Branimir Karadžić 06bd5d16cd Cleanup. 7 年之前
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00-helloworld d7c5156084 Cleanup. 7 年之前
01-cubes db0ec1f5db Removed HMD API and OculusVR support. 7 年之前
02-metaballs 83b1ece243 Rebuilt shaders. 7 年之前
03-raymarch 5bb6a14876 Changed bgfx::init to take init parameters as structure instead of arguments. 7 年之前
04-mesh db0ec1f5db Removed HMD API and OculusVR support. 7 年之前
05-instancing db0ec1f5db Removed HMD API and OculusVR support. 7 年之前
06-bump db0ec1f5db Removed HMD API and OculusVR support. 7 年之前
07-callback 99e6da5b50 Added file/line argument to fatal callback. 7 年之前
08-update 4433b5bcdc Separating sampler flags from texture creation flags. 7 年之前
09-hdr f40bf8e862 Added ability to sample stencil part of depth/stencil texture. 7 年之前
10-font db0ec1f5db Removed HMD API and OculusVR support. 7 年之前
11-fontsdf db0ec1f5db Removed HMD API and OculusVR support. 7 年之前
12-lod 4433b5bcdc Separating sampler flags from texture creation flags. 7 年之前
13-stencil 5bb6a14876 Changed bgfx::init to take init parameters as structure instead of arguments. 7 年之前
14-shadowvolumes 4433b5bcdc Separating sampler flags from texture creation flags. 7 年之前
15-shadowmaps-simple 4433b5bcdc Separating sampler flags from texture creation flags. 7 年之前
16-shadowmaps 5bb6a14876 Changed bgfx::init to take init parameters as structure instead of arguments. 7 年之前
17-drawstress 83b1ece243 Rebuilt shaders. 7 年之前
18-ibl 4433b5bcdc Separating sampler flags from texture creation flags. 7 年之前
19-oit 5bb6a14876 Changed bgfx::init to take init parameters as structure instead of arguments. 7 年之前
20-nanovg 5bb6a14876 Changed bgfx::init to take init parameters as structure instead of arguments. 7 年之前
21-deferred f40bf8e862 Added ability to sample stencil part of depth/stencil texture. 7 年之前
22-windows 5bb6a14876 Changed bgfx::init to take init parameters as structure instead of arguments. 7 年之前
23-vectordisplay f40bf8e862 Added ability to sample stencil part of depth/stencil texture. 7 年之前
24-nbody db0ec1f5db Removed HMD API and OculusVR support. 7 年之前
25-c99 88c6252e42 D3D11/12: Added support for HDR10 display output. 7 年之前
26-occlusion db0ec1f5db Removed HMD API and OculusVR support. 7 年之前
27-terrain 9da45ed78c Renamed bgfx::updateDynamic* to just bgfx::update. 7 年之前
28-wireframe 5bb6a14876 Changed bgfx::init to take init parameters as structure instead of arguments. 7 年之前
29-debugdraw db0ec1f5db Removed HMD API and OculusVR support. 7 年之前
30-picking 4433b5bcdc Separating sampler flags from texture creation flags. 7 年之前
31-rsm f40bf8e862 Added ability to sample stencil part of depth/stencil texture. 7 年之前
32-particles 2b427d5126 Cleanup. 7 年之前
33-pom db0ec1f5db Removed HMD API and OculusVR support. 7 年之前
34-mvs db0ec1f5db Removed HMD API and OculusVR support. 7 年之前
35-dynamic db0ec1f5db Removed HMD API and OculusVR support. 7 年之前
36-sky 5bb6a14876 Changed bgfx::init to take init parameters as structure instead of arguments. 7 年之前
37-gpudrivenrendering 06bd5d16cd Cleanup. 7 年之前
38-bloom 06bd5d16cd Cleanup. 7 年之前
assets 32780829c2 Added source uffizi light probe and conversion to runtime asset. 7 年之前
common 83b1ece243 Rebuilt shaders. 7 年之前
runtime 83b1ece243 Rebuilt shaders. 7 年之前
makefile 83b1ece243 Rebuilt shaders. 7 年之前