gamepad %d, %d", gev->m_gamepad.idx, gev->m_connected);
  217. }
  218. break;
  219. case Event::Mouse:
  220. {
  221. const MouseEvent* mouse = static_cast<const MouseEvent*>(ev);
  222. handle = mouse->m_handle;
  223. if (mouse->m_move)
  224. {
  225. inputSetMousePos(mouse->m_mx, mouse->m_my, mouse->m_mz);
  226. }
  227. else
  228. {
  229. inputSetMouseButtonState(mouse->m_button, mouse->m_down);
  230. }
  231. if (NULL != _mouse
  232. && !mouseLock)
  233. {
  234. if (mouse->m_move)
  235. {
  236. _mouse->m_mx = mouse->m_mx;
  237. _mouse->m_my = mouse->m_my;
  238. _mouse->m_mz = mouse->m_mz;
  239. }
  240. else
  241. {
  242. _mouse->m_buttons[mouse->m_button] = mouse->m_down;
  243. }
  244. }
  245. }
  246. break;
  247. case Event::Key:
  248. {
  249. const KeyEvent* key = static_cast<const KeyEvent*>(ev);
  250. handle = key->m_handle;
  251. inputSetKeyState(key->m_key, key->m_modifiers, key->m_down);
  252. }
  253. break;
  254. case Event::Size:
  255. {
  256. const SizeEvent* size = static_cast<const SizeEvent*>(ev);
  257. handle = size->m_handle;
  258. _width = size->m_width;
  259. _height = size->m_height;
  260. _reset = !s_reset; // force reset
  261. }
  262. break;
  263. case Event::Window:
  264. break;
  265. default:
  266. break;
  267. }
  268. }
  269. inputProcess();
  270. } while (NULL != ev);
  271. if (handle.idx == 0
  272. && _reset != s_reset)
  273. {
  274. _reset = s_reset;
  275. bgfx::reset(_width, _height, _reset);
  276. inputSetMouseResolution(_width, _height);
  277. }
  278. _debug = s_debug;
  279. return s_exit;
  280. }
  281. WindowState s_window[ENTRY_CONFIG_MAX_WINDOWS];
  282. bool processWindowEvents(WindowState& _state, uint32_t& _debug, uint32_t& _reset)
  283. {
  284. s_debug = _debug;
  285. s_reset = _reset;
  286. WindowHandle handle = { UINT16_MAX };
  287. bool mouseLock = inputIsMouseLocked();
  288. const Event* ev;
  289. do
  290. {
  291. struct SE
  292. {
  293. SE(WindowHandle _handle)
  294. : m_ev(poll(_handle) )
  295. {
  296. }
  297. ~SE()
  298. {
  299. if (NULL != m_ev)
  300. {
  301. release(m_ev);
  302. }
  303. }
  304. const Event* m_ev;
  305. } scopeEvent(handle);
  306. ev = scopeEvent.m_ev;
  307. if (NULL != ev)
  308. {
  309. handle = ev->m_handle;
  310. WindowState& win = s_window[handle.idx];
  311. switch (ev->m_type)
  312. {
  313. case Event::Axis:
  314. {
  315. const AxisEvent* axis = static_cast<const AxisEvent*>(ev);
  316. inputSetGamepadAxis(axis->m_gamepad, axis->m_axis, axis->m_value);
  317. }
  318. break;
  319. case Event::Char:
  320. {
  321. const CharEvent* chev = static_cast<const CharEvent*>(ev);
  322. win.m_handle = chev->m_handle;
  323. inputChar(chev->m_len, chev->m_char);
  324. }
  325. break;
  326. case Event::Exit:
  327. return true;
  328. case Event::Gamepad:
  329. {
  330. const GamepadEvent* gev = static_cast<const GamepadEvent*>(ev);
  331. DBG("gamepad %d, %d", gev->m_gamepad.idx, gev->m_connected);
  332. }
  333. break;
  334. case Event::Mouse:
  335. {
  336. const MouseEvent* mouse = static_cast<const MouseEvent*>(ev);
  337. win.m_handle = mouse->m_handle;
  338. if (mouse->m_move)
  339. {
  340. inputSetMousePos(mouse->m_mx, mouse->m_my, mouse->m_mz);
  341. }
  342. else
  343. {
  344. inputSetMouseButtonState(mouse->m_button, mouse->m_down);
  345. }
  346. if (!mouseLock)
  347. {
  348. if (mouse->m_move)
  349. {
  350. win.m_mouse.m_mx = mouse->m_mx;
  351. win.m_mouse.m_my = mouse->m_my;
  352. win.m_mouse.m_mz = mouse->m_mz;
  353. }
  354. else
  355. {
  356. win.m_mouse.m_buttons[mouse->m_button] = mouse->m_down;
  357. }
  358. }
  359. }
  360. break;
  361. case Event::Key:
  362. {
  363. const KeyEvent* key = static_cast<const KeyEvent*>(ev);
  364. win.m_handle = key->m_handle;
  365. inputSetKeyState(key->m_key, key->m_modifiers, key->m_down);
  366. }
  367. break;
  368. case Event::Size:
  369. {
  370. const SizeEvent* size = static_cast<const SizeEvent*>(ev);
  371. win.m_handle = size->m_handle;
  372. win.m_width = size->m_width;
  373. win.m_height = size->m_height;
  374. _reset = win.m_handle.idx == 0
  375. ? !s_reset
  376. : _reset
  377. ; // force reset
  378. }
  379. break;
  380. case Event::Window:
  381. {
  382. const WindowEvent* window = static_cast<const WindowEvent*>(ev);
  383. win.m_handle = window->m_handle;
  384. win.m_nwh = window->m_nwh;
  385. ev = NULL;
  386. }
  387. break;
  388. default:
  389. break;
  390. }
  391. }
  392. inputProcess();
  393. } while (NULL != ev);
  394. if (isValid(handle) )
  395. {
  396. const WindowState& win = s_window[handle.idx];
  397. _state = win;
  398. if (handle.idx == 0)
  399. {
  400. inputSetMouseResolution(win.m_width, win.m_height);
  401. }
  402. }
  403. if (_reset != s_reset)
  404. {
  405. _reset = s_reset;
  406. bgfx::reset(s_window[0].m_width, s_window[0].m_height, _reset);
  407. inputSetMouseResolution(s_window[0].m_width, s_window[0].m_height);
  408. }
  409. _debug = s_debug;
  410. return s_exit;
  411. }
  412. bx::FileReaderI* getFileReader()
  413. {
  414. return s_fileReader;
  415. }
  416. bx::FileWriterI* getFileWriter()
  417. {
  418. return s_fileWriter;
  419. }
  420. bx::ReallocatorI* getAllocator()
  421. {
  422. return s_allocator;
  423. }
  424. void* TinyStlAllocator::static_allocate(size_t _bytes)
  425. {
  426. return BX_ALLOC(getAllocator(), _bytes);
  427. }
  428. void TinyStlAllocator::static_deallocate(void* _ptr, size_t /*_bytes*/)
  429. {
  430. if (NULL != _ptr)
  431. {
  432. BX_FREE(getAllocator(), _ptr);
  433. }
  434. }
  435. } // namespace entry
  436. extern "C" bool entry_process_events(uint32_t* _width, uint32_t* _height, uint32_t* _debug, uint32_t* _reset)
  437. {
  438. return entry::processEvents(*_width, *_height, *_debug, *_reset, NULL);
  439. }